Player Matchup

Pele
Pele
Guuh_Wag
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 312L
1,460 Elo+
Party 1
Hades
Hades
Hang_Man22
Hades
Level 46
God Stats
6W - 1L
1,678 SR
Queue Stats
88W - 128L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
MULEKIN77
Cthulhu
Level 27
God Stats
6W - 0L
1,886 SR
Queue Stats
77W - 69L
1,473 Elo+
Party 1
Hachiman
Hachiman
PromethiesX_2064
Hachiman
Level 48
God Stats
2W - 0L
1,128 SR
Queue Stats
43W - 58L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
pedromatts95
Gilgamesh
Level 46
God Stats
5W - 4L
1,563 SR
Queue Stats
151W - 191L
1,412 Elo+
Party 1
Team Averages
Level 46
1,551 SR
1,392 Elo+

VS

Team Averages
Level 46
1,512 SR
1,397 Elo+
Ao Kuang
Ao Kuang
Mister Tito1017
Ao Kuang
Level 61
God Stats
46W - 55L
1,383 SR
Queue Stats
137W - 166L
1,345 Elo+
Party 2
Tyr
Tyr
RGK_DanyRan
Tyr
Level 31
God Stats
1W - 1L
1,729 SR
Queue Stats
48W - 57L
1,312 Elo+
Solo
Kukulkan
Kukulkan
Royal Ravic
Kukulkan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 50L
1,670 Elo+
Solo
Vamana
Vamana
Shenkai1988
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 192L
1,258 Elo+
Solo
Cupid
Cupid
jeembur
Cupid
Level 47
God Stats
3W - 8L
1,449 SR
Queue Stats
211W - 227L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 2 / 5
13,889
604
13,139
24,124
11,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
18
4 / 6 / 11
11,538
502
10,641
23,155
11,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MULEKIN77
Cthulhu
16
4 / 4 / 9
10,472
455
9,011
27,859
34,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 6 / 5
11,581
504
14,157
16,534
5,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
pedromatts95
Gilgamesh
20
11 / 4 / 5
13,208
574
20,105
17,824
18,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
12 / 9 / 2
12,515
544
17,800
19,160
5,893
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 8 / 7
10,804
470
11,433
20,289
16,450
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Royal Ravic
Kukulkan
18
1 / 4 / 4
10,928
475
15,776
11,939
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
8
0 / 8 / 3
7,274
316
4,107
10,196
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
jeembur
Cupid
17
2 / 9 / 8
10,850
472
17,896
22,002
6,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
37
Kills
21
22
Deaths
38
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
10
2
5
6.25
W
Hades
4
6
11
1.58
W
Cthulhu
MULEKIN77
Cthulhu
4
4
9
2.13
L
Ao Kuang
12
9
2
1.44
W
8
6
5
1.75
L
6
8
7
1.19
L
Kukulkan
Royal Ravic
Kukulkan
1
4
4
0.75
L
Vamana
0
8
3
0.19
L
Cupid
jeembur
Cupid
2
9
8
0.67
W
Gilgamesh
pedromatts95
Gilgamesh
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,053
Damage
67,012
109,496
Taken
83,586
81,785
Mitigated
41,190
38,203
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,139
3,711
0
15,622
24,124
11,232
1,627
4,984
19,020
0
136,088
W
Hades
10,641
1,284
1,398
10,194
23,155
11,484
1,749
13,778
9,299
58,556
0
W
Cthulhu
MULEKIN77
Cthulhu
9,011
1,067
0
4,911
27,859
34,158
1,240
7,206
20,195
44,070
0
L
Ao Kuang
17,800
5,747
0
2,109
19,160
5,893
0
5,178
13,326
44,929
0
W
14,157
9,645
0
3,443
16,534
5,969
974
3,017
13,440
0
67,705
L
11,433
3,922
265
3,131
20,289
16,450
293
4,318
15,129
2,974
29,154
L
Kukulkan
Royal Ravic
Kukulkan
15,776
1,088
0
2,560
11,939
4,460
332
4,291
7,409
92,758
0
L
Vamana
4,107
1,409
0
2,143
10,196
8,097
112
3,542
6,133
0
14,170
L
Cupid
jeembur
Cupid
17,896
10,050
375
6,243
22,002
6,290
1,218
4,596
16,769
0
66,071
W
Gilgamesh
pedromatts95
Gilgamesh
20,105
3,540
0
2,635
17,824
18,942
1,313
5,444
12,301
12,226
77,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,688
Gold Earned
52,371
592
Minions Killed
376
0
Camps Cleared
0
2,189,027
Distance Traveled
1,870,785
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,889
604
190
8
0
513,708
0
W
Hades
11,538
502
101
4
0
391,845
1
W
Cthulhu
10,472
455
57
2
0
437,392
1
L
Ao Kuang
12,515
544
63
3
0
419,206
5
W
Hachiman
11,581
504
92
4
0
391,172
1
L
Tyr
10,804
470
43
2
0
450,279
0
L
Kukulkan
10,928
475
149
6
0
392,898
0
L
Vamana
7,274
316
16
1
0
240,795
0
L
Cupid
10,850
472
105
5
0
367,607
1
W
Gilgamesh
13,208
574
152
7
0
454,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role