Player Matchup

Achilles
Achilles
Capalot OTW
Achilles
Level 114
God Stats
4W - 2L
1,100 SR
Queue Stats
25W - 25L
1,440 Elo+
Party 1
Neith
Neith
Greenz OTW
Neith
Level 87
God Stats
1W - 0L
1,464 SR
Queue Stats
16W - 20L
1,464 Elo+
Party 1
Terra
Terra
VelocityFreeze
Terra
Level 93
God Stats
1W - 0L
1,652 SR
Queue Stats
7W - 12L
1,403 Elo+
Party 1
Team Averages
Level 98
1,405 SR
1,435 Elo+

VS

Team Averages
Level 8
1,343 SR
1,419 Elo+
Cthulhu
Cthulhu
Migzilla172
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
cosmicdeath97
Cliodhna
Level 14
God Stats
0W - 1L
1,029 SR
Queue Stats
2W - 3L
1,257 Elo+
Party 2
Ra
Ra
eNVs_AZN
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Capalot OTW
Achilles
14
14 / 0 / 22
10,468
1,047
13,645
11,486
9,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
19 / 1 / 17
10,841
1,084
22,011
10,868
4,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 1 / 19
8,708
871
5,006
7,431
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Migzilla172
Cthulhu
9
1 / 11 / 1
6,842
684
6,976
18,888
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
cosmicdeath97
Cliodhna
9
1 / 12 / 1
6,798
680
5,327
13,844
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 16 / 0
5,606
561
6,347
12,310
3,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
4
39
Kills
2
2
Deaths
39
58
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Capalot OTW
Achilles
14
0
22
25
W
Neith
19
1
17
27.5
L
Cthulhu
Migzilla172
Cthulhu
1
11
1
0.14
W
6
1
19
15.5
L
Cliodhna
cosmicdeath97
Cliodhna
1
12
1
0.13
L
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,662
Damage
18,650
29,785
Taken
45,042
17,872
Mitigated
19,258
12,027
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Capalot OTW
Achilles
13,645
5,834
0
2,341
11,486
9,530
104
4,532
6,954
173
27,314
W
Neith
22,011
15,466
0
7,194
10,868
4,020
1,960
5,222
5,646
0
50,453
L
Cthulhu
Migzilla172
Cthulhu
6,976
1,442
0
678
18,888
12,105
0
2,666
16,222
15,839
0
W
5,006
1,195
533
1,959
7,431
4,322
152
3,875
3,556
12,715
2,638
L
Cliodhna
cosmicdeath97
Cliodhna
5,327
566
0
360
13,844
4,081
0
1,253
12,591
0
14,465
L
6,347
1,271
398
214
12,310
3,072
0
1,360
10,950
12,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,017
Gold Earned
19,246
98
Minions Killed
47
7
Camps Cleared
1
551,331
Distance Traveled
424,309
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,468
1,047
33
3
2
194,994
0
W
Neith
10,841
1,084
48
5
2
163,619
2
L
Cthulhu
6,842
684
11
1
1
146,628
0
W
Terra
8,708
871
17
2
3
192,718
1
L
Cliodhna
6,798
680
19
2
0
146,791
0
L
Ra
5,606
561
17
2
0
130,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role