Player Matchup

Gilgamesh
Gilgamesh
Baaka8
Gilgamesh
Level 127
God Stats
9W - 4L
1,623 SR
Queue Stats
44W - 42L
1,497 Elo+
Party 1
Izanami
Izanami
DeadPony74
Izanami
Level 82
God Stats
83W - 112L
1,417 SR
Queue Stats
238W - 374L
1,309 Elo+
Solo
Hera
Hera
daniiclavijo
Hera
Level 46
God Stats
2W - 1L
1,638 SR
Queue Stats
20W - 17L
1,533 Elo+
Party 1
Team Averages
Level 85
1,559 SR
1,446 Elo+

VS

Team Averages
Level 45
1,583 SR
1,349 Elo+
Izanami
Izanami
MrFagel
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,092 Elo+
Solo
Merlin
Merlin
PepsiSenpaii
Merlin
Level 43
God Stats
1W - 3L
1,711 SR
Queue Stats
63W - 78L
1,468 Elo+
Party 2
Geb
Geb
Ryder5160
Geb
Level 88
God Stats
7W - 7L
1,538 SR
Queue Stats
103W - 116L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baaka8
Gilgamesh
13
10 / 0 / 7
9,275
928
9,161
6,631
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
DeadPony74
Izanami
12
4 / 0 / 13
8,201
820
5,052
5,057
1,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 1 / 13
8,176
818
7,711
4,702
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrFagel
Izanami
8
0 / 5 / 0
5,668
567
838
6,354
1,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
10
1 / 8 / 0
6,620
662
5,131
9,293
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 0
5,848
585
2,579
9,707
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
18
Kills
1
1
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baaka8
Gilgamesh
10
0
7
13.5
W
Izanami
DeadPony74
Izanami
4
0
13
10.5
L
Izanami
MrFagel
Izanami
0
5
0
0
L
Merlin
1
8
0
0.13
L
0
5
0
0
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
8,548
16,390
Taken
25,354
7,803
Mitigated
10,920
4,335
Healing
1,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baaka8
Gilgamesh
9,161
2,025
0
1,655
6,631
4,735
288
2,055
4,313
5,057
25,501
W
Izanami
DeadPony74
Izanami
5,052
3,337
392
1,380
5,057
1,504
1,611
3,292
1,406
0
20,836
L
Izanami
MrFagel
Izanami
838
571
0
366
6,354
1,902
0
2,088
4,051
0
13,161
L
Merlin
5,131
297
0
323
9,293
2,857
0
2,846
6,230
19,063
0
L
2,579
308
0
696
9,707
6,161
0
3,463
6,036
12,536
0
W
7,711
2,418
0
908
4,702
1,564
668
1,783
2,616
27,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
18,136
119
Minions Killed
68
9
Camps Cleared
1
587,452
Distance Traveled
452,468
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,275
928
38
4
5
207,442
2
W
Izanami
8,201
820
26
3
2
190,201
0
L
Izanami
5,668
567
19
2
1
142,659
1
L
Merlin
6,620
662
32
3
0
139,088
1
L
Geb
5,848
585
17
2
0
170,721
4
W
Hera
8,176
818
55
6
2
189,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role