Player Matchup

Awilix
Awilix
Dispirxxted
Awilix
Level 64
God Stats
21W - 13L
1,414 SR
Queue Stats
173W - 168L
1,460 Elo+
Solo
Bastet
Bastet
M_D_Ace212
Bastet
Level 129
God Stats
29W - 6L
1,742 SR
Queue Stats
629W - 650L
1,411 Elo+
Solo
Sol
Sol
dragonpoo69
Sol
Level 109
God Stats
8W - 11L
1,348 SR
Queue Stats
843W - 872L
1,441 Elo+
Solo
Medusa
Medusa
javakroger
Medusa
Level 142
God Stats
39W - 52L
1,469 SR
Queue Stats
204W - 215L
1,357 Elo+
Solo
Kukulkan
Kukulkan
xaolin969
Kukulkan
Level 102
God Stats
2W - 3L
1,552 SR
Queue Stats
68W - 54L
1,470 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,428 Elo+

VS

Team Averages
Level 90
1,509 SR
1,440 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Flotzam
Achilles
Level 80
God Stats
14W - 12L
1,533 SR
Queue Stats
414W - 452L
1,412 Elo+
Party 1
Ullr
Ullr
Josh2473
Ullr
Level 68
God Stats
4W - 4L
1,324 SR
Queue Stats
433W - 450L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
MythRunDeer
Baron Samedi
Level 126
God Stats
22W - 16L
1,528 SR
Queue Stats
196W - 198L
1,442 Elo+
Solo
Sylvanus
Sylvanus
mattcraft240
Sylvanus
Level 85
God Stats
6W - 2L
1,661 SR
Queue Stats
261W - 283L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 2 / 1
7,567
473
2,417
8,193
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
M_D_Ace212
Bastet
15
2 / 6 / 1
8,970
561
10,189
17,857
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 3 / 2
7,967
498
7,611
8,467
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
javakroger
Medusa
14
3 / 1 / 2
8,364
523
5,135
7,797
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
xaolin969
Kukulkan
13
1 / 3 / 2
7,986
499
3,470
7,426
2,570
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 2 / 6
8,756
547
10,213
10,528
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Flotzam
Achilles
15
4 / 2 / 2
8,922
558
5,631
11,541
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
14
1 / 1 / 3
7,921
495
4,166
9,042
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MythRunDeer
Baron Samedi
16
4 / 2 / 1
9,559
597
7,199
7,925
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
mattcraft240
Sylvanus
13
2 / 3 / 4
8,480
530
3,147
11,664
7,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
15
15
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
6
3.5
L
Awilix
3
2
1
1.75
W
Achilles
Flotzam
Achilles
4
2
2
2.5
W
Ullr
1
1
3
2.5
L
Bastet
M_D_Ace212
Bastet
2
6
1
0.42
W
Baron Samedi
MythRunDeer
Baron Samedi
4
2
1
2.25
L
1
3
2
0.67
L
Medusa
javakroger
Medusa
3
1
2
4
W
Sylvanus
mattcraft240
Sylvanus
2
3
4
1.33
L
Kukulkan
xaolin969
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
30,356
49,740
Taken
50,700
20,028
Mitigated
26,849
16,266
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,213
4,693
84
1,533
10,528
3,772
1,711
1,838
8,557
0
64,786
L
Awilix
2,417
1,446
0
3,378
8,193
2,207
133
1,836
6,227
0
37,364
W
Achilles
Flotzam
Achilles
5,631
649
0
2,616
11,541
8,651
423
1,529
9,507
3,518
40,857
W
Ullr
4,166
589
0
2,611
9,042
3,762
291
3,288
5,656
0
42,916
L
Bastet
M_D_Ace212
Bastet
10,189
2,214
0
6,203
17,857
10,212
23
3,038
14,069
3,361
55,275
W
Baron Samedi
MythRunDeer
Baron Samedi
7,199
261
402
3,154
7,925
3,595
586
2,786
5,056
59,750
0
L
7,611
3,106
0
3,479
8,467
2,827
35
1,891
6,466
46,523
9,045
L
Medusa
javakroger
Medusa
5,135
1,804
0
1,956
7,797
2,212
2,020
1,107
6,690
0
51,673
W
Sylvanus
mattcraft240
Sylvanus
3,147
708
3,039
2,637
11,664
7,069
0
1,933
9,682
27,015
0
L
Kukulkan
xaolin969
Kukulkan
3,470
275
0
1,250
7,426
2,570
1,215
2,664
4,641
46,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
43,638
496
Minions Killed
470
0
Camps Cleared
0
1,496,504
Distance Traveled
1,550,656
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,756
547
99
6
0
340,744
1
L
Awilix
7,567
473
75
5
0
304,859
1
W
Achilles
8,922
558
97
6
0
327,993
5
W
Ullr
7,921
495
110
7
0
292,772
6
L
Bastet
8,970
561
121
8
0
272,081
0
W
Baron Samedi
9,559
597
122
8
0
293,370
5
L
Sol
7,967
498
99
6
0
347,027
0
L
Medusa
8,364
523
95
6
0
292,497
0
W
Sylvanus
8,480
530
42
3
0
295,777
3
L
Kukulkan
7,986
499
106
7
0
280,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role