Player Matchup

Khepri
Khepri
Blazer Wolf0556
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,031 Elo+
Solo
Nemesis
Nemesis
Gioevilive5
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
GowBata
Merlin
Level 69
God Stats
6W - 9L
1,655 SR
Queue Stats
705W - 671L
1,555 Elo+
Party 1
Sol
Sol
SuedWhistle868
Sol
Level 28
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
WaveRyder7
Loki
Level 29
God Stats
3W - 6L
1,306 SR
Queue Stats
154W - 176L
1,236 Elo+
Solo
Team Averages
Level 26
1,531 SR
1,364 Elo+

VS

Team Averages
Level 27
1,493 SR
1,363 Elo+
Geb
Geb
JustinVP YT
Geb
Level 17
God Stats
14W - 2L
1,717 SR
Queue Stats
32W - 19L
1,514 Elo+
Party 2
Merlin
Merlin
Mellowking94
Merlin
Level 24
God Stats
1W - 2L
1,375 SR
Queue Stats
41W - 67L
1,303 Elo+
Solo
Bellona
Bellona
phe0120
Bellona
Level 20
God Stats
2W - 0L
1,651 SR
Queue Stats
40W - 33L
1,426 Elo+
Party 2
Arachne
Arachne
syfe Pitch
Arachne
Level 68
God Stats
4W - 1L
1,655 SR
Queue Stats
79W - 83L
1,393 Elo+
Party 2
Izanami
Izanami
yasuoqw
Izanami
Level 8
God Stats
1W - 4L
1,066 SR
Queue Stats
4W - 15L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
6,975
388
3,459
16,558
7,783
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Gioevilive5
Nemesis
10
1 / 9 / 3
7,445
414
2,472
12,441
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
GowBata
Merlin
14
4 / 6 / 1
9,467
526
10,527
9,525
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 2
7,650
425
6,336
13,499
2,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 10 / 2
8,958
498
6,939
15,405
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,376
465
5,122
8,218
8,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
14
0 / 3 / 11
9,122
507
4,271
8,818
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
phe0120
Bellona
16
9 / 3 / 2
10,514
584
11,990
12,206
10,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
syfe Pitch
Arachne
17
27 / 2 / 1
11,834
657
26,454
14,061
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
yasuoqw
Izanami
15
3 / 0 / 4
9,139
508
4,920
10,225
3,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
8
Kills
41
41
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Nemesis
Gioevilive5
Nemesis
1
9
3
0.28
L
Merlin
GowBata
Merlin
4
6
1
0.75
W
2
1
5
4.5
W
Merlin
0
3
11
1.83
L
0
7
2
0.14
L
3
10
2
0.4
W
Bellona
phe0120
Bellona
9
3
2
3.33
W
Arachne
syfe Pitch
Arachne
27
2
1
13.75
W
Izanami
yasuoqw
Izanami
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
52,757
67,428
Taken
53,528
19,651
Mitigated
32,749
8,298
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,459
1,510
0
447
16,558
7,783
294
3,128
13,430
23,742
0
L
Nemesis
Gioevilive5
Nemesis
2,472
1,026
0
1,851
12,441
2,935
0
1,098
11,343
0
18,430
L
Merlin
GowBata
Merlin
10,527
444
0
741
9,525
2,598
0
1,409
8,116
40,190
0
W
5,122
1,643
0
0
8,218
8,601
694
3,474
4,696
31,961
0
W
Merlin
4,271
240
0
2,039
8,818
3,673
686
3,985
4,563
43,357
0
L
6,336
878
0
4,189
13,499
2,266
812
1,933
11,566
41,632
0
L
6,939
2,310
0
1,070
15,405
4,069
534
1,825
13,580
0
39,899
W
Bellona
phe0120
Bellona
11,990
5,356
0
1,424
12,206
10,238
4,266
3,370
8,666
0
50,655
W
Arachne
syfe Pitch
Arachne
26,454
15,555
0
6,141
14,061
6,493
14
4,480
9,333
0
65,117
W
Izanami
yasuoqw
Izanami
4,920
3,665
0
3,002
10,225
3,744
2,213
4,115
5,948
0
60,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
48,985
306
Minions Killed
416
0
Camps Cleared
0
1,549,787
Distance Traveled
1,565,254
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,975
388
31
2
0
258,911
0
L
Nemesis
7,445
414
44
2
0
370,319
2
L
Merlin
9,467
526
73
4
0
328,889
1
W
Geb
8,376
465
43
2
0
310,369
0
W
Merlin
9,122
507
79
4
0
275,206
0
L
Sol
7,650
425
88
5
0
294,766
3
L
Loki
8,958
498
70
4
0
296,902
0
W
Bellona
10,514
584
104
6
0
288,376
0
W
Arachne
11,834
657
86
5
0
380,832
4
W
Izanami
9,139
508
104
6
0
310,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role