Player Matchup

Erlang Shen
Erlang Shen
AppiiiScope
Erlang Shen
Level 63
God Stats
1W - 4L
1,365 SR
Queue Stats
197W - 164L
1,534 Elo+
Party 1
Zeus
Zeus
Criancas_malucas
Zeus
Level 44
God Stats
7W - 5L
1,623 SR
Queue Stats
142W - 156L
1,370 Elo+
Solo
Awilix
Awilix
NRG_obito_
Awilix
Level 39
God Stats
8W - 19L
1,242 SR
Queue Stats
218W - 270L
1,318 Elo+
Solo
Khepri
Khepri
charliethegamer
Khepri
Level 44
God Stats
7W - 1L
1,876 SR
Queue Stats
140W - 139L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
papijou2433
Jing Wei
Level 82
God Stats
7W - 5L
1,433 SR
Queue Stats
189W - 185L
1,511 Elo+
Party 1
Team Averages
Level 54
1,508 SR
1,442 Elo+

VS

Team Averages
Level 65
1,431 SR
1,375 Elo+
Cliodhna
Cliodhna
EnzoNDC12
Cliodhna
Level 102
God Stats
1W - 2L
1,668 SR
Queue Stats
29W - 41L
1,377 Elo+
Party 2
Thoth
Thoth
RobertBR__
Thoth
Level 41
God Stats
1W - 2L
1,361 SR
Queue Stats
29W - 57L
1,277 Elo+
Party 2
Sun Wukong
Sun Wukong
dubalpro
Sun Wukong
Level 31
God Stats
22W - 12L
1,682 SR
Queue Stats
97W - 109L
1,507 Elo+
Solo
Jing Wei
Jing Wei
leandro-dudumi
Jing Wei
Level 64
God Stats
1W - 1L
1,303 SR
Queue Stats
17W - 21L
1,407 Elo+
Party 2
Bellona
Bellona
xXScorpion432Xx
Bellona
Level 88
God Stats
0W - 2L
1,140 SR
Queue Stats
32W - 59L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AppiiiScope
Erlang Shen
20
8 / 3 / 3
13,101
570
15,951
15,896
15,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
4 / 2 / 2
11,869
516
8,256
10,286
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
NRG_obito_
Awilix
19
3 / 3 / 3
12,159
529
7,096
15,520
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 9
11,211
487
7,646
13,101
14,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
papijou2433
Jing Wei
19
5 / 4 / 2
11,706
509
12,147
12,871
4,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EnzoNDC12
Cliodhna
19
8 / 4 / 4
12,073
525
17,813
18,214
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
16
2 / 9 / 4
10,779
469
7,433
14,452
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
dubalpro
Sun Wukong
15
2 / 5 / 1
10,062
437
4,884
17,564
15,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
9
2 / 1 / 1
7,407
322
2,525
4,967
1,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 8
10,056
437
10,470
15,184
14,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
21
Kills
15
15
Deaths
21
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AppiiiScope
Erlang Shen
8
3
3
3.17
W
4
2
2
2.5
L
Cliodhna
EnzoNDC12
Cliodhna
8
4
4
2.5
W
Awilix
NRG_obito_
Awilix
3
3
3
1.5
L
Thoth
2
9
4
0.44
W
1
3
9
1.83
L
Sun Wukong
dubalpro
Sun Wukong
2
5
1
0.5
L
Jing Wei
2
1
1
2.5
W
Jing Wei
papijou2433
Jing Wei
5
4
2
1.5
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,096
Damage
43,125
67,674
Taken
70,381
45,881
Mitigated
42,574
23,760
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AppiiiScope
Erlang Shen
15,951
4,674
0
4,081
15,896
15,078
52
380
15,476
19,183
67,308
W
8,256
1,156
174
5,110
10,286
4,364
1,364
3,323
6,537
76,052
0
L
Cliodhna
EnzoNDC12
Cliodhna
17,813
2,886
0
7,614
18,214
6,416
0
4,868
13,346
0
86,426
W
Awilix
NRG_obito_
Awilix
7,096
3,011
0
5,792
15,520
7,024
1,172
1,235
14,101
0
85,544
L
Thoth
7,433
93
0
557
14,452
4,882
330
4,970
9,482
48,266
0
W
7,646
785
2,110
1,696
13,101
14,621
386
593
12,439
36,108
0
L
Sun Wukong
dubalpro
Sun Wukong
4,884
953
0
2,326
17,564
15,372
220
6,196
11,368
0
50,786
L
Jing Wei
2,525
1,695
386
885
4,967
1,098
301
729
4,238
0
19,066
W
Jing Wei
papijou2433
Jing Wei
12,147
9,248
0
4,797
12,871
4,794
3,717
1,109
11,688
0
90,275
L
10,470
3,429
375
2,228
15,184
14,806
21
2,904
12,280
0
59,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,046
Gold Earned
50,377
599
Minions Killed
450
0
Camps Cleared
0
2,274,846
Distance Traveled
1,932,717
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,101
570
153
7
0
495,414
0
W
Zeus
11,869
516
135
6
0
409,242
0
L
Cliodhna
12,073
525
131
6
0
490,499
2
W
Awilix
12,159
529
139
6
0
501,895
5
L
Thoth
10,779
469
97
4
0
399,535
2
W
Khepri
11,211
487
47
2
0
445,922
5
L
Sun Wukong
10,062
437
88
4
0
426,629
4
L
Jing Wei
7,407
322
43
2
0
193,637
2
W
Jing Wei
11,706
509
125
5
0
422,373
7
L
Bellona
10,056
437
91
4
0
422,417
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role