Player Matchup

Cabrakan
Cabrakan
Arcer16
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
ILOVEURMUM
Sylvanus
Level 87
God Stats
0W - 3L
1,197 SR
Queue Stats
323W - 420L
1,396 Elo+
Party 1
Ymir
Ymir
yaboiwitters
Ymir
Level 28
God Stats
2W - 9L
1,205 SR
Queue Stats
126W - 166L
1,408 Elo+
Party 1
Team Averages
Level 61
1,300 SR
1,418 Elo+

VS

Team Averages
Level 56
1,632 SR
1,507 Elo+
Sol
Sol
Ignaquestion
Sol
Level 7
God Stats
10W - 2L
1,694 SR
Queue Stats
41W - 36L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Juanx123
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 63L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
MaukeD
Hou Yi
Level 56
God Stats
3W - 0L
1,702 SR
Queue Stats
114W - 91L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arcer16
Cabrakan
16
4 / 6 / 4
13,256
698
15,893
24,438
25,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ILOVEURMUM
Sylvanus
14
1 / 9 / 4
11,373
599
9,780
22,080
11,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 6 / 2
12,567
661
8,197
21,410
13,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
12,945
681
18,233
10,046
3,950
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Juanx123
Cthulhu
17
6 / 3 / 15
13,177
694
24,940
24,768
26,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
MaukeD
Hou Yi
17
9 / 3 / 11
13,240
697
17,805
12,533
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
21
21
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Arcer16
Cabrakan
4
6
4
1
L
Sylvanus
ILOVEURMUM
Sylvanus
1
9
4
0.33
W
6
3
14
4.33
W
Cthulhu
Juanx123
Cthulhu
6
3
15
4.5
W
Hou Yi
MaukeD
Hou Yi
9
3
11
4.83
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,870
Damage
60,978
67,928
Taken
47,347
49,591
Mitigated
35,478
12,555
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Arcer16
Cabrakan
15,893
2,131
0
2,468
24,438
25,123
363
15,744
8,694
41,219
0
L
Sylvanus
ILOVEURMUM
Sylvanus
9,780
3,135
3,315
5,223
22,080
11,459
460
15,545
6,535
35,024
7,262
W
18,233
9,529
0
1,400
10,046
3,950
2,036
8,531
1,294
48,732
0
W
Cthulhu
Juanx123
Cthulhu
24,940
1,239
915
6,401
24,768
26,607
261
13,422
10,542
71,411
0
W
Hou Yi
MaukeD
Hou Yi
17,805
7,481
0
2,493
12,533
4,921
647
9,388
3,001
0
53,289
L
8,197
685
0
1,549
21,410
13,009
513
12,231
9,179
28,266
933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,196
Gold Earned
39,362
185
Minions Killed
206
7
Camps Cleared
9
871,071
Distance Traveled
1,019,464
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,256
698
58
3
3
288,705
4
L
Sylvanus
11,373
599
62
3
0
283,126
1
W
Sol
12,945
681
50
3
2
315,741
1
W
Cthulhu
13,177
694
87
5
2
365,628
5
W
Hou Yi
13,240
697
69
4
5
338,095
2
L
Ymir
12,567
661
65
3
4
299,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role