Player Matchup

Artemis
Artemis
Batman196709
Artemis
Level 115
God Stats
7W - 14L
1,412 SR
Queue Stats
73W - 99L
1,381 Elo+
Party 1
Ares
Ares
Mondays12345
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Muditrix
Osiris
Level 149
God Stats
2W - 6L
1,303 SR
Queue Stats
141W - 184L
1,401 Elo+
Solo
Poseidon
Poseidon
Terrorbyte75
Poseidon
Level 61
God Stats
1W - 4L
1,465 SR
Queue Stats
43W - 58L
1,358 Elo+
Party 1
Loki
Loki
pollopillin433
Loki
Level 69
God Stats
7W - 10L
1,436 SR
Queue Stats
320W - 392L
1,369 Elo+
Solo
Team Averages
Level 79
1,423 SR
1,402 Elo+

VS

Team Averages
Level 93
1,294 SR
1,440 Elo+
Neith
Neith
Angel-_-Flow19
Neith
Level 79
God Stats
8W - 10L
1,363 SR
Queue Stats
305W - 310L
1,551 Elo+
Party 2
Tyr
Tyr
SPARTAN LAWW
Tyr
Level 121
God Stats
9W - 14L
1,330 SR
Queue Stats
653W - 761L
1,396 Elo+
Solo
Bastet
Bastet
UndeadAsylums
Bastet
Level 123
God Stats
6W - 7L
1,147 SR
Queue Stats
381W - 399L
1,317 Elo+
Solo
Ra
Ra
train548preium
Ra
Level 49
God Stats
2W - 1L
1,337 SR
Queue Stats
76W - 89L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
zLiann-
Baron Samedi
Level 94
God Stats
2W - 2L
1,292 SR
Queue Stats
436W - 455L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batman196709
Artemis
6
1 / 8 / 2
4,672
467
3,423
7,457
1,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 6 / 1
4,563
456
1,389
9,149
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Muditrix
Osiris
10
2 / 0 / 2
5,947
595
3,185
5,320
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Terrorbyte75
Poseidon
8
2 / 6 / 4
5,446
545
4,159
5,678
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 2
6,062
606
2,403
6,413
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
12 / 1 / 4
7,240
724
6,888
4,750
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,046
505
2,161
7,199
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 5
6,032
603
3,499
7,430
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 3 / 13
6,069
607
6,483
4,587
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
zLiann-
Baron Samedi
10
3 / 4 / 4
5,916
592
2,457
6,040
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
22
23
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
Artemis
Batman196709
Artemis
1
8
2
0.25
L
1
6
1
0.25
L
Osiris
Muditrix
Osiris
2
0
2
3
W
1
1
0
1
L
Poseidon
Terrorbyte75
Poseidon
2
6
4
0.67
W
3
2
5
2.75
L
3
3
2
1.33
W
3
3
13
3.17
W
Baron Samedi
zLiann-
Baron Samedi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,559
Damage
21,488
34,017
Taken
30,006
13,459
Mitigated
11,943
5,073
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,888
3,833
0
1,862
4,750
1,888
378
1,268
3,462
0
34,697
L
Artemis
Batman196709
Artemis
3,423
1,395
215
787
7,457
1,789
0
2,290
4,997
0
14,192
L
1,389
535
0
204
9,149
4,594
0
3,804
5,076
5,362
0
L
Osiris
Muditrix
Osiris
3,185
774
0
1,650
5,320
4,066
0
450
4,369
0
28,505
W
2,161
245
0
3,910
7,199
3,264
792
0
7,199
0
19,807
L
Poseidon
Terrorbyte75
Poseidon
4,159
316
0
125
5,678
1,462
0
1,111
4,324
23,188
0
W
3,499
759
0
3,512
7,430
2,968
0
1,279
6,051
0
26,100
L
2,403
827
0
2,092
6,413
1,548
0
675
5,601
0
28,163
W
6,483
1,872
867
924
4,587
1,351
492
1,350
3,169
21,712
0
W
Baron Samedi
zLiann-
Baron Samedi
2,457
360
78
1,620
6,040
2,472
442
1,252
4,577
23,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
30,303
200
Minions Killed
264
0
Camps Cleared
0
920,957
Distance Traveled
916,960
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,240
724
65
7
0
189,669
2
L
Artemis
4,672
467
27
3
0
169,009
1
L
Ares
4,563
456
6
1
0
162,692
2
L
Osiris
5,947
595
61
6
0
207,984
0
W
Tyr
5,046
505
47
5
0
169,251
0
L
Poseidon
5,446
545
41
4
0
179,665
0
W
Bastet
6,032
603
55
6
0
208,000
2
L
Loki
6,062
606
65
7
0
201,607
2
W
Ra
6,069
607
50
5
0
179,440
1
W
Baron Samedi
5,916
592
47
5
0
170,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role