Player Matchup

Persephone
Persephone
SirMintBunny
Persephone
Level 25
God Stats
3W - 6L
1,415 SR
Queue Stats
45W - 100L
1,250 Elo+
Party 3
Nemesis
Nemesis
SmokeyPrince
Nemesis
Level 22
God Stats
2W - 4L
1,248 SR
Queue Stats
51W - 107L
1,270 Elo+
Party 3
Rama
Rama
WholeLottaHough
Rama
Level 29
God Stats
12W - 7L
1,683 SR
Queue Stats
69W - 78L
1,347 Elo+
Solo
Cthulhu
Cthulhu
YoungKingBoomin
Cthulhu
Level 17
God Stats
6W - 5L
1,566 SR
Queue Stats
22W - 35L
1,262 Elo+
Party 2
Guan Yu
Guan Yu
praseutsy
Guan Yu
Level 14
God Stats
1W - 6L
1,175 SR
Queue Stats
17W - 23L
1,267 Elo+
Party 2
Team Averages
Level 21
1,417 SR
1,279 Elo+

VS

Team Averages
Level 25
1,456 SR
1,396 Elo+
Mercury
Mercury
Jackol03
Mercury
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,324 Elo+
Party 1
Hachiman
Hachiman
MoltenLichKing03
Hachiman
Level 21
God Stats
6W - 5L
1,429 SR
Queue Stats
22W - 18L
1,454 Elo+
Party 1
Agni
Agni
Willstone2468
Agni
Level 17
God Stats
3W - 1L
1,427 SR
Queue Stats
7W - 4L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeroLava01
Sun Wukong
Level 48
God Stats
6W - 4L
1,543 SR
Queue Stats
29W - 27L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
pro og kush
Cthulhu
Level 28
God Stats
5W - 6L
1,381 SR
Queue Stats
104W - 119L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SirMintBunny
Persephone
15
1 / 8 / 1
10,705
412
9,735
15,661
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
SmokeyPrince
Nemesis
18
3 / 5 / 2
11,290
434
11,215
24,619
10,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 7 / 1
12,029
463
13,110
18,330
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 8 / 5
9,905
381
9,190
36,657
22,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
praseutsy
Guan Yu
18
5 / 3 / 2
11,621
447
16,526
21,303
25,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jackol03
Mercury
18
4 / 3 / 7
12,656
487
8,699
19,009
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 6 / 2
15,020
578
32,136
22,786
9,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 6 / 2
13,665
526
24,655
16,295
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
ZeroLava01
Sun Wukong
20
5 / 1 / 4
14,574
561
15,528
20,114
13,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
pro og kush
Cthulhu
18
0 / 2 / 12
13,171
507
8,028
20,927
26,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
17
Kills
31
31
Deaths
18
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
Jackol03
Mercury
4
3
7
2.5
W
12
6
2
2.17
L
Persephone
SirMintBunny
Persephone
1
8
1
0.19
L
Nemesis
SmokeyPrince
Nemesis
3
5
2
0.8
L
6
7
1
0.93
W
10
6
2
1.83
L
2
8
5
0.56
W
Sun Wukong
ZeroLava01
Sun Wukong
5
1
4
7
L
Guan Yu
praseutsy
Guan Yu
5
3
2
2
W
Cthulhu
pro og kush
Cthulhu
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,776
Damage
89,046
116,570
Taken
99,131
69,199
Mitigated
62,642
20,638
Healing
32,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Jackol03
Mercury
8,699
4,832
0
6,547
19,009
6,822
2,784
4,319
14,169
0
57,878
W
32,136
22,323
0
11,384
22,786
9,538
8,075
4,105
18,524
0
132,452
L
Persephone
SirMintBunny
Persephone
9,735
376
0
1,438
15,661
5,459
820
7,755
7,898
60,938
0
L
Nemesis
SmokeyPrince
Nemesis
11,215
6,697
0
4,603
24,619
10,851
0
7,321
17,298
0
103,671
L
13,110
8,458
0
2,116
18,330
5,565
570
3,276
15,054
0
74,217
W
24,655
3,592
0
410
16,295
7,085
5,359
6,354
9,696
91,704
0
L
9,190
1,100
0
6,241
36,657
22,250
555
9,389
27,268
36,237
0
W
Sun Wukong
ZeroLava01
Sun Wukong
15,528
4,928
0
8,768
20,114
13,082
1,646
4,071
15,358
3,345
98,590
L
Guan Yu
praseutsy
Guan Yu
16,526
477
105
6,135
21,303
25,074
499
5,484
15,819
13,484
51,351
W
Cthulhu
pro og kush
Cthulhu
8,028
522
329
5,198
20,927
26,115
1,553
4,331
16,545
44,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,550
Gold Earned
69,086
511
Minions Killed
589
0
Camps Cleared
0
2,323,037
Distance Traveled
2,272,752
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,656
487
79
3
0
458,773
0
W
Hachiman
15,020
578
151
6
0
453,970
4
L
Persephone
10,705
412
107
4
0
452,878
3
L
Nemesis
11,290
434
125
5
0
518,019
5
L
Rama
12,029
463
132
5
0
401,797
0
W
Agni
13,665
526
131
5
0
431,101
0
L
Cthulhu
9,905
381
46
2
0
440,719
1
W
Sun Wukong
14,574
561
161
6
0
402,535
0
L
Guan Yu
11,621
447
101
4
0
509,624
3
W
Cthulhu
13,171
507
67
3
0
526,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role