Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Daggernic
Geb
Level 144
God Stats
9W - 8L
1,585 SR
Queue Stats
269W - 259L
1,595 Elo+
Solo
Chaac
Chaac
Firered221
Chaac
Level 126
God Stats
21W - 18L
1,578 SR
Queue Stats
314W - 305L
1,569 Elo+
Solo
Agni
Agni
Morabus
Agni
Level 123
God Stats
1W - 1L
1,208 SR
Queue Stats
218W - 206L
1,557 Elo+
Solo
Hun Batz
Hun Batz
YargenBlargen
Hun Batz
Level 157
God Stats
2W - 1L
1,574 SR
Queue Stats
186W - 197L
1,551 Elo+
Solo
Team Averages
Level 141
1,489 SR
1,554 Elo+

VS

Team Averages
Level 95
1,458 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BaronGeek98
Sol
Level 69
God Stats
2W - 4L
1,358 SR
Queue Stats
206W - 203L
1,566 Elo+
Solo
Ullr
Ullr
DixieNormus36
Ullr
Level 79
God Stats
0W - 3L
1,327 SR
Queue Stats
463W - 435L
1,510 Elo+
Party 1
Khepri
Khepri
MrSpifff
Khepri
Level 67
God Stats
34W - 25L
1,508 SR
Queue Stats
314W - 295L
1,556 Elo+
Solo
Mulan
Mulan
SatanicVictim
Mulan
Level 141
God Stats
16W - 22L
1,597 SR
Queue Stats
247W - 282L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 0
4,101
820
1,256
1,573
311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 1
3,769
754
483
2,551
698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
6
0 / 0 / 1
3,582
716
890
4,259
1,878
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
Morabus
Agni
6
1 / 1 / 1
3,720
744
1,827
2,260
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
YargenBlargen
Hun Batz
6
1 / 0 / 2
3,807
761
1,282
2,166
515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 1 / 0
3,441
688
2,573
2,953
1,304
1
0 / 0 / 0
2,436
487
0
0
0
6
1 / 1 / 0
3,384
677
1,236
2,715
687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
MrSpifff
Khepri
5
0 / 1 / 0
3,258
652
542
2,226
796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
3,124
625
1,347
3,123
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
Chang'e
 
Chang'e
0
1
0
0
L
0
0
0
0
W
2
0
1
2.5
L
1
1
0
1
W
Chaac
0
0
1
0.5
W
Agni
Morabus
Agni
1
1
1
1.5
L
Khepri
MrSpifff
Khepri
0
1
0
0
L
0
2
0
0
W
Hun Batz
YargenBlargen
Hun Batz
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,738
Damage
5,698
12,809
Taken
11,017
3,915
Mitigated
3,790
6,049
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,256
753
0
531
1,573
311
644
400
1,156
0
17,360
L
Chang'e
 
Chang'e
2,573
709
0
1,745
2,953
1,304
0
129
2,824
13,721
0
L
0
0
0
0
0
0
0
0
0
0
0
W
483
150
509
1,159
2,551
698
12
125
2,426
4,863
0
L
1,236
305
0
750
2,715
687
0
1,122
1,457
0
9,495
W
Chaac
890
253
0
1,639
4,259
1,878
0
2,312
1,947
0
14,203
W
Agni
Morabus
Agni
1,827
164
0
750
2,260
513
598
0
2,260
16,326
0
L
Khepri
MrSpifff
Khepri
542
35
0
300
2,226
796
0
208
2,018
9,039
0
L
1,347
324
0
1,072
3,123
1,003
0
661
2,408
0
10,794
W
Hun Batz
YargenBlargen
Hun Batz
1,282
436
0
1,461
2,166
515
0
261
1,905
0
13,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,979
Gold Earned
15,643
156
Minions Killed
98
0
Camps Cleared
0
486,593
Distance Traveled
378,588
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,101
820
43
9
0
77,213
2
L
Chang'e
3,441
688
33
7
0
88,072
1
L
Sol
2,436
487
0
0
0
0
0
W
Geb
3,769
754
7
1
0
102,240
1
L
Ullr
3,384
677
20
4
0
89,504
1
W
Chaac
3,582
716
33
7
0
105,046
3
W
Agni
3,720
744
34
7
0
93,148
1
L
Khepri
3,258
652
19
4
0
100,261
1
L
Mulan
3,124
625
26
5
0
100,751
0
W
Hun Batz
3,807
761
39
8
0
108,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role