Player Matchup

Baron Samedi
Baron Samedi
JjAaNaAa
Baron Samedi
Level 18
God Stats
2W - 5L
1,297 SR
Queue Stats
10W - 14L
1,124 Elo+
Party 2
Geb
Geb
Qwera2020
Geb
Level 8
God Stats
3W - 3L
1,697 SR
Queue Stats
4W - 12L
960 Elo+
Solo
Gilgamesh
Gilgamesh
Đokatron
Gilgamesh
Level 155
God Stats
19W - 9L
1,683 SR
Queue Stats
364W - 338L
1,608 Elo+
Party 2
Team Averages
Level 60
1,559 SR
1,231 Elo+

VS

Team Averages
Level 19
1,500 SR
1,408 Elo+
Geb
Geb
DixBe
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,440 Elo+
Party 1
Anubis
Anubis
Toni1214
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,405 Elo+
Party 1
Olorun
Olorun
ZuneFix
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JjAaNaAa
Baron Samedi
10
2 / 2 / 4
7,298
608
4,973
5,888
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 7
8,406
701
5,339
9,052
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Đokatron
Gilgamesh
12
5 / 0 / 4
8,126
677
12,356
14,454
9,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DixBe
Geb
11
1 / 0 / 1
7,447
621
7,091
9,192
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Toni1214
Anubis
11
1 / 3 / 0
6,909
576
6,152
8,103
3,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
ZuneFix
Olorun
10
0 / 6 / 1
6,586
549
7,394
9,055
3,512
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
DixBe
Geb
1
0
1
1.5
W
Baron Samedi
JjAaNaAa
Baron Samedi
2
2
4
2
W
2
0
7
5.5
L
Anubis
Toni1214
Anubis
1
3
0
0.33
L
Olorun
ZuneFix
Olorun
0
6
1
0.08
W
Gilgamesh
Đokatron
Gilgamesh
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
20,637
29,394
Taken
26,350
19,983
Mitigated
14,603
13,840
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
DixBe
Geb
7,091
907
673
2,444
9,192
7,120
0
3,785
5,101
15,225
0
W
Baron Samedi
JjAaNaAa
Baron Samedi
4,973
844
723
430
5,888
2,870
0
4,871
1,017
12,137
0
W
5,339
504
413
4,567
9,052
7,882
0
7,374
1,678
18,001
0
L
Anubis
Toni1214
Anubis
6,152
98
434
1,964
8,103
3,971
0
2,780
5,183
20,652
0
L
Olorun
ZuneFix
Olorun
7,394
3,113
1,317
1,756
9,055
3,512
0
3,403
5,458
20,334
0
W
Gilgamesh
Đokatron
Gilgamesh
12,356
2,448
0
7,707
14,454
9,231
0
8,671
5,783
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
20,942
83
Minions Killed
84
4
Camps Cleared
3
609,740
Distance Traveled
570,983
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,447
621
6
1
0
203,759
0
W
Baron Samedi
7,298
608
25
2
1
186,140
0
W
Geb
8,406
701
24
2
0
206,532
1
L
Anubis
6,909
576
32
3
1
186,867
0
L
Olorun
6,586
549
46
4
2
180,357
3
W
Gilgamesh
8,126
677
34
3
3
217,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role