Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
masterom1
Hachiman
Level 24
God Stats
7W - 7L
1,408 SR
Queue Stats
47W - 51L
1,410 Elo+
Solo
Zeus
Zeus
sk1fh4th3r
Zeus
Level 102
God Stats
76W - 43L
1,651 SR
Queue Stats
462W - 343L
1,569 Elo+
Party 1
Team Averages
Level 91
1,520 SR
1,493 Elo+

VS

Team Averages
Level 8
1,513 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
BrMonteiiro
Tsukuyomi
Level 3
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
TooMatheus
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
koltt3428
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 1 / 6
8,978
691
7,490
10,439
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
masterom1
Hachiman
14
8 / 1 / 4
9,959
766
11,314
8,404
2,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 9
9,781
752
15,772
3,543
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrMonteiiro
Tsukuyomi
9
0 / 8 / 2
7,033
541
3,571
10,997
3,848
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
7,968
613
7,158
13,517
5,060
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
koltt3428
Cthulhu
11
1 / 4 / 1
8,166
628
4,370
15,418
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
2
2
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
6
6
L
Tsukuyomi
BrMonteiiro
Tsukuyomi
0
8
2
0.13
L
1
3
1
0.5
L
Cthulhu
koltt3428
Cthulhu
1
4
1
0.38
W
Hachiman
masterom1
Hachiman
8
1
4
10
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,576
Damage
15,099
22,386
Taken
39,932
12,636
Mitigated
20,874
7,566
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,490
636
0
2,232
10,439
8,596
214
5,737
4,702
14,974
0
L
Tsukuyomi
BrMonteiiro
Tsukuyomi
3,571
1,229
0
65
10,997
3,848
0
4,837
5,857
0
14,199
L
7,158
2,037
0
2,650
13,517
5,060
0
6,594
6,653
31,002
0
L
Cthulhu
koltt3428
Cthulhu
4,370
154
94
778
15,418
11,966
0
11,125
4,068
11,132
0
W
Hachiman
masterom1
Hachiman
11,314
7,542
0
2,613
8,404
2,725
1,237
3,725
4,679
0
42,769
W
15,772
1,747
88
2,633
3,543
1,315
1,207
2,503
1,040
60,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
23,167
150
Minions Killed
94
10
Camps Cleared
2
689,172
Distance Traveled
599,215
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,978
691
13
1
2
232,317
1
L
Tsukuyomi
7,033
541
19
1
0
195,866
0
L
Sol
7,968
613
67
5
2
209,855
3
L
Cthulhu
8,166
628
8
1
0
193,494
0
W
Hachiman
9,959
766
46
4
5
233,052
6
W
Zeus
9,781
752
91
7
3
223,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role