Player Matchup

Amaterasu
Amaterasu
Brunlev
Amaterasu
Level 34
God Stats
5W - 7L
1,486 SR
Queue Stats
16W - 26L
1,427 Elo+
Party 2
Ymir
Ymir
CCTV4CCTV4CCTV4
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,365 Elo+
Solo
Hades
Hades
Lazeronum
Hades
Level 20
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 6L
1,690 Elo+
Party 1
Nemesis
Nemesis
volosatikobachek
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Artemis
Artemis
Балуха
Artemis
Level 13
God Stats
0W - 2L
1,281 SR
Queue Stats
24W - 25L
1,507 Elo+
Party 2
Team Averages
Level 16
1,491 SR
1,498 Elo+

VS

Team Averages
Level 18
1,530 SR
1,465 Elo+
Cliodhna
Cliodhna
DixBe
Cliodhna
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 2L
1,517 Elo+
Party 3
Neith
Neith
Musycat
Neith
Level 4
God Stats
3W - 4L
1,284 SR
Queue Stats
12W - 16L
1,260 Elo+
Solo
Hel
Hel
Ragnárók
Hel
Level 26
God Stats
2W - 1L
1,739 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 3
Ra
Ra
Toni1214
Ra
Level 16
God Stats
3W - 2L
1,410 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 3
Bellona
Bellona
ZuneFix
Bellona
Level 27
God Stats
2W - 0L
1,499 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brunlev
Amaterasu
14
2 / 4 / 1
8,018
535
5,585
12,694
9,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 1
7,517
501
2,562
10,662
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Lazeronum
Hades
11
4 / 6 / 1
7,630
509
7,031
11,835
5,748
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 8 / 2
6,452
430
3,375
10,505
3,046
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Балуха
Artemis
12
1 / 3 / 2
6,926
462
8,555
7,225
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DixBe
Cliodhna
14
7 / 1 / 6
8,367
558
8,609
8,660
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Musycat
Neith
9
0 / 3 / 7
6,080
405
4,021
6,743
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 4
8,260
551
4,382
7,659
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 10
8,049
537
7,080
7,178
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ZuneFix
Bellona
15
11 / 2 / 6
9,300
620
11,585
11,756
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
24
24
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Brunlev
Amaterasu
2
4
1
0.63
L
1
3
1
0.5
W
Cliodhna
DixBe
Cliodhna
7
1
6
10
L
Hades
Lazeronum
Hades
4
6
1
0.75
W
Neith
Musycat
Neith
0
3
7
1.17
W
2
1
4
4
W
4
3
10
3
W
Bellona
ZuneFix
Bellona
11
2
6
7
L
1
8
2
0.25
L
Artemis
Балуха
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
35,677
52,921
Taken
41,996
28,286
Mitigated
19,641
9,663
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Brunlev
Amaterasu
5,585
1,109
0
3,805
12,694
9,550
1,108
1,884
10,793
3,385
38,324
L
2,562
169
0
1,121
10,662
7,508
0
3,042
7,487
22,232
0
W
Cliodhna
DixBe
Cliodhna
8,609
1,345
0
2,948
8,660
2,937
0
2,456
6,204
0
51,041
L
Hades
Lazeronum
Hades
7,031
482
83
2,875
11,835
5,748
578
4,102
7,347
27,804
0
W
Neith
Musycat
Neith
4,021
1,672
0
1,230
6,743
2,286
357
1,248
5,495
0
24,835
W
4,382
657
1,953
3,675
7,659
2,282
178
530
7,129
47,693
0
W
7,080
638
758
2,039
7,178
2,641
805
3,173
4,005
37,177
0
W
Bellona
ZuneFix
Bellona
11,585
2,260
0
3,420
11,756
9,495
327
2,513
9,243
5,488
35,316
L
3,375
1,641
0
460
10,505
3,046
0
1,060
9,259
0
22,888
L
Artemis
Балуха
Artemis
8,555
3,332
0
1,319
7,225
2,434
0
2,405
4,752
0
42,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
40,056
290
Minions Killed
392
0
Camps Cleared
0
1,313,207
Distance Traveled
1,385,844
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,018
535
95
6
0
242,861
3
L
Ymir
7,517
501
39
3
0
274,103
0
W
Cliodhna
8,367
558
89
6
0
290,487
0
L
Hades
7,630
509
46
3
0
229,661
0
W
Neith
6,080
405
35
2
0
201,250
1
W
Hel
8,260
551
109
7
0
290,726
0
W
Ra
8,049
537
88
6
0
286,601
0
W
Bellona
9,300
620
71
5
0
316,780
2
L
Nemesis
6,452
430
35
2
0
303,635
0
L
Artemis
6,926
462
75
5
0
262,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role