Player Matchup

Discordia
Discordia
CuriousEmber
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
DETNAW___
Thanatos
Level 22
God Stats
1W - 2L
1,547 SR
Queue Stats
15W - 16L
1,439 Elo+
Party 1
Merlin
Merlin
MickeyNorms_
Merlin
Level 22
God Stats
1W - 3L
1,300 SR
Queue Stats
21W - 18L
1,282 Elo+
Party 1
Nemesis
Nemesis
Slimeroni
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Zofaas
Charybdis
Level 29
God Stats
4W - 2L
1,831 SR
Queue Stats
93W - 62L
1,690 Elo+
Solo
Team Averages
Level 16
1,535 SR
1,482 Elo+

VS

Team Averages
Level 35
1,448 SR
1,436 Elo+
Apollo
Apollo
Mentyfresh420
Apollo
Level 25
God Stats
7W - 3L
1,395 SR
Queue Stats
19W - 41L
1,218 Elo+
Solo
Nu Wa
Nu Wa
THEGEESEMASTER
Nu Wa
Level 28
God Stats
1W - 0L
1,223 SR
Queue Stats
4W - 5L
1,406 Elo+
Solo
King Arthur
King Arthur
ZeoDarkaxe
King Arthur
Level 12
God Stats
6W - 4L
1,607 SR
Queue Stats
9W - 5L
1,653 Elo+
Party 2
Achilles
Achilles
iKuroLewd
Achilles
Level 21
God Stats
14W - 10L
1,516 SR
Queue Stats
55W - 45L
1,468 Elo+
Solo
Sol
Sol
playhardwinhard
Sol
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 52L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CuriousEmber
Discordia
9
3 / 4 / 0
6,468
498
4,796
7,456
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
DETNAW___
Thanatos
9
2 / 8 / 0
5,926
456
4,333
9,514
2,995
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
7
0 / 7 / 1
5,033
387
1,893
7,502
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Slimeroni
Nemesis
8
0 / 6 / 0
5,157
397
1,554
7,713
2,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
Zofaas
Charybdis
12
4 / 2 / 0
7,240
557
7,930
9,142
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
6,138
472
2,546
7,087
1,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 5 / 2
6,153
473
5,030
6,258
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ZeoDarkaxe
King Arthur
14
7 / 0 / 5
7,961
612
6,690
9,686
6,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
iKuroLewd
Achilles
11
7 / 0 / 2
6,908
531
8,452
9,673
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 1 / 1
7,894
607
6,018
8,538
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
9
Kills
26
27
Deaths
9
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
CuriousEmber
Discordia
3
4
0
0.75
L
Thanatos
DETNAW___
Thanatos
2
8
0
0.25
W
1
3
5
1.17
L
Merlin
0
7
1
0.07
L
Nemesis
Slimeroni
Nemesis
0
6
0
0
W
3
5
2
0.8
W
King Arthur
ZeoDarkaxe
King Arthur
7
0
5
9.5
L
Charybdis
Zofaas
Charybdis
4
2
0
2
W
Achilles
iKuroLewd
Achilles
7
0
2
8
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
28,736
41,327
Taken
41,242
12,003
Mitigated
17,623
10,275
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CuriousEmber
Discordia
4,796
863
0
1,874
7,456
2,261
252
3,530
3,548
29,620
0
L
Thanatos
DETNAW___
Thanatos
4,333
2,518
0
3,255
9,514
2,995
845
2,015
7,352
0
22,036
W
2,546
1,787
0
2,768
7,087
1,196
0
716
6,295
0
23,781
L
Merlin
1,893
48
0
306
7,502
1,839
294
2,677
4,508
13,233
0
L
Nemesis
Slimeroni
Nemesis
1,554
73
0
960
7,713
2,198
157
1,577
6,000
0
14,162
W
5,030
1,007
0
970
6,258
1,500
600
2,251
3,649
24,684
0
W
King Arthur
ZeoDarkaxe
King Arthur
6,690
557
0
5,182
9,686
6,369
1,040
916
8,693
0
42,488
L
Charybdis
Zofaas
Charybdis
7,930
4,909
0
3,880
9,142
2,710
558
1,387
7,330
0
52,696
W
Achilles
iKuroLewd
Achilles
8,452
2,008
0
2,699
9,673
5,395
0
859
8,730
5,016
22,163
W
6,018
2,140
0
5,030
8,538
3,163
2,142
1,120
7,186
45,444
7,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
35,054
255
Minions Killed
297
0
Camps Cleared
0
1,147,904
Distance Traveled
1,224,165
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,468
498
49
4
0
227,607
3
L
Thanatos
5,926
456
51
4
0
245,291
2
W
Apollo
6,138
472
46
4
0
251,840
2
L
Merlin
5,033
387
21
2
0
222,270
0
L
Nemesis
5,157
397
38
3
0
227,227
1
W
Nu Wa
6,153
473
38
3
0
220,390
2
W
King Arthur
7,961
612
81
6
0
242,707
1
L
Charybdis
7,240
557
96
7
0
225,509
4
W
Achilles
6,908
531
30
2
0
261,943
3
W
Sol
7,894
607
102
8
0
247,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role