Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BXDCXT
Ymir
Level 15
God Stats
9W - 14L
1,320 SR
Queue Stats
27W - 37L
1,426 Elo+
Solo
Odin
Odin
SkarKid
Odin
Level 28
God Stats
1W - 1L
1,746 SR
Queue Stats
107W - 111L
1,536 Elo+
Solo
Bastet
Bastet
SliceYouOpened
Bastet
Level 15
God Stats
9W - 12L
1,383 SR
Queue Stats
48W - 44L
1,487 Elo+
Solo
Cupid
Cupid
Vaicccc
Cupid
Level 7
God Stats
5W - 2L
1,879 SR
Queue Stats
9W - 12L
1,439 Elo+
Party 2
Team Averages
Level 19
1,566 SR
1,478 Elo+

VS

Team Averages
Level 19
1,438 SR
1,450 Elo+
Thoth
Thoth
Mo0oDyXr55
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,319 Elo+
Party 1
Ares
Ares
SageM7
Ares
Level 3
God Stats
1W - 2L
1,279 SR
Queue Stats
4W - 5L
1,259 Elo+
Party 1
Achilles
Achilles
XLDills88
Achilles
Level 27
God Stats
1W - 1L
1,556 SR
Queue Stats
57W - 37L
1,639 Elo+
Solo
Apollo
Apollo
oliversimpson
Apollo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 40L
1,508 Elo+
Solo
Thanatos
Thanatos
wypierdykam
Thanatos
Level 20
God Stats
6W - 17L
1,354 SR
Queue Stats
39W - 49L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 1 / 4
6,665
606
4,162
4,589
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
BXDCXT
Ymir
9
1 / 2 / 3
5,591
508
1,770
7,058
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
SkarKid
Odin
10
1 / 3 / 2
6,119
556
3,043
7,386
3,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
8 / 0 / 1
7,849
714
7,548
6,227
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Vaicccc
Cupid
9
1 / 5 / 3
5,284
480
6,534
6,396
1,529
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
0 / 5 / 1
4,921
447
1,143
4,496
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
SageM7
Ares
8
1 / 3 / 4
5,584
508
2,669
8,375
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
XLDills88
Achilles
10
2 / 2 / 2
6,212
565
6,720
7,715
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
5 / 2 / 2
6,039
549
5,697
6,067
1,666
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
wypierdykam
Thanatos
10
3 / 2 / 1
6,186
562
3,459
7,627
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
13
Kills
11
11
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
4
4
W
Ymir
BXDCXT
Ymir
1
2
3
1.25
L
Thoth
0
5
1
0.1
L
Ares
SageM7
Ares
1
3
4
1
W
Odin
SkarKid
Odin
1
3
2
0.67
W
8
0
1
8.5
W
Cupid
Vaicccc
Cupid
1
5
3
0.5
L
Achilles
XLDills88
Achilles
2
2
2
1.5
L
5
2
2
3
L
Thanatos
wypierdykam
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
19,688
31,656
Taken
34,280
11,518
Mitigated
16,720
9,594
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,162
361
0
706
4,589
1,137
278
520
3,863
28,524
0
W
Ymir
BXDCXT
Ymir
1,770
306
0
2,014
7,058
3,196
255
1,214
5,799
14,042
0
L
Thoth
1,143
98
0
0
4,496
1,163
276
1,868
2,426
13,060
0
L
Ares
SageM7
Ares
2,669
203
0
874
8,375
5,558
264
1,276
7,099
8,778
0
W
Odin
SkarKid
Odin
3,043
799
0
1,019
7,386
3,738
774
182
6,720
4,095
21,215
W
7,548
2,580
0
4,379
6,227
1,918
0
401
5,599
0
46,691
W
Cupid
Vaicccc
Cupid
6,534
3,354
28
1,448
6,396
1,529
759
1,313
5,083
0
21,924
L
Achilles
XLDills88
Achilles
6,720
1,914
0
3,012
7,715
5,436
0
1,196
6,483
0
31,650
L
5,697
3,656
0
1,900
6,067
1,666
330
521
5,506
0
33,059
L
Thanatos
wypierdykam
Thanatos
3,459
945
0
6,352
7,627
2,897
0
1,623
5,898
0
36,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
28,942
303
Minions Killed
230
0
Camps Cleared
0
1,094,199
Distance Traveled
1,036,283
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,665
606
76
7
0
213,235
4
W
Ymir
5,591
508
21
2
0
224,869
4
L
Thoth
4,921
447
29
3
0
190,763
0
L
Ares
5,584
508
13
1
0
199,357
3
W
Odin
6,119
556
68
6
0
190,864
3
W
Bastet
7,849
714
97
9
0
264,081
1
W
Cupid
5,284
480
41
4
0
201,150
0
L
Achilles
6,212
565
68
6
0
243,274
2
L
Apollo
6,039
549
54
5
0
182,409
2
L
Thanatos
6,186
562
66
6
0
220,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role