Player Matchup

Camazotz
Camazotz
Zp1050
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
crismanel
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
darkdust14
Cthulhu
Level 17
God Stats
8W - 10L
1,380 SR
Queue Stats
8W - 10L
1,338 Elo+
Party 3
Yemoja
Yemoja
prxj3ct3van
Yemoja
Level 15
God Stats
0W - 2L
1,198 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 3
Tsukuyomi
Tsukuyomi
verdex369
Tsukuyomi
Level 20
God Stats
28W - 30L
1,421 SR
Queue Stats
59W - 72L
1,301 Elo+
Solo
Team Averages
Level 12
1,400 SR
1,391 Elo+

VS

Team Averages
Level 39
1,565 SR
1,372 Elo+
Hel
Hel
ID10TangoTFW
Hel
Level 107
God Stats
18W - 13L
1,454 SR
Queue Stats
64W - 52L
1,543 Elo+
Party 2
Olorun
Olorun
KUdragono
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,306 Elo+
Party 2
Izanami
Izanami
Liliana Vess130
Izanami
Level 28
God Stats
29W - 22L
1,522 SR
Queue Stats
248W - 272L
1,349 Elo+
Party 1
Artemis
Artemis
Sparrow1694
Artemis
Level 29
God Stats
4W - 2L
1,660 SR
Queue Stats
137W - 173L
1,334 Elo+
Solo
Artio
Artio
beardedfergy
Artio
Level 24
God Stats
2W - 0L
1,689 SR
Queue Stats
175W - 213L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Zp1050
Camazotz
16
0 / 12 / 4
10,108
778
7,599
20,251
6,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
crismanel
Olorun
16
1 / 13 / 3
10,316
794
14,642
27,848
9,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
darkdust14
Cthulhu
17
1 / 3 / 2
10,709
824
9,765
27,890
22,428
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
17
1 / 1 / 3
11,140
857
3,698
6,212
3,557
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
verdex369
Tsukuyomi
17
2 / 8 / 2
11,202
862
17,969
18,319
6,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

4

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 21
14,355
1,104
24,248
15,563
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
KUdragono
Olorun
19
0 / 2 / 19
11,568
890
5,976
8,105
5,773
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
21 / 0 / 11
15,438
1,188
44,793
14,513
6,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Sparrow1694
Artemis
18
3 / 2 / 11
11,226
864
16,718
8,551
4,530
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
0 / 1 / 15
12,255
943
2,743
14,090
18,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
114
5
Kills
37
37
Deaths
5
14
Assists
77
Player
Kills
Deaths
Assists
KDA
W
13
0
21
23.5
W
Olorun
KUdragono
Olorun
0
2
19
4.75
W
21
0
11
26.5
W
Artemis
Sparrow1694
Artemis
3
2
11
4.25
L
Camazotz
Zp1050
Camazotz
0
12
4
0.17
W
0
1
15
7.5
L
Olorun
crismanel
Olorun
1
13
3
0.19
L
Cthulhu
darkdust14
Cthulhu
1
3
2
0.67
L
Yemoja
1
1
3
2.5
L
Tsukuyomi
verdex369
Tsukuyomi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,673
Damage
94,478
100,520
Taken
60,822
48,823
Mitigated
41,678
15,118
Healing
28,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,248
213
5,995
9,467
15,563
6,694
0
6,321
9,101
43,998
0
W
Olorun
KUdragono
Olorun
5,976
2,871
767
1,115
8,105
5,773
0
3,119
4,647
16,300
0
W
44,793
38,742
0
6,406
14,513
6,155
0
6,590
7,626
0
86,041
W
Artemis
Sparrow1694
Artemis
16,718
7,392
0
1,419
8,551
4,530
0
3,382
4,937
0
29,543
L
Camazotz
Zp1050
Camazotz
7,599
1,844
0
1,964
20,251
6,661
0
7,418
12,833
0
15,815
W
2,743
926
851
2,236
14,090
18,526
0
7,306
6,406
9,678
0
L
Olorun
crismanel
Olorun
14,642
7,064
1,679
5,032
27,848
9,419
0
12,706
15,142
24,833
0
L
Cthulhu
darkdust14
Cthulhu
9,765
992
92
2,852
27,890
22,428
0
5,295
22,595
38,191
0
L
Yemoja
3,698
567
2,637
624
6,212
3,557
0
1,968
4,244
14,933
0
L
Tsukuyomi
verdex369
Tsukuyomi
17,969
4,018
0
238
18,319
6,758
0
5,580
12,739
0
51,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
64,842
209
Minions Killed
229
2
Camps Cleared
4
1,070,042
Distance Traveled
1,100,745
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,355
1,104
59
5
0
293,418
0
W
Olorun
11,568
890
21
2
0
193,569
0
W
Izanami
15,438
1,188
111
9
4
230,278
0
W
Artemis
11,226
864
28
2
0
125,694
0
L
Camazotz
10,108
778
19
1
0
180,339
1
W
Artio
12,255
943
10
1
0
257,786
0
L
Olorun
10,316
794
23
2
0
191,884
2
L
Cthulhu
10,709
824
73
6
0
252,975
6
L
Yemoja
11,140
857
22
2
0
196,459
0
L
Tsukuyomi
11,202
862
72
6
2
248,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role