Player Matchup

King Arthur
King Arthur
DazaXtreme
King Arthur
Level 101
God Stats
7W - 5L
1,670 SR
Queue Stats
270W - 200L
1,681 Elo+
Solo
Anubis
Anubis
KurumiNonaka
Anubis
Level 122
God Stats
6W - 2L
1,742 SR
Queue Stats
59W - 53L
1,667 Elo+
Party 1
Chaac
Chaac
MaySun-_-
Chaac
Level 75
God Stats
2W - 1L
1,306 SR
Queue Stats
22W - 28L
1,640 Elo+
Party 1
Team Averages
Level 99
1,573 SR
1,663 Elo+

VS

Team Averages
Level 124
1,478 SR
1,584 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
TheMorochos
Rama
Level 100
God Stats
0W - 5L
1,328 SR
Queue Stats
91W - 102L
1,628 Elo+
Solo
Achilles
Achilles
yd15
Achilles
Level 117
God Stats
4W - 6L
1,606 SR
Queue Stats
203W - 209L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DazaXtreme
King Arthur
16
9 / 1 / 8
11,919
745
17,250
18,862
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
15
5 / 4 / 11
11,304
707
19,755
16,910
7,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
MaySun-_-
Chaac
14
6 / 6 / 9
11,036
690
13,284
23,899
30,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 7 / 5
10,735
671
9,452
16,728
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 9 / 3
10,796
675
13,608
20,172
6,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
yd15
Achilles
14
3 / 4 / 6
10,299
644
12,837
21,704
26,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
20
Kills
11
11
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
7
5
0.79
W
King Arthur
DazaXtreme
King Arthur
9
1
8
13
W
Anubis
5
4
11
2.63
W
Chaac
MaySun-_-
Chaac
6
6
9
1.75
L
5
9
3
0.72
L
Achilles
yd15
Achilles
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,289
Damage
35,897
59,671
Taken
58,604
52,226
Mitigated
39,981
14,966
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,452
289
5,872
7,126
16,728
7,658
200
7,844
8,527
27,480
0
W
King Arthur
DazaXtreme
King Arthur
17,250
2,671
0
1,908
18,862
14,786
41
4,040
14,726
5,047
33,535
W
Anubis
19,755
1,595
0
7,443
16,910
7,256
540
2,578
14,332
50,743
0
W
Chaac
MaySun-_-
Chaac
13,284
3,040
0
5,615
23,899
30,184
918
3,195
20,418
0
33,746
L
13,608
11,457
0
2,622
20,172
6,219
1,214
7,791
12,085
0
40,649
L
Achilles
yd15
Achilles
12,837
4,049
0
4,088
21,704
26,104
214
6,453
14,265
0
30,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
31,830
157
Minions Killed
129
6
Camps Cleared
6
892,588
Distance Traveled
840,654
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,735
671
41
3
0
262,726
6
W
King Arthur
11,919
745
47
3
4
333,440
2
W
Anubis
11,304
707
71
4
2
264,582
1
W
Chaac
11,036
690
39
2
0
294,566
2
L
Rama
10,796
675
65
4
6
239,115
5
L
Achilles
10,299
644
23
1
0
338,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role