Player Matchup

Mulan
Mulan
KuramaBtno
Mulan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 77L
1,503 Elo+
Solo
Ymir
Ymir
Monster20106239
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,289 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ninnixon
Morgan Le Fay
Level 28
God Stats
25W - 10L
1,796 SR
Queue Stats
142W - 123L
1,588 Elo+
Solo
Thor
Thor
TuRk_k3y
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,507 Elo+
Solo
Artemis
Artemis
frostsoldier97
Artemis
Level 17
God Stats
3W - 1L
1,942 SR
Queue Stats
7W - 10L
1,399 Elo+
Solo
Team Averages
Level 19
1,647 SR
1,457 Elo+

VS

Team Averages
Level 18
1,438 SR
1,518 Elo+
Raijin
Raijin
DaZo_KiNg_
Raijin
Level 13
God Stats
1W - 3L
1,334 SR
Queue Stats
17W - 28L
1,370 Elo+
Party 2
Merlin
Merlin
HopOffTheNutzFam
Merlin
Level 28
God Stats
1W - 1L
1,244 SR
Queue Stats
133W - 137L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
YOULOWLIVES
Sun Wukong
Level 6
God Stats
5W - 6L
1,454 SR
Queue Stats
5W - 7L
1,370 Elo+
Party 2
Terra
Terra
leonkeelan11
Terra
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 32L
1,671 Elo+
Party 1
Heimdallr
Heimdallr
yticixotfothgink
Heimdallr
Level 14
God Stats
5W - 2L
1,656 SR
Queue Stats
43W - 18L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 14 / 5
11,697
975
20,354
31,684
25,484
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 5 / 6
10,848
904
9,661
28,515
30,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Ninnixon
Morgan Le Fay
17
5 / 8 / 4
11,460
955
17,888
17,556
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
17
1 / 7 / 3
10,251
854
6,866
25,571
14,073
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 10 / 6
10,785
899
10,076
22,501
7,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DaZo_KiNg_
Raijin
19
8 / 6 / 12
12,170
1,014
16,509
11,733
5,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 25
12,639
1,053
23,561
12,455
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
YOULOWLIVES
Sun Wukong
19
3 / 0 / 24
12,249
1,021
17,124
10,194
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
1 / 1 / 23
12,399
1,033
7,436
16,172
22,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
20
26 / 3 / 12
15,827
1,319
54,567
27,845
17,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
140
12
Kills
44
44
Deaths
12
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Raijin
DaZo_KiNg_
Raijin
8
6
12
2.33
W
6
2
25
9.25
L
Mulan
5
14
5
0.54
L
0
5
6
0.6
L
Morgan Le Fay
Ninnixon
Morgan Le Fay
5
8
4
0.88
L
Thor
1
7
3
0.36
W
Sun Wukong
YOULOWLIVES
Sun Wukong
3
0
24
15
L
1
10
6
0.4
W
1
1
23
12.5
W
Heimdallr
26
3
12
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,845
Damage
119,197
125,827
Taken
78,399
81,562
Mitigated
60,291
4,455
Healing
31,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DaZo_KiNg_
Raijin
16,509
2,401
0
271
11,733
5,293
0
5,022
6,600
32,292
0
W
23,561
3,164
1,090
2,082
12,455
5,956
0
3,631
8,824
42,127
0
L
Mulan
20,354
4,499
0
504
31,684
25,484
0
12,194
19,018
0
30,282
L
9,661
1,093
0
1,236
28,515
30,127
0
11,413
16,628
25,581
0
L
Morgan Le Fay
Ninnixon
Morgan Le Fay
17,888
993
96
1,860
17,556
4,854
0
6,151
11,184
34,048
0
L
Thor
6,866
1,485
0
0
25,571
14,073
0
11,979
13,302
0
14,924
W
Sun Wukong
YOULOWLIVES
Sun Wukong
17,124
3,218
0
2,016
10,194
9,727
0
3,064
6,481
596
32,939
L
10,076
5,318
17
742
22,501
7,024
0
6,327
15,860
0
38,684
W
7,436
2,817
6,283
6,875
16,172
22,005
0
5,393
10,779
14,707
0
W
Heimdallr
54,567
46,366
0
12,664
27,845
17,310
0
10,439
17,406
0
73,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
65,284
160
Minions Killed
176
5
Camps Cleared
4
926,817
Distance Traveled
1,108,251
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,170
1,014
33
3
0
186,116
0
W
Merlin
12,639
1,053
33
3
0
214,664
0
L
Mulan
11,697
975
26
2
0
172,000
0
L
Ymir
10,848
904
34
3
3
237,006
2
L
Morgan Le Fay
11,460
955
35
3
0
156,347
1
L
Thor
10,251
854
12
1
0
167,327
2
W
Sun Wukong
12,249
1,021
47
4
1
276,545
0
L
Artemis
10,785
899
53
4
2
194,137
0
W
Terra
12,399
1,033
13
1
1
220,621
0
W
Heimdallr
15,827
1,319
50
4
2
210,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role