Player Matchup

Loki
Loki
 
Loki
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MFN T R U T H
Discordia
Level 122
God Stats
3W - 6L
1,326 SR
Queue Stats
232W - 258L
1,376 Elo+
Solo
Ares
Ares
Noncolorless
Ares
Level 108
God Stats
1W - 1L
1,829 SR
Queue Stats
66W - 60L
1,492 Elo+
Solo
Achilles
Achilles
irfrit
Achilles
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,382 Elo+
Solo
Chernobog
Chernobog
zebax23
Chernobog
Level 106
God Stats
0W - 3L
1,185 SR
Queue Stats
57W - 65L
1,440 Elo+
Solo
Team Averages
Level 112
1,468 SR
1,438 Elo+

VS

Team Averages
Level 102
1,424 SR
1,442 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Eight00Eight
Danzaburou
Level 82
God Stats
1W - 3L
1,111 SR
Queue Stats
191W - 177L
1,400 Elo+
Solo
Zeus
Zeus
Xeretx
Zeus
Level 106
God Stats
4W - 0L
1,844 SR
Queue Stats
79W - 69L
1,465 Elo+
Party 1
Tiamat
Tiamat
Young Jotaro
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,416 Elo+
Party 1
Fafnir
Fafnir
yourskyeness
Fafnir
Level 106
God Stats
1W - 1L
1,163 SR
Queue Stats
26W - 29L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 8 / 9
7,662
697
15,292
12,056
4,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
MFN T R U T H
Discordia
13
4 / 7 / 1
7,752
705
9,414
11,033
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 8 / 5
7,966
724
6,595
15,671
12,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
irfrit
Achilles
16
6 / 4 / 4
9,291
845
8,889
16,641
20,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Chernobog
zebax23
Chernobog
14
1 / 6 / 4
7,554
687
6,718
11,322
4,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 3 / 22
9,860
896
5,198
15,692
19,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Eight00Eight
Danzaburou
16
4 / 1 / 18
9,549
868
10,558
8,570
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Xeretx
Zeus
18
21 / 4 / 9
11,615
1,056
30,509
13,281
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
14
2 / 4 / 22
8,958
814
9,756
12,284
8,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
16
3 / 2 / 16
9,030
821
4,536
15,994
17,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
14
Kills
33
33
Deaths
14
23
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
8
9
0.69
W
Kuzenbo
 
Kuzenbo
3
3
22
4.67
W
Danzaburou
Eight00Eight
Danzaburou
4
1
18
13
L
Discordia
MFN T R U T H
Discordia
4
7
1
0.64
L
2
8
5
0.56
W
Zeus
Xeretx
Zeus
21
4
9
6.38
W
Tiamat
2
4
22
3.25
L
Achilles
irfrit
Achilles
6
4
4
2
W
Fafnir
3
2
16
5.5
L
Chernobog
zebax23
Chernobog
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
60,557
66,723
Taken
65,821
46,781
Mitigated
55,037
15,484
Healing
22,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
15,292
2,803
809
1,102
12,056
4,794
0
7,750
4,106
0
28,428
W
Kuzenbo
 
Kuzenbo
5,198
1,938
1,838
4,013
15,692
19,516
1,195
3,958
11,236
10,662
0
W
Danzaburou
Eight00Eight
Danzaburou
10,558
3,831
743
2,505
8,570
4,011
2,675
1,744
6,826
0
28,750
L
Discordia
MFN T R U T H
Discordia
9,414
743
121
1,700
11,033
4,259
0
9,537
1,460
16,810
0
L
6,595
238
168
1,892
15,671
12,392
0
11,407
4,042
11,047
0
W
Zeus
Xeretx
Zeus
30,509
4,555
696
3,019
13,281
4,926
1,118
2,822
10,252
46,842
0
W
Tiamat
9,756
700
1,264
3,368
12,284
8,655
426
3,416
8,605
13,789
0
L
Achilles
irfrit
Achilles
8,889
1,662
971
4,508
16,641
20,473
185
12,231
4,062
0
13,180
W
Fafnir
4,536
1,541
1,016
4,056
15,994
17,929
602
4,069
11,655
10,166
0
L
Chernobog
zebax23
Chernobog
6,718
3,984
1,434
2,779
11,322
4,863
574
8,111
3,054
0
17,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
49,012
81
Minions Killed
102
0
Camps Cleared
0
861,192
Distance Traveled
1,030,349
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,662
697
11
1
0
202,367
0
W
Kuzenbo
9,860
896
13
1
0
200,998
0
W
Danzaburou
9,549
868
28
3
0
198,000
0
L
Discordia
7,752
705
19
2
0
147,026
0
L
Ares
7,966
724
8
1
0
179,615
1
W
Zeus
11,615
1,056
34
3
0
196,991
1
W
Tiamat
8,958
814
12
1
0
215,734
0
L
Achilles
9,291
845
11
1
0
201,295
0
W
Fafnir
9,030
821
15
1
0
218,626
0
L
Chernobog
7,554
687
32
3
0
130,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role