Player Matchup

Sol
Sol
Jaquiliousbarkk
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 56L
1,405 Elo+
Party 2
Serqet
Serqet
LausteInTime
Serqet
Level 109
God Stats
24W - 22L
1,509 SR
Queue Stats
620W - 713L
1,387 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Mr_Taijutsu
Kumbhakarna
Level 122
God Stats
27W - 30L
1,487 SR
Queue Stats
542W - 618L
1,392 Elo+
Party 3
Gilgamesh
Gilgamesh
MyGodBryan
Gilgamesh
Level 67
God Stats
2W - 2L
1,408 SR
Queue Stats
370W - 380L
1,437 Elo+
Solo
Neith
Neith
TTV Ahjarri
Neith
Level 87
God Stats
11W - 13L
1,349 SR
Queue Stats
111W - 84L
1,414 Elo+
Party 2
Team Averages
Level 102
1,451 SR
1,407 Elo+

VS

Team Averages
Level 107
1,456 SR
1,335 Elo+
Ravana
Ravana
BastyNastard420
Ravana
Level 160
God Stats
11W - 10L
1,439 SR
Queue Stats
918W - 996L
1,325 Elo+
Party 1
Guan Yu
Guan Yu
DrBeardlong
Guan Yu
Level 68
God Stats
1W - 2L
1,755 SR
Queue Stats
11W - 23L
1,394 Elo+
Party 1
Raijin
Raijin
Old__Grumpy__Man
Raijin
Level 121
God Stats
0W - 2L
1,244 SR
Queue Stats
97W - 112L
1,441 Elo+
Solo
Neith
Neith
lyrebird06
Neith
Level 60
God Stats
5W - 14L
1,355 SR
Queue Stats
48W - 90L
1,135 Elo+
Party 1
Bacchus
Bacchus
qezbar
Bacchus
Level 126
God Stats
23W - 18L
1,486 SR
Queue Stats
185W - 197L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,597
719
2,050
1,720
443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
6
0 / 0 / 4
3,779
756
1,164
2,006
511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Mr_Taijutsu
Kumbhakarna
5
1 / 0 / 1
3,227
645
934
2,433
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MyGodBryan
Gilgamesh
5
1 / 4 / 0
3,381
676
1,294
4,357
1,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 0 / 0
4,153
831
1,301
1,352
411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,430
686
609
2,065
446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
DrBeardlong
Guan Yu
6
4 / 1 / 0
3,981
796
2,386
3,627
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
0 / 1 / 0
2,687
537
492
1,027
134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
5
0 / 1 / 0
3,103
621
849
1,888
459
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
qezbar
Bacchus
5
0 / 2 / 0
3,222
644
1,544
4,122
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
4
4
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Guan Yu
DrBeardlong
Guan Yu
4
1
0
4
W
2
0
1
2.5
W
Serqet
0
0
4
2
W
Kumbhakarna
Mr_Taijutsu
Kumbhakarna
1
0
1
1.5
W
Gilgamesh
MyGodBryan
Gilgamesh
1
4
0
0.25
L
0
1
0
0
W
2
0
0
2
L
Neith
0
1
0
0
L
Bacchus
qezbar
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,743
Damage
5,880
11,868
Taken
12,729
3,725
Mitigated
5,836
4,289
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
609
175
0
736
2,065
446
0
157
1,908
0
11,363
L
Guan Yu
DrBeardlong
Guan Yu
2,386
958
0
1,513
3,627
2,862
0
0
3,627
0
10,012
W
2,050
838
0
915
1,720
443
0
305
1,415
12,470
2,431
W
Serqet
1,164
187
0
936
2,006
511
0
505
1,469
0
10,777
W
Kumbhakarna
Mr_Taijutsu
Kumbhakarna
934
157
177
928
2,433
901
0
926
1,507
6,807
0
W
Gilgamesh
MyGodBryan
Gilgamesh
1,294
707
0
312
4,357
1,459
0
0
4,046
0
9,048
L
492
0
0
180
1,027
134
0
0
1,027
3,263
0
W
1,301
431
126
895
1,352
411
570
200
1,084
0
16,898
L
Neith
849
171
0
756
1,888
459
0
861
922
0
10,940
L
Bacchus
qezbar
Bacchus
1,544
74
44
1,313
4,122
1,935
0
1,653
2,469
8,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,137
Gold Earned
16,423
142
Minions Killed
107
0
Camps Cleared
0
479,317
Distance Traveled
444,204
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,430
686
39
8
0
112,037
0
L
Guan Yu
3,981
796
24
5
0
108,349
1
W
Sol
3,597
719
42
8
0
88,604
0
W
Serqet
3,779
756
35
7
0
126,694
3
W
Kumbhakarna
3,227
645
8
2
0
102,793
0
W
Gilgamesh
3,381
676
19
4
0
76,624
1
L
Raijin
2,687
537
6
1
0
31,544
0
W
Neith
4,153
831
38
8
0
84,602
3
L
Neith
3,103
621
22
4
0
94,169
0
L
Bacchus
3,222
644
16
3
0
98,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role