Player Matchup

Athena
Athena
Bearthorn
Athena
Level 7
God Stats
13W - 8L
1,497 SR
Queue Stats
18W - 20L
1,402 Elo+
Party 1
Neith
Neith
Lanxeared
Neith
Level 109
God Stats
7W - 4L
1,924 SR
Queue Stats
18W - 22L
1,385 Elo+
Party 1
Vulcan
Vulcan
Rugerrr
Vulcan
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 22L
1,513 Elo+
Party 1
Team Averages
Level 59
1,640 SR
1,433 Elo+

VS

Team Averages
Level 81
1,298 SR
1,302 Elo+
Mulan
Mulan
BigChungus17123
Mulan
Level 66
God Stats
0W - 2L
1,507 SR
Queue Stats
35W - 83L
1,313 Elo+
Party 2
Charybdis
Charybdis
Bubby13
Charybdis
Level 90
God Stats
0W - 5L
1,086 SR
Queue Stats
73W - 125L
1,298 Elo+
Party 2
Tiamat
Tiamat
Dimenxion13
Tiamat
Level 87
God Stats
1W - 5L
1,302 SR
Queue Stats
88W - 162L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bearthorn
Athena
12
1 / 1 / 14
8,217
822
3,532
12,451
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Lanxeared
Neith
14
8 / 2 / 8
9,118
912
11,532
8,822
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Rugerrr
Vulcan
13
8 / 3 / 6
8,768
877
9,899
5,734
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
7,383
738
5,818
11,501
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Bubby13
Charybdis
10
0 / 5 / 4
6,283
628
5,271
9,383
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
3 / 4 / 3
7,249
725
7,596
8,106
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Bearthorn
Athena
1
1
14
8
L
3
8
3
0.56
L
Charybdis
Bubby13
Charybdis
0
5
4
0.4
L
Tiamat
3
4
3
1.13
W
Neith
Lanxeared
Neith
8
2
8
6
W
Vulcan
Rugerrr
Vulcan
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
18,685
27,007
Taken
28,990
18,192
Mitigated
18,976
6,316
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bearthorn
Athena
3,532
1,610
0
2,747
12,451
12,576
250
3,556
8,075
7,380
0
L
5,818
1,220
336
1,414
11,501
10,661
0
5,619
5,882
0
11,830
L
Charybdis
Bubby13
Charybdis
5,271
2,088
596
779
9,383
3,427
169
4,065
5,318
0
21,461
L
Tiamat
7,596
505
480
1,791
8,106
4,888
87
4,080
4,026
20,960
0
W
Neith
Lanxeared
Neith
11,532
5,922
0
3,469
8,822
3,519
1,587
2,172
6,360
0
47,318
W
Vulcan
Rugerrr
Vulcan
9,899
3,044
0
100
5,734
2,097
631
1,291
4,151
28,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
20,915
132
Minions Killed
99
7
Camps Cleared
2
545,605
Distance Traveled
501,821
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,217
822
7
1
0
187,600
3
L
Mulan
7,383
738
18
2
1
164,866
1
L
Charybdis
6,283
628
40
4
0
147,453
1
L
Tiamat
7,249
725
41
4
1
189,502
1
W
Neith
9,118
912
83
8
4
171,347
3
W
Vulcan
8,768
877
42
4
3
186,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role