Player Matchup

Apollo
Apollo
Ac3luck
Apollo
Level 105
God Stats
7W - 4L
1,562 SR
Queue Stats
218W - 159L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
Sproatum
Zhong Kui
Level 84
God Stats
9W - 2L
1,744 SR
Queue Stats
60W - 43L
1,590 Elo+
Party 1
Nike
Nike
xboxNOlife987
Nike
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 103L
1,660 Elo+
Party 1
Team Averages
Level 92
1,602 SR
1,618 Elo+

VS

Team Averages
Level 92
1,508 SR
1,465 Elo+
Vulcan
Vulcan
D2R KDOT YT
Vulcan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,658 Elo+
Solo
Geb
Geb
KingAzlor
Geb
Level 100
God Stats
9W - 7L
1,494 SR
Queue Stats
94W - 113L
1,423 Elo+
Solo
Nemesis
Nemesis
RiseRivers2
Nemesis
Level 125
God Stats
1W - 1L
1,531 SR
Queue Stats
43W - 29L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ac3luck
Apollo
18
9 / 8 / 7
14,698
735
17,805
16,913
5,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Sproatum
Zhong Kui
16
5 / 7 / 8
13,506
675
21,639
28,931
16,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 10
13,975
699
16,689
30,261
25,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
12 / 7 / 6
14,917
746
38,243
17,015
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 5 / 13
12,107
605
9,668
22,334
30,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
RiseRivers2
Nemesis
16
5 / 8 / 10
12,714
636
17,829
23,188
11,536
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
20
Kills
18
19
Deaths
20
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ac3luck
Apollo
9
8
7
1.56
L
Vulcan
12
7
6
2.14
L
1
5
13
1.5
L
Nemesis
RiseRivers2
Nemesis
5
8
10
1.25
W
Zhong Kui
Sproatum
Zhong Kui
5
7
8
1.29
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,133
Damage
65,740
76,105
Taken
62,537
47,813
Mitigated
49,867
28,835
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ac3luck
Apollo
17,805
12,621
0
1,653
16,913
5,385
2,652
11,901
5,012
0
52,550
L
Vulcan
38,243
8,295
0
2,170
17,015
8,165
0
5,381
10,834
95,104
0
L
9,668
613
0
0
22,334
30,166
0
8,801
12,601
24,929
0
L
Nemesis
RiseRivers2
Nemesis
17,829
5,875
0
4,360
23,188
11,536
0
7,792
14,890
0
35,306
W
Zhong Kui
Sproatum
Zhong Kui
21,639
1,930
659
12,330
28,931
16,836
799
19,029
9,902
64,183
0
W
16,689
1,910
594
13,599
30,261
25,592
46
17,374
12,887
0
36,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
39,738
232
Minions Killed
193
7
Camps Cleared
11
1,062,360
Distance Traveled
1,076,617
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,698
735
86
4
1
329,271
4
L
Vulcan
14,917
746
134
7
5
352,949
4
L
Geb
12,107
605
23
1
2
344,080
5
L
Nemesis
12,714
636
36
2
4
379,588
2
W
Zhong Kui
13,506
675
100
5
5
339,987
4
W
Nike
13,975
699
46
2
1
393,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role