Player Matchup

Tsukuyomi
Tsukuyomi
Arraia-D-Luffy
Tsukuyomi
Level 4
God Stats
0W - 3L
1,122 SR
Queue Stats
0W - 4L
879 Elo+
Solo
Jing Wei
Jing Wei
LightningBubble_
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Psychotic__Star
Loki
Level 28
God Stats
3W - 11L
1,157 SR
Queue Stats
19W - 39L
1,185 Elo+
Party 1
Bakasura
Bakasura
X-DylanP2016-X
Bakasura
Level 25
God Stats
3W - 3L
1,442 SR
Queue Stats
100W - 129L
1,175 Elo+
Solo
Sol
Sol
kevqb1
Sol
Level 22
God Stats
19W - 29L
1,394 SR
Queue Stats
171W - 197L
1,286 Elo+
Solo
Team Averages
Level 17
1,323 SR
1,205 Elo+

VS

Team Averages
Level 18
1,491 SR
1,183 Elo+
Hades
Hades
Gavin1804
Hades
Level 28
God Stats
11W - 5L
1,564 SR
Queue Stats
12W - 14L
1,269 Elo+
Solo
Artio
Artio
Raphie1196
Artio
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 77L
1,212 Elo+
Solo
Cerberus
Cerberus
Topgun165075
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,067 Elo+
Solo
Mercury
Mercury
WaveRyder7
Mercury
Level 29
God Stats
7W - 6L
1,390 SR
Queue Stats
154W - 176L
1,228 Elo+
Solo
Bastet
Bastet
ninjasword00
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arraia-D-Luffy
Tsukuyomi
13
3 / 10 / 2
8,766
398
11,328
18,469
5,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 15 / 5
9,376
426
14,927
17,987
4,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 15 / 6
7,907
359
5,205
14,874
3,646
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
14
6 / 14 / 8
9,756
443
17,915
21,272
6,523
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
kevqb1
Sol
14
4 / 9 / 4
9,874
449
15,536
18,372
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gavin1804
Hades
14
4 / 3 / 7
9,917
451
10,274
13,286
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
14
3 / 9 / 17
9,868
449
7,543
22,066
10,257
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Topgun165075
Cerberus
13
2 / 10 / 13
9,593
436
2,857
23,176
22,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
WaveRyder7
Mercury
20
18 / 1 / 5
12,714
578
14,265
16,732
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
20
33 / 1 / 15
14,710
669
33,095
21,836
9,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
22
Kills
60
63
Deaths
24
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arraia-D-Luffy
Tsukuyomi
3
10
2
0.4
W
Hades
Gavin1804
Hades
4
3
7
2.5
L
8
15
5
0.7
L
1
15
6
0.27
W
Artio
3
9
17
1.28
W
Cerberus
Topgun165075
Cerberus
2
10
13
0.85
W
Mercury
WaveRyder7
Mercury
18
1
5
20.5
L
Bakasura
6
14
8
0.71
L
Sol
kevqb1
Sol
4
9
4
0.67
W
Bastet
33
1
15
40.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,911
Damage
68,034
90,974
Taken
97,096
26,458
Mitigated
56,392
15,206
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arraia-D-Luffy
Tsukuyomi
11,328
3,281
0
2,716
18,469
5,617
664
3,261
15,208
0
45,577
W
Hades
Gavin1804
Hades
10,274
1,747
350
6,188
13,286
6,143
1,378
6,235
6,847
44,200
0
L
14,927
13,812
0
2,232
17,987
4,406
669
3,920
14,067
0
37,553
L
5,205
1,709
0
0
14,874
3,646
171
3,506
11,368
0
22,633
W
Artio
7,543
1,086
549
3,029
22,066
10,257
2,211
3,777
18,264
37,645
0
W
Cerberus
Topgun165075
Cerberus
2,857
556
0
2,877
23,176
22,809
702
861
20,991
21,791
0
W
Mercury
WaveRyder7
Mercury
14,265
7,564
0
0
16,732
7,200
2,964
1,257
15,265
0
86,379
L
Bakasura
17,915
14,052
0
4,443
21,272
6,523
47
4,028
17,244
0
37,006
L
Sol
kevqb1
Sol
15,536
5,822
0
5,815
18,372
6,266
3,991
6,369
12,003
50,646
5,480
W
Bastet
33,095
10,599
0
13,518
21,836
9,983
0
1,999
19,512
0
111,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,679
Gold Earned
56,802
307
Minions Killed
466
0
Camps Cleared
0
1,583,353
Distance Traveled
2,019,703
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,766
398
61
3
0
345,688
0
W
Hades
9,917
451
76
3
0
313,299
0
L
Jing Wei
9,376
426
43
2
0
313,204
0
L
Loki
7,907
359
48
2
0
297,773
0
W
Artio
9,868
449
62
3
0
393,230
0
W
Cerberus
9,593
436
51
2
0
336,147
4
W
Mercury
12,714
578
134
6
0
495,748
0
L
Bakasura
9,756
443
60
3
0
347,311
3
L
Sol
9,874
449
95
4
0
279,377
0
W
Bastet
14,710
669
143
7
0
481,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role