Player Matchup

Danzaburou
Danzaburou
DarkReaperRX
Danzaburou
Level 18
God Stats
1W - 0L
1,563 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
JєrєmyGilbєrt
Olorun
Level 28
God Stats
5W - 1L
1,896 SR
Queue Stats
153W - 39L
1,704 Elo+
Solo
Osiris
Osiris
MilTetas
Osiris
Level 144
God Stats
2W - 3L
1,398 SR
Queue Stats
572W - 657L
1,415 Elo+
Solo
Team Averages
Level 63
1,619 SR
1,540 Elo+

VS

Team Averages
Level 57
1,475 SR
1,239 Elo+
Ra
Ra
HaxerS
Ra
Level 157
God Stats
22W - 34L
1,424 SR
Queue Stats
245W - 291L
1,424 Elo+
Solo
Medusa
Medusa
Rachexx
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Shiwn
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkReaperRX
Danzaburou
13
6 / 0 / 10
9,112
759
9,510
5,585
1,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 2 / 13
9,366
781
11,428
8,863
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
MilTetas
Osiris
14
7 / 1 / 13
9,571
798
8,316
13,155
13,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 5 / 1
7,239
603
4,856
7,771
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Rachexx
Medusa
9
1 / 8 / 1
7,181
598
8,361
10,264
3,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Shiwn
Yemoja
10
1 / 7 / 1
7,425
619
4,301
13,935
13,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
3
3
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkReaperRX
Danzaburou
6
0
10
11
L
Ra
1
5
1
0.3
W
7
2
13
6.75
W
Osiris
MilTetas
Osiris
7
1
13
13.5
L
Medusa
Rachexx
Medusa
1
8
1
0.19
L
Yemoja
Shiwn
Yemoja
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,254
Damage
17,518
27,603
Taken
31,970
18,262
Mitigated
20,074
11,323
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkReaperRX
Danzaburou
9,510
5,227
533
2,115
5,585
1,941
948
1,881
3,570
0
35,019
L
Ra
4,856
457
438
2,091
7,771
2,752
0
2,218
5,553
26,619
0
W
11,428
5,032
310
3,937
8,863
3,204
956
4,395
4,289
28,994
0
W
Osiris
MilTetas
Osiris
8,316
2,747
295
4,133
13,155
13,117
0
2,952
9,968
3,812
20,368
L
Medusa
Rachexx
Medusa
8,361
5,035
0
1,192
10,264
3,629
42
3,972
6,292
0
13,699
L
Yemoja
Shiwn
Yemoja
4,301
1,761
316
837
13,935
13,693
0
6,697
7,238
7,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
21,845
115
Minions Killed
86
6
Camps Cleared
1
639,897
Distance Traveled
560,379
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,112
759
54
5
0
202,438
1
L
Ra
7,239
603
61
5
1
178,474
3
W
Olorun
9,366
781
39
3
2
204,006
1
W
Osiris
9,571
798
22
2
4
233,453
3
L
Medusa
7,181
598
15
1
0
208,625
4
L
Yemoja
7,425
619
10
1
0
173,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role