Player Matchup

Hel
Hel
MatiJoaquin
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 121L
1,568 Elo+
Solo
Sylvanus
Sylvanus
ShieldHittah
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 46L
1,670 Elo+
Solo
Ymir
Ymir
ienvyme
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,249 Elo+
Solo
Artemis
Artemis
kado1510
Artemis
Level 16
God Stats
2W - 4L
1,168 SR
Queue Stats
33W - 56L
1,388 Elo+
Solo
Chaac
Chaac
yungsammich
Chaac
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,543 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,484 Elo+

VS

Team Averages
Level 16
1,507 SR
1,579 Elo+
Medusa
Medusa
BigMoneys
Medusa
Level 20
God Stats
41W - 48L
1,491 SR
Queue Stats
82W - 83L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Erneststrocker
Sun Wukong
Level 3
God Stats
3W - 1L
1,314 SR
Queue Stats
9W - 4L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
JoeSchmoeJoe
Kuzenbo
Level 28
God Stats
68W - 39L
1,607 SR
Queue Stats
80W - 55L
1,642 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OMENIHIL
Morgan Le Fay
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,708 Elo+
Solo
Nemesis
Nemesis
SkyPizel12
Nemesis
Level 25
God Stats
20W - 14L
1,625 SR
Queue Stats
100W - 81L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
8,343
464
10,640
20,621
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
ShieldHittah
Sylvanus
10
1 / 6 / 1
7,121
396
7,406
22,837
12,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
ienvyme
Ymir
11
2 / 9 / 0
7,054
392
3,581
14,882
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
kado1510
Artemis
11
1 / 8 / 0
7,043
391
7,473
12,596
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 9 / 4
7,325
407
8,579
19,793
11,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigMoneys
Medusa
18
18 / 0 / 4
11,762
653
22,355
12,422
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Erneststrocker
Sun Wukong
14
3 / 2 / 10
9,361
520
7,957
14,221
6,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
JoeSchmoeJoe
Kuzenbo
17
11 / 1 / 3
11,477
638
20,758
12,076
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
OMENIHIL
Morgan Le Fay
13
2 / 7 / 7
8,770
487
11,550
10,163
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SkyPizel12
Nemesis
17
6 / 0 / 9
10,353
575
12,347
13,252
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
9
Kills
40
40
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigMoneys
Medusa
18
0
4
20
W
Sun Wukong
Erneststrocker
Sun Wukong
3
2
10
4
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
11
1
3
12.5
L
5
8
1
0.69
W
Morgan Le Fay
OMENIHIL
Morgan Le Fay
2
7
7
0.79
L
Sylvanus
ShieldHittah
Sylvanus
1
6
1
0.25
W
Nemesis
SkyPizel12
Nemesis
6
0
9
10.5
L
Ymir
ienvyme
Ymir
2
9
0
0.22
L
Artemis
kado1510
Artemis
1
8
0
0.13
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,679
Damage
74,967
90,729
Taken
62,134
41,367
Mitigated
33,111
28,417
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigMoneys
Medusa
22,355
11,498
0
6,693
12,422
4,824
65
2,941
8,889
0
86,695
W
Sun Wukong
Erneststrocker
Sun Wukong
7,957
1,958
0
6,481
14,221
6,149
3,230
4,690
8,799
0
36,899
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
20,758
4,862
0
3,946
12,076
12,805
1,565
4,046
7,930
73,377
0
L
10,640
285
1,788
6,176
20,621
8,400
0
5,735
14,376
49,008
0
W
Morgan Le Fay
OMENIHIL
Morgan Le Fay
11,550
1,670
0
1,230
10,163
3,671
200
4,968
4,835
43,079
0
L
Sylvanus
ShieldHittah
Sylvanus
7,406
1,238
3,580
7,610
22,837
12,803
0
6,901
15,235
19,809
0
W
Nemesis
SkyPizel12
Nemesis
12,347
5,738
0
2,743
13,252
5,662
1,016
4,599
8,189
0
80,374
L
Ymir
ienvyme
Ymir
3,581
402
0
1,578
14,882
5,103
0
5,512
9,067
37,878
0
L
Artemis
kado1510
Artemis
7,473
2,383
0
2,063
12,596
3,982
0
2,167
10,259
0
23,658
L
8,579
1,385
0
5,622
19,793
11,079
0
9,393
9,484
1,568
39,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
51,723
298
Minions Killed
511
0
Camps Cleared
0
1,572,455
Distance Traveled
1,659,707
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,762
653
136
8
0
335,948
6
W
Sun Wukong
9,361
520
60
3
0
281,005
3
W
Kuzenbo
11,477
638
131
7
0
333,009
4
L
Hel
8,343
464
87
5
0
319,078
2
W
Morgan Le Fay
8,770
487
73
4
0
311,246
0
L
Sylvanus
7,121
396
23
1
0
338,710
2
W
Nemesis
10,353
575
111
6
0
398,499
3
L
Ymir
7,054
392
77
4
0
273,212
0
L
Artemis
7,043
391
39
2
0
306,637
1
L
Chaac
7,325
407
72
4
0
334,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role