Player Matchup

Chiron
Chiron
AbledChart79273
Chiron
Level 8
God Stats
9W - 3L
1,490 SR
Queue Stats
43W - 38L
1,512 Elo+
Party 1
Bacchus
Bacchus
L2-LWCAS-R2
Bacchus
Level 15
God Stats
2W - 4L
1,626 SR
Queue Stats
18W - 28L
1,505 Elo+
Solo
Vulcan
Vulcan
Original77
Vulcan
Level 26
God Stats
46W - 47L
1,580 SR
Queue Stats
171W - 177L
1,453 Elo+
Solo
Tyr
Tyr
PIRIXIMBAS09
Tyr
Level 148
God Stats
2W - 3L
1,389 SR
Queue Stats
52W - 39L
1,517 Elo+
Party 1
Freya
Freya
YouTube_NoctorX
Freya
Level 26
God Stats
32W - 38L
1,489 SR
Queue Stats
50W - 68L
1,344 Elo+
Solo
Team Averages
Level 45
1,515 SR
1,466 Elo+

VS

Team Averages
Level 17
1,523 SR
1,459 Elo+
King Arthur
King Arthur
Heerooxx
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,378 Elo+
Solo
Neith
Neith
HotMarcio2011
Neith
Level 27
God Stats
1W - 4L
1,438 SR
Queue Stats
10W - 17L
1,459 Elo+
Solo
Ra
Ra
Leonardo57
Ra
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Bakasura
Bakasura
Syllaff_14
Bakasura
Level 28
God Stats
0W - 1L
1,679 SR
Queue Stats
46W - 28L
1,582 Elo+
Solo
Ymir
Ymir
juno0o
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 5
10,684
668
15,188
14,624
5,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
L2-LWCAS-R2
Bacchus
13
3 / 1 / 4
8,489
531
3,825
8,270
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Original77
Vulcan
16
3 / 4 / 3
9,490
593
5,344
6,866
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 5
10,084
630
8,937
13,302
14,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 4
8,553
535
6,249
8,992
2,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Heerooxx
King Arthur
4
0 / 4 / 0
4,947
309
1,200
3,292
1,035
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 4
8,460
529
5,235
9,214
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 6 / 0
9,500
594
8,676
10,548
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Syllaff_14
Bakasura
15
3 / 4 / 3
8,676
542
8,379
14,549
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
juno0o
Ymir
12
1 / 6 / 1
7,704
482
5,172
14,944
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
24
Kills
11
11
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
King Arthur
Heerooxx
King Arthur
0
4
0
0
L
0
4
4
0.5
W
Bacchus
L2-LWCAS-R2
Bacchus
3
1
4
5
L
7
6
0
1.17
W
Vulcan
Original77
Vulcan
3
4
3
1.13
W
6
1
5
8.5
L
Bakasura
Syllaff_14
Bakasura
3
4
3
1.13
W
4
5
4
1.2
L
Ymir
juno0o
Ymir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,543
Damage
28,662
52,054
Taken
52,547
32,945
Mitigated
26,163
18,649
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,188
6,826
427
8,798
14,624
5,550
4,766
3,745
10,571
0
86,887
L
King Arthur
Heerooxx
King Arthur
1,200
394
0
0
3,292
1,035
0
1,244
2,048
0
5,506
L
5,235
1,099
0
2,544
9,214
3,068
0
1,269
7,945
0
48,202
W
Bacchus
L2-LWCAS-R2
Bacchus
3,825
827
0
2,302
8,270
7,626
411
2,910
5,198
22,968
0
L
8,676
1,032
613
2,652
10,548
3,969
968
4,472
5,948
52,748
0
W
Vulcan
Original77
Vulcan
5,344
1,103
0
383
6,866
2,810
114
2,498
4,155
55,932
0
W
8,937
1,045
0
5,217
13,302
14,119
1,249
1,601
11,466
14,695
39,660
L
Bakasura
Syllaff_14
Bakasura
8,379
5,894
0
5,186
14,549
6,671
0
5,006
9,495
0
42,291
W
6,249
1,687
0
1,522
8,992
2,840
1,189
2,616
6,046
37,624
0
L
Ymir
juno0o
Ymir
5,172
1,293
0
1,843
14,944
11,420
670
4,729
10,215
31,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,300
Gold Earned
39,287
457
Minions Killed
387
0
Camps Cleared
0
1,578,486
Distance Traveled
1,246,943
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,684
668
150
9
0
319,800
2
L
King Arthur
4,947
309
1
0
0
95,406
1
L
Neith
8,460
529
104
7
0
258,238
1
W
Bacchus
8,489
531
33
2
0
325,656
3
L
Ra
9,500
594
107
7
0
269,679
0
W
Vulcan
9,490
593
111
7
0
314,492
4
W
Tyr
10,084
630
101
6
0
326,971
3
L
Bakasura
8,676
542
119
7
0
348,316
0
W
Freya
8,553
535
62
4
0
291,567
1
L
Ymir
7,704
482
56
4
0
275,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role