Player Matchup

Chaac
Chaac
AkiseSado
Chaac
Level 28
God Stats
1W - 1L
1,242 SR
Queue Stats
18W - 22L
1,131 Elo+
Solo
Izanami
Izanami
CptnCorndog13
Izanami
Level 9
God Stats
3W - 2L
1,518 SR
Queue Stats
19W - 11L
1,495 Elo+
Solo
Terra
Terra
DJayEvo
Terra
Level 22
God Stats
3W - 1L
1,706 SR
Queue Stats
211W - 210L
1,430 Elo+
Party 1
Tiamat
Tiamat
Darth Dyroth
Tiamat
Level 17
God Stats
11W - 16L
1,333 SR
Queue Stats
198W - 198L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
SavagexSenpaii
Kukulkan
Level 26
God Stats
3W - 1L
1,438 SR
Queue Stats
121W - 105L
1,386 Elo+
Solo
Team Averages
Level 20
1,448 SR
1,375 Elo+

VS

Team Averages
Level 12
1,429 SR
1,323 Elo+
Ah Puch
Ah Puch
Deathbatgirlx
Ah Puch
Level 8
God Stats
1W - 5L
1,205 SR
Queue Stats
10W - 19L
1,321 Elo+
Solo
Zeus
Zeus
Grand Admrial
Zeus
Level 18
God Stats
0W - 3L
1,681 SR
Queue Stats
8W - 12L
1,080 Elo+
Solo
Odin
Odin
HAKAI_dragon
Odin
Level 17
God Stats
0W - 2L
1,260 SR
Queue Stats
12W - 17L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Kimoji2000
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,414 Elo+
Solo
Arachne
Arachne
TTVpimp4000400
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AkiseSado
Chaac
15
1 / 1 / 10
8,571
952
9,696
8,862
6,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
16
9 / 0 / 5
10,366
1,152
8,806
7,843
2,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
DJayEvo
Terra
15
3 / 0 / 10
9,862
1,096
3,613
14,467
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
15
3 / 3 / 9
9,457
1,051
8,519
6,915
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
2 / 2 / 7
8,915
991
8,596
7,057
2,919
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
0 / 5 / 4
8,039
893
3,027
10,152
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 7 / 1
8,800
978
15,120
8,502
3,140
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
0 / 4 / 4
8,327
925
7,715
13,977
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Kimoji2000
Kukulkan
15
2 / 0 / 2
9,420
1,047
13,069
5,036
2,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 0
7,787
865
3,083
4,212
1,373
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
18
Kills
6
6
Deaths
18
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
AkiseSado
Chaac
1
1
10
6
W
Izanami
9
0
5
11.5
W
Terra
DJayEvo
Terra
3
0
10
8
W
Tiamat
3
3
9
2.5
L
Ah Puch
0
5
4
0.4
L
3
7
1
0.5
L
0
4
4
0.5
L
Kukulkan
Kimoji2000
Kukulkan
2
0
2
3
W
Kukulkan
2
2
7
2.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,230
Damage
42,014
45,144
Taken
41,879
29,600
Mitigated
26,326
8,192
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AkiseSado
Chaac
9,696
1,322
48
2,495
8,862
6,948
0
6,120
2,494
493
18,480
W
Izanami
8,806
5,951
0
0
7,843
2,893
0
4,872
2,835
0
23,610
W
Terra
DJayEvo
Terra
3,613
1,868
2,105
2,810
14,467
11,618
0
11,424
2,949
7,091
0
W
Tiamat
8,519
273
0
676
6,915
5,222
0
4,265
2,440
18,494
0
L
Ah Puch
3,027
639
0
362
10,152
6,605
0
3,428
6,658
11,101
0
L
15,120
3,871
0
0
8,502
3,140
0
4,718
3,654
28,218
0
L
7,715
2,538
0
2,229
13,977
12,670
0
7,846
5,744
0
12,502
L
Kukulkan
Kimoji2000
Kukulkan
13,069
830
275
346
5,036
2,538
0
2,469
2,519
43,597
0
W
Kukulkan
8,596
1,310
0
58
7,057
2,919
0
4,535
2,431
35,097
0
L
3,083
2,410
0
890
4,212
1,373
0
2,083
2,083
0
5,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
42,373
181
Minions Killed
143
5
Camps Cleared
3
892,258
Distance Traveled
648,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,571
952
21
2
2
183,009
0
W
Izanami
10,366
1,152
53
6
2
177,412
0
W
Terra
9,862
1,096
8
1
0
196,813
1
W
Tiamat
9,457
1,051
32
4
1
185,162
0
L
Ah Puch
8,039
893
9
1
0
115,400
0
L
Zeus
8,800
978
30
3
0
116,807
0
L
Odin
8,327
925
14
2
1
173,354
0
L
Kukulkan
9,420
1,047
77
9
2
158,248
0
W
Kukulkan
8,915
991
67
7
0
149,862
0
L
Arachne
7,787
865
13
1
0
84,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role