Player Matchup

Ymir
Ymir
Gold III
pBasicc
Ymir
Gold III
Level 67
God Stats
7W - 9L
1,424 SR
Queue Stats
301W - 299L
1,745 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 67
1,424 SR
1,745 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,500 SR
1,600 MMR
Izanami
Izanami
Bronze III
BrightRainyNight
Izanami
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
pBasicc
Ymir
11
0 / 5 / 0
6,193
774
2,547
11,789
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BellonaOlorunChaacSolGilgamesh

VS

Bans
Ah Muzen CabSkadiBakasuraHadesChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,881
985
9,062
5,590
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Ymir
pBasicc
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,547
Damage
9,062
11,789
Taken
5,590
5,448
Mitigated
2,361
4,002
Healing
1,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,062
5,679
0
1,295
5,590
2,361
1,135
2,900
2,690
0
42,285
L
Ymir
pBasicc
Ymir
2,547
1,283
0
4,002
11,789
5,448
0
63
11,726
27,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,193
Gold Earned
7,881
65
Minions Killed
90
1
Camps Cleared
5
147,737
Distance Traveled
135,785
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,881
985
90
11
5
135,785
2
L
Ymir
6,193
774
65
8
1
147,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role