Player Matchup

Gilgamesh
Gilgamesh
AidenCrew
Gilgamesh
Level 28
God Stats
10W - 5L
1,666 SR
Queue Stats
119W - 149L
1,460 Elo+
Party 3
Izanami
Izanami
RaevnShade
Izanami
Level 20
God Stats
37W - 41L
1,517 SR
Queue Stats
46W - 63L
1,421 Elo+
Party 3
Ares
Ares
Shield_maiden_92
Ares
Level 17
God Stats
56W - 48L
1,530 SR
Queue Stats
58W - 57L
1,453 Elo+
Party 2
Merlin
Merlin
guitargolfer24
Merlin
Level 25
God Stats
12W - 12L
1,585 SR
Queue Stats
53W - 34L
1,620 Elo+
Party 2
Neith
Neith
iatethecookies-r
Neith
Level 12
God Stats
25W - 40L
1,480 SR
Queue Stats
29W - 42L
1,389 Elo+
Party 2
Team Averages
Level 20
1,556 SR
1,469 Elo+

VS

Team Averages
Level 42
1,704 SR
1,533 Elo+
Chaac
Chaac
DraftyBowl55620
Chaac
Level 26
God Stats
17W - 13L
1,566 SR
Queue Stats
32W - 41L
1,368 Elo+
Solo
Artemis
Artemis
Emuh
Artemis
Level 18
God Stats
2W - 0L
1,764 SR
Queue Stats
114W - 50L
1,628 Elo+
Party 1
Zeus
Zeus
EngineEpsilon
Zeus
Level 39
God Stats
53W - 48L
1,519 SR
Queue Stats
304W - 292L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Psych898
Kuzenbo
Level 17
God Stats
7W - 2L
1,780 SR
Queue Stats
107W - 68L
1,581 Elo+
Party 1
Thoth
Thoth
RyanCept
Thoth
Level 109
God Stats
12W - 2L
1,888 SR
Queue Stats
123W - 62L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AidenCrew
Gilgamesh
15
1 / 6 / 5
10,022
1,002
10,004
21,261
16,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
RaevnShade
Izanami
15
4 / 9 / 2
10,372
1,037
10,463
16,879
5,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 5
9,250
925
3,666
19,742
10,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 6
9,704
970
7,166
11,473
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 8 / 2
8,626
863
4,238
17,715
5,403
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

84

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
9,742
974
5,942
3,602
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Emuh
Artemis
17
2 / 0 / 14
10,356
1,036
8,435
5,823
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
15 / 2 / 14
13,349
1,335
35,459
7,705
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Psych898
Kuzenbo
18
1 / 2 / 28
11,183
1,118
11,079
17,407
28,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
RyanCept
Thoth
18
11 / 2 / 14
11,997
1,200
21,983
7,143
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
6
Kills
32
32
Deaths
6
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AidenCrew
Gilgamesh
1
6
5
0.58
W
3
0
4
5
W
Artemis
Emuh
Artemis
2
0
14
9
W
15
2
14
11
W
Kuzenbo
Psych898
Kuzenbo
1
2
28
7.5
L
Izanami
RaevnShade
Izanami
4
9
2
0.56
W
Thoth
RyanCept
Thoth
11
2
14
9
L
1
5
5
0.7
L
0
4
6
0.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
82,898
87,070
Taken
41,680
41,886
Mitigated
40,369
5,185
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AidenCrew
Gilgamesh
10,004
1,686
1,750
1,461
21,261
16,331
0
14,875
5,824
5,101
15,099
W
5,942
621
0
1,186
3,602
3,129
0
1,076
2,526
29
17,426
W
Artemis
Emuh
Artemis
8,435
2,181
0
55
5,823
2,618
0
2,352
3,471
0
24,945
W
35,459
3,865
0
1,251
7,705
3,501
0
1,534
6,171
59,777
0
W
Kuzenbo
Psych898
Kuzenbo
11,079
3,309
0
1,234
17,407
28,101
0
5,844
11,563
17,415
0
L
Izanami
RaevnShade
Izanami
10,463
7,264
0
100
16,879
5,495
0
13,444
3,137
0
27,224
W
Thoth
RyanCept
Thoth
21,983
1,223
0
428
7,143
3,020
0
1,887
5,256
45,923
0
L
3,666
362
41
229
19,742
10,781
0
14,023
5,395
10,956
0
L
7,166
74
0
0
11,473
3,876
0
9,618
1,729
56,905
0
L
4,238
1,702
439
1,165
17,715
5,403
0
15,622
1,849
0
14,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
56,627
206
Minions Killed
207
3
Camps Cleared
9
876,705
Distance Traveled
1,024,013
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,022
1,002
23
2
1
197,336
0
W
Chaac
9,742
974
36
4
3
214,484
0
W
Artemis
10,356
1,036
59
6
0
204,103
0
W
Zeus
13,349
1,335
44
4
4
191,866
4
W
Kuzenbo
11,183
1,118
6
1
1
209,204
0
L
Izanami
10,372
1,037
44
4
1
163,876
0
W
Thoth
11,997
1,200
62
6
1
204,356
0
L
Ares
9,250
925
7
1
0
174,009
0
L
Merlin
9,704
970
106
11
1
182,035
0
L
Neith
8,626
863
26
3
0
159,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role