Player Matchup

Odin
Odin
CGSx_OutCast_7
Odin
Level 49
God Stats
8W - 9L
1,482 SR
Queue Stats
112W - 183L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
TheMacDaddie-
Danzaburou
Level 77
God Stats
1W - 3L
1,293 SR
Queue Stats
166W - 222L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
gallinascannata
Nu Wa
Level 7
God Stats
5W - 8L
1,414 SR
Queue Stats
9W - 11L
1,435 Elo+
Solo
Team Averages
Level 44
1,396 SR
1,381 Elo+

VS

Team Averages
Level 51
1,432 SR
1,382 Elo+
Guan Yu
Guan Yu
Javiercito35
Guan Yu
Level 39
God Stats
6W - 3L
1,287 SR
Queue Stats
88W - 132L
1,273 Elo+
Party 1
Ra
Ra
TC_VoX_G4onza
Ra
Level 26
God Stats
10W - 13L
1,222 SR
Queue Stats
119W - 177L
1,318 Elo+
Party 1
Izanami
Izanami
iPablitoo
Izanami
Level 89
God Stats
1W - 0L
1,788 SR
Queue Stats
318W - 325L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
9,453
591
4,966
10,750
5,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TheMacDaddie-
Danzaburou
13
1 / 2 / 1
9,721
608
9,567
9,906
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 2
9,165
573
7,883
12,664
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Javiercito35
Guan Yu
15
4 / 0 / 3
10,855
678
8,281
13,923
16,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 2 / 6
10,596
662
5,550
9,721
4,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
iPablitoo
Izanami
15
3 / 1 / 5
10,523
658
15,053
10,240
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Guan Yu
Javiercito35
Guan Yu
4
0
3
5.5
W
3
2
6
3
L
Danzaburou
TheMacDaddie-
Danzaburou
1
2
1
0.75
L
0
4
2
0.25
W
Izanami
iPablitoo
Izanami
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
28,884
33,320
Taken
33,884
10,736
Mitigated
25,814
4,778
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,966
1,208
208
754
10,750
5,277
0
1,541
9,005
0
9,431
W
Guan Yu
Javiercito35
Guan Yu
8,281
536
3,047
6,513
13,923
16,983
538
3,418
10,505
0
37,233
W
5,550
912
1,583
3,711
9,721
4,895
1,036
3,462
6,259
50,079
0
L
Danzaburou
TheMacDaddie-
Danzaburou
9,567
3,954
0
2,715
9,906
2,508
0
1,702
8,023
0
39,076
L
7,883
1,953
0
1,101
12,664
2,951
454
2,677
9,591
43,316
0
W
Izanami
iPablitoo
Izanami
15,053
9,535
0
2,110
10,240
3,936
988
2,173
8,067
0
56,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
31,974
156
Minions Killed
244
4
Camps Cleared
10
761,812
Distance Traveled
875,352
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,453
591
11
1
0
225,687
0
W
Guan Yu
10,855
678
60
4
1
332,623
3
W
Ra
10,596
662
82
5
6
280,525
0
L
Danzaburou
9,721
608
65
4
4
269,047
6
L
Nu Wa
9,165
573
80
5
0
267,078
4
W
Izanami
10,523
658
102
6
3
262,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role