Player Matchup

Loki
Loki
Alekyuss
Loki
Level 26
God Stats
69W - 90L
1,416 SR
Queue Stats
81W - 102L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Dschilll
Danzaburou
Level 28
God Stats
40W - 27L
1,455 SR
Queue Stats
198W - 187L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Liliana Vess130
Cthulhu
Level 28
God Stats
27W - 32L
1,446 SR
Queue Stats
248W - 272L
1,341 Elo+
Party 2
Hel
Hel
beardedfergy
Hel
Level 24
God Stats
26W - 34L
1,347 SR
Queue Stats
175W - 213L
1,317 Elo+
Party 2
Persephone
Persephone
lugubra
Persephone
Level 24
God Stats
70W - 52L
1,452 SR
Queue Stats
121W - 96L
1,392 Elo+
Solo
Team Averages
Level 26
1,423 SR
1,368 Elo+

VS

Team Averages
Level 12
1,432 SR
1,247 Elo+
Osiris
Osiris
BeastRider15108
Osiris
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 1
Thor
Thor
Dash5K
Thor
Level 5
God Stats
1W - 2L
1,261 SR
Queue Stats
2W - 6L
1,166 Elo+
Party 1
Zeus
Zeus
King Andos
Zeus
Level 5
God Stats
1W - 4L
1,170 SR
Queue Stats
3W - 10L
1,166 Elo+
Party 1
Geb
Geb
PaperTheKing814
Geb
Level 17
God Stats
39W - 34L
1,496 SR
Queue Stats
42W - 45L
1,335 Elo+
Solo
Bellona
Bellona
sonicgamer1
Bellona
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
45W - 52L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 1 / 15
11,337
1,134
5,827
7,356
3,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Dschilll
Danzaburou
19
13 / 2 / 18
12,286
1,229
21,895
14,166
5,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 0 / 20
12,187
1,219
17,814
13,627
13,406
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 22
10,383
1,038
10,825
8,269
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
lugubra
Persephone
18
8 / 0 / 16
11,475
1,148
18,017
10,545
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 2
9,338
934
11,357
19,659
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Dash5K
Thor
15
1 / 15 / 4
8,862
886
8,926
20,231
6,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 8 / 3
9,817
982
9,079
12,661
3,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 4
9,239
924
8,092
16,280
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
sonicgamer1
Bellona
15
0 / 5 / 4
9,002
900
11,381
16,159
13,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
22
41
Kills
5
5
Deaths
41
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
15
13.5
L
2
12
2
0.25
L
Thor
Dash5K
Thor
1
15
4
0.2
W
Danzaburou
Dschilll
Danzaburou
13
2
18
11
L
2
8
3
0.44
W
11
0
20
21
L
0
1
4
2
W
3
2
22
7
W
Persephone
lugubra
Persephone
8
0
16
16
L
Bellona
sonicgamer1
Bellona
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,378
Damage
48,835
53,963
Taken
84,990
28,845
Mitigated
43,009
13,539
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,827
1,570
1,638
1,198
7,356
3,065
0
2,888
4,420
0
19,595
L
11,357
6,654
0
3,165
19,659
10,414
0
12,382
7,277
169
27,051
L
Thor
Dash5K
Thor
8,926
3,328
0
0
20,231
6,445
0
11,146
9,085
0
18,743
W
Danzaburou
Dschilll
Danzaburou
21,895
14,730
0
6,418
14,166
5,768
0
4,137
9,811
0
36,461
L
9,079
2,827
0
1,031
12,661
3,267
0
5,288
7,373
22,029
0
W
17,814
3,779
258
1,705
13,627
13,406
0
5,678
7,445
29,635
0
L
8,092
1,070
0
1,547
16,280
9,722
0
7,618
8,662
23,956
0
W
10,825
2,776
228
595
8,269
3,000
0
2,547
5,611
20,213
0
W
Persephone
lugubra
Persephone
18,017
2,946
174
1,325
10,545
3,606
0
2,050
8,373
42,341
0
L
Bellona
sonicgamer1
Bellona
11,381
3,123
0
536
16,159
13,161
0
10,222
5,937
0
34,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,668
Gold Earned
46,258
184
Minions Killed
163
4
Camps Cleared
5
892,976
Distance Traveled
884,076
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,337
1,134
26
3
1
169,237
1
L
Osiris
9,338
934
37
4
3
161,479
1
L
Thor
8,862
886
13
1
0
159,530
0
W
Danzaburou
12,286
1,229
27
3
2
164,807
0
L
Zeus
9,817
982
40
4
1
147,000
5
W
Cthulhu
12,187
1,219
26
3
1
202,560
0
L
Geb
9,239
924
17
2
1
205,760
1
W
Hel
10,383
1,038
30
3
0
151,552
0
W
Persephone
11,475
1,148
75
8
0
204,820
1
L
Bellona
9,002
900
56
6
0
210,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role