Player Matchup

Neith
Neith
Berna04
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,251 Elo+
Solo
Hades
Hades
DarkMist_07
Hades
Level 29
God Stats
5W - 3L
1,757 SR
Queue Stats
85W - 85L
1,462 Elo+
Solo
Izanami
Izanami
ForreShure
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 145L
1,443 Elo+
Solo
Zeus
Zeus
SigmaAquaLeon
Zeus
Level 14
God Stats
1W - 0L
1,195 SR
Queue Stats
6W - 6L
1,400 Elo+
Solo
Thor
Thor
driverJLC
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,614 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,434 Elo+

VS

Team Averages
Level 16
1,424 SR
1,445 Elo+
Geb
Geb
BlunterMirror35
Geb
Level 3
God Stats
1W - 3L
1,333 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
Its Eura
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Achilles
Achilles
RedAdeptRogue
Achilles
Level 25
God Stats
11W - 16L
1,376 SR
Queue Stats
30W - 34L
1,484 Elo+
Party 1
Medusa
Medusa
XxCumDumpxX_666
Medusa
Level 25
God Stats
13W - 14L
1,473 SR
Queue Stats
29W - 33L
1,494 Elo+
Party 1
Skadi
Skadi
iGoT StaRzz2399
Skadi
Level 27
God Stats
8W - 10L
1,440 SR
Queue Stats
29W - 32L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Berna04
Neith
17
8 / 0 / 2
11,134
742
9,345
4,375
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 0 / 2
9,479
632
4,568
6,341
3,697
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ForreShure
Izanami
16
1 / 0 / 0
9,795
653
4,457
6,996
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 2
7,692
513
2,002
6,521
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
5
0 / 3 / 0
5,846
390
0
2,219
412

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,755
384
528
8,370
2,690
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Its Eura
Sun Wukong
5
0 / 7 / 1
5,149
343
1,954
7,708
2,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
RedAdeptRogue
Achilles
12
1 / 0 / 0
6,852
457
883
9,036
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 1 / 1
7,181
479
3,003
6,955
2,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 0
7,397
493
3,219
7,126
1,782
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
3
5
Deaths
15
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Berna04
Neith
8
0
2
9
L
0
3
0
0
W
5
0
2
6
W
Izanami
ForreShure
Izanami
1
0
0
1
L
Sun Wukong
Its Eura
Sun Wukong
0
7
1
0.07
L
Achilles
RedAdeptRogue
Achilles
1
0
0
1
W
0
2
2
0.5
L
0
1
1
0.5
W
Thor
0
3
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
9,587
26,452
Taken
39,195
9,577
Mitigated
16,728
11,821
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Berna04
Neith
9,345
3,944
0
2,918
4,375
1,574
8,810
0
4,375
0
85,512
L
528
142
0
479
8,370
2,690
668
1,313
7,057
20,496
0
W
4,568
714
406
3,211
6,341
3,697
1,441
243
6,098
42,564
0
W
Izanami
ForreShure
Izanami
4,457
1,852
0
4,113
6,996
2,269
1,853
445
6,551
0
78,458
L
Sun Wukong
Its Eura
Sun Wukong
1,954
694
0
1,263
7,708
2,764
11
821
6,843
0
6,282
L
Achilles
RedAdeptRogue
Achilles
883
171
0
3,496
9,036
7,475
168
0
9,036
0
24,094
W
2,002
545
0
1,173
6,521
1,625
1,727
0
6,521
36,804
0
L
3,003
643
9
2,622
6,955
2,017
40
1,825
4,998
0
44,701
W
Thor
0
0
0
0
2,219
412
102
0
2,219
0
2,171
L
3,219
1,784
0
0
7,126
1,782
662
2,367
4,691
0
45,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
32,334
482
Minions Killed
284
0
Camps Cleared
0
1,226,298
Distance Traveled
1,236,276
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,134
742
173
12
0
277,342
5
L
Geb
5,755
384
49
3
0
224,124
0
W
Hades
9,479
632
90
6
0
265,312
1
W
Izanami
9,795
653
148
10
0
299,208
4
L
Sun Wukong
5,149
343
6
0
0
195,161
1
L
Achilles
6,852
457
50
3
0
271,629
6
W
Zeus
7,692
513
69
5
0
300,316
1
L
Medusa
7,181
479
92
6
0
286,786
0
W
Thor
5,846
390
2
0
0
84,120
0
L
Skadi
7,397
493
87
6
0
258,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role