Player Matchup

Thoth
Thoth
BritneyLove05
Thoth
Level 22
God Stats
20W - 39L
1,254 SR
Queue Stats
51W - 88L
1,235 Elo+
Party 1
Jormungandr
Jormungandr
OldAlphamon X
Jormungandr
Level 7
God Stats
1W - 1L
1,511 SR
Queue Stats
5W - 7L
1,503 Elo+
Party 1
Hades
Hades
XAlandinox08
Hades
Level 49
God Stats
0W - 2L
1,678 SR
Queue Stats
5W - 7L
1,503 Elo+
Party 1
Team Averages
Level 26
1,481 SR
1,414 Elo+

VS

Team Averages
Level 73
1,388 SR
1,319 Elo+
Merlin
Merlin
Ambrosios sage9
Merlin
Level 82
God Stats
32W - 57L
1,291 SR
Queue Stats
288W - 464L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
CoyoteMO7
Danzaburou
Level 87
God Stats
88W - 78L
1,458 SR
Queue Stats
556W - 794L
1,362 Elo+
Party 2
Sylvanus
Sylvanus
WickedKnight921
Sylvanus
Level 49
God Stats
6W - 6L
1,416 SR
Queue Stats
256W - 363L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,950
632
4,950
8,995
2,126
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
OldAlphamon X
Jormungandr
11
0 / 2 / 1
7,318
665
6,308
8,688
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 6 / 0
6,451
586
5,484
9,479
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,478
771
9,414
8,423
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CoyoteMO7
Danzaburou
13
9 / 0 / 4
9,090
826
9,744
9,646
3,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
11
0 / 0 / 10
7,195
654
4,264
6,994
3,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
1
6
0
0.17
W
Danzaburou
CoyoteMO7
Danzaburou
9
0
4
11
L
Jormungandr
OldAlphamon X
Jormungandr
0
2
1
0.25
W
Sylvanus
0
0
10
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,742
Damage
23,422
27,162
Taken
25,063
13,485
Mitigated
10,676
3,781
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,414
427
122
3,216
8,423
3,164
474
5,916
2,257
27,289
0
L
4,950
516
0
260
8,995
2,126
0
4,609
4,082
19,965
0
W
Danzaburou
CoyoteMO7
Danzaburou
9,744
3,752
307
2,260
9,646
3,660
203
5,773
3,712
0
24,155
L
Jormungandr
OldAlphamon X
Jormungandr
6,308
704
80
1,020
8,688
7,536
0
3,775
4,442
26,249
0
W
Sylvanus
4,264
1,544
2,728
4,601
6,994
3,852
460
4,649
2,183
10,610
0
L
5,484
65
71
2,350
9,479
3,823
0
5,149
4,026
15,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,719
Gold Earned
24,763
127
Minions Killed
103
6
Camps Cleared
4
577,540
Distance Traveled
575,788
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,478
771
50
5
1
201,129
0
L
Thoth
6,950
632
32
3
2
185,556
0
W
Danzaburou
9,090
826
36
3
3
214,390
0
L
Jormungandr
7,318
665
63
6
2
214,016
1
W
Sylvanus
7,195
654
17
2
0
160,269
1
L
Hades
6,451
586
32
3
2
177,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role