Player Matchup

Charybdis
Charybdis
TheHanarr
Charybdis
Level 17
God Stats
0W - 1L
1,339 SR
Queue Stats
24W - 33L
1,549 Elo+
Party 2
King Arthur
King Arthur
ZeoDarkaxe
King Arthur
Level 12
God Stats
6W - 4L
1,639 SR
Queue Stats
9W - 5L
1,671 Elo+
Party 3
Geb
Geb
llJohnTheBombll
Geb
Level 49
God Stats
5W - 8L
1,531 SR
Queue Stats
114W - 108L
1,522 Elo+
Party 2
Serqet
Serqet
playhardwinhard
Serqet
Level 88
God Stats
0W - 1L
1,763 SR
Queue Stats
50W - 52L
1,444 Elo+
Party 3
Thoth
Thoth
swagdaddyp
Thoth
Level 36
God Stats
3W - 5L
1,188 SR
Queue Stats
107W - 99L
1,624 Elo+
Solo
Team Averages
Level 40
1,492 SR
1,562 Elo+

VS

Team Averages
Level 98
1,513 SR
1,507 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dramidia
Morgan Le Fay
Level 159
God Stats
7W - 11L
1,576 SR
Queue Stats
136W - 140L
1,614 Elo+
Party 1
Awilix
Awilix
Madgenetix
Awilix
Level 139
God Stats
15W - 13L
1,506 SR
Queue Stats
553W - 514L
1,467 Elo+
Party 1
Odin
Odin
oCreationss--
Odin
Level 14
God Stats
6W - 7L
1,534 SR
Queue Stats
148W - 159L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
scarples
Ah Muzen Cab
Level 32
God Stats
5W - 8L
1,448 SR
Queue Stats
239W - 227L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheHanarr
Charybdis
12
0 / 8 / 2
7,066
471
4,067
10,564
2,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ZeoDarkaxe
King Arthur
11
0 / 5 / 3
7,114
474
4,828
11,403
7,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
5,876
392
4,477
13,281
7,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 1
7,510
501
3,244
12,338
3,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
11
1 / 5 / 0
7,037
469
6,248
10,039
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 1 / 10
7,892
526
4,461
13,367
10,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Dramidia
Morgan Le Fay
15
6 / 0 / 4
9,029
602
13,589
11,259
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Madgenetix
Awilix
15
11 / 2 / 4
9,623
642
10,200
10,259
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 1 / 3
7,515
501
2,155
5,727
4,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
scarples
Ah Muzen Cab
13
6 / 1 / 4
8,311
554
10,248
5,944
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
25
26
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
10
6
W
Morgan Le Fay
Dramidia
Morgan Le Fay
6
0
4
8
W
Awilix
Madgenetix
Awilix
11
2
4
6.5
L
Charybdis
TheHanarr
Charybdis
0
8
2
0.13
L
King Arthur
ZeoDarkaxe
King Arthur
0
5
3
0.3
L
1
4
1
0.38
W
1
1
3
2.5
L
3
4
1
0.88
W
Ah Muzen Cab
scarples
Ah Muzen Cab
6
1
4
8
L
Thoth
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,864
Damage
40,653
57,625
Taken
46,556
25,557
Mitigated
24,903
12,402
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,461
501
2,055
4,164
13,367
10,726
27
3,000
10,245
17,746
0
W
Morgan Le Fay
Dramidia
Morgan Le Fay
13,589
608
70
2,861
11,259
4,729
231
4,478
6,477
63,943
0
W
Awilix
Madgenetix
Awilix
10,200
3,434
0
3,503
10,259
3,509
193
897
9,290
0
60,986
L
Charybdis
TheHanarr
Charybdis
4,067
2,258
0
1,512
10,564
2,664
0
2,373
8,191
0
40,937
L
King Arthur
ZeoDarkaxe
King Arthur
4,828
546
0
3,473
11,403
7,923
0
2,338
9,065
0
28,387
L
4,477
518
158
1,775
13,281
7,961
0
5,656
7,625
13,658
0
W
2,155
395
0
718
5,727
4,008
482
262
5,353
7,896
18,148
L
3,244
787
0
4,138
12,338
3,672
0
1,101
11,237
0
40,902
W
Ah Muzen Cab
scarples
Ah Muzen Cab
10,248
2,854
0
1,268
5,944
1,931
1,519
2,028
3,749
0
51,269
L
Thoth
6,248
409
73
1,273
10,039
3,337
0
7,219
2,820
36,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
42,370
357
Minions Killed
386
0
Camps Cleared
0
1,442,241
Distance Traveled
1,605,022
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,892
526
26
2
0
319,792
5
W
Morgan Le Fay
9,029
602
107
7
0
330,191
10
W
Awilix
9,623
642
99
7
0
337,068
6
L
Charybdis
7,066
471
109
7
0
260,701
0
L
King Arthur
7,114
474
60
4
0
264,258
1
L
Geb
5,876
392
25
2
0
307,969
3
W
Odin
7,515
501
57
4
0
298,705
0
L
Serqet
7,510
501
88
6
0
323,334
1
W
Ah Muzen Cab
8,311
554
97
6
0
319,266
2
L
Thoth
7,037
469
75
5
0
285,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role