Player Matchup

Hun Batz
Hun Batz
Diamond II
 
Hun Batz
Diamond II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond I
Hung Veri Lo
Achilles
Diamond I
Level 159
God Stats
46W - 39L
1,612 SR
Queue Stats
672W - 660L
2,417 MMR
Solo
Cerberus
Cerberus
Platinum I
Ijacarius
Cerberus
Platinum I
Level 146
God Stats
7W - 5L
1,745 SR
Queue Stats
28W - 12L
2,277 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
PapaPeza
Hou Yi
Diamond I
Level 158
God Stats
9W - 7L
1,674 SR
Queue Stats
295W - 269L
2,384 MMR
Solo
The Morrigan
The Morrigan
Masters
X-Bero97
The Morrigan
Masters
Level 106
God Stats
3W - 3L
1,657 SR
Queue Stats
189W - 174L
2,449 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,638 SR
2,205 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,637 SR
2,222 MMR
Cu Chulainn
Cu Chulainn
Diamond II
 
Cu Chulainn
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond II
Cutesypluto
Medusa
Diamond II
Level 152
God Stats
3W - 0L
1,741 SR
Queue Stats
106W - 93L
2,375 MMR
Solo
Susano
Susano
Diamond II
IGIBale
Susano
Diamond II
Level 158
God Stats
3W - 4L
1,630 SR
Queue Stats
100W - 83L
2,423 MMR
Party 2
Athena
Athena
Diamond I
LEONIDAShunter
Athena
Diamond I
Level 159
God Stats
5W - 2L
1,602 SR
Queue Stats
107W - 77L
2,402 MMR
Party 2
Scylla
Scylla
Masters
l Namikaze l
Scylla
Masters
Level 129
God Stats
102W - 82L
1,713 SR
Queue Stats
521W - 500L
2,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 6 / 1
6,700
515
4,253
10,460
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Hung Veri Lo
Achilles
12
0 / 2 / 1
6,910
532
8,122
9,943
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Ijacarius
Cerberus
8
1 / 4 / 1
6,087
468
3,801
13,648
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
PapaPeza
Hou Yi
10
0 / 6 / 1
6,279
483
5,608
10,048
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
X-Bero97
The Morrigan
11
2 / 5 / 0
6,853
527
5,752
5,863
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
OdinLokiArtio

VS

Bans
CliodhnaGebTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 0 / 4
7,719
594
4,442
9,666
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
5 / 1 / 5
8,253
635
7,419
6,821
2,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
IGIBale
Susano
14
6 / 0 / 13
8,082
622
11,435
9,470
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 14
7,508
578
4,821
13,141
8,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
13
7 / 2 / 6
7,953
612
8,842
6,431
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
23
23
Deaths
3
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
6
1
0.08
W
Cu Chulainn
 
Cu Chulainn
1
0
4
3
W
Medusa
5
1
5
7.5
L
Achilles
Hung Veri Lo
Achilles
0
2
1
0.25
W
Susano
IGIBale
Susano
6
0
13
12.5
L
Cerberus
Ijacarius
Cerberus
1
4
1
0.38
W
4
0
14
11
L
Hou Yi
PapaPeza
Hou Yi
0
6
1
0.08
L
The Morrigan
X-Bero97
The Morrigan
2
5
0
0.4
W
Scylla
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
36,959
49,962
Taken
45,529
22,685
Mitigated
21,226
13,368
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,253
1,389
0
2,784
10,460
3,325
0
3,491
6,775
0
43,296
W
Cu Chulainn
 
Cu Chulainn
4,442
1,062
0
4,245
9,666
5,003
0
1,193
7,427
377
51,040
W
Medusa
7,419
3,174
0
1,734
6,821
2,151
1,646
1,058
5,763
0
61,325
L
Achilles
Hung Veri Lo
Achilles
8,122
1,370
0
3,968
9,943
8,217
337
1,010
7,970
10,390
34,754
W
Susano
IGIBale
Susano
11,435
2,751
0
3,362
9,470
3,453
447
1,731
7,739
0
54,143
L
Cerberus
Ijacarius
Cerberus
3,801
415
216
3,519
13,648
7,259
0
5,100
8,370
14,382
0
W
4,821
1,416
2,336
3,571
13,141
8,336
202
3,491
9,516
15,480
0
L
Hou Yi
PapaPeza
Hou Yi
5,608
1,809
0
2,361
10,048
2,207
0
1,261
8,787
0
34,106
L
The Morrigan
X-Bero97
The Morrigan
5,752
1,121
20
500
5,863
1,677
0
2,296
3,460
36,457
3,035
W
Scylla
8,842
1,180
0
1,569
6,431
2,283
816
2,077
4,309
51,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
39,515
360
Minions Killed
440
0
Camps Cleared
0
1,198,256
Distance Traveled
1,346,929
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,700
515
94
7
0
254,742
1
W
Cu Chulainn
7,719
594
113
9
0
259,620
4
W
Medusa
8,253
635
129
10
0
240,170
4
L
Achilles
6,910
532
88
7
0
253,936
6
W
Susano
8,082
622
85
7
0
327,331
1
L
Cerberus
6,087
468
34
3
0
240,131
6
W
Athena
7,508
578
17
1
0
284,545
4
L
Hou Yi
6,279
483
69
5
0
208,137
6
L
The Morrigan
6,853
527
75
6
0
241,310
3
W
Scylla
7,953
612
96
7
0
235,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role