Player Matchup

Danzaburou
Danzaburou
DeJay134
Danzaburou
Level 8
God Stats
2W - 3L
1,559 SR
Queue Stats
5W - 8L
1,062 Elo+
Party 1
Tiamat
Tiamat
DoosCJ
Tiamat
Level 23
God Stats
1W - 2L
1,364 SR
Queue Stats
28W - 24L
1,302 Elo+
Solo
King Arthur
King Arthur
Gorgon450
King Arthur
Level 26
God Stats
0W - 1L
1,272 SR
Queue Stats
4W - 7L
1,125 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jJGOGETAJj
Morgan Le Fay
Level 21
God Stats
0W - 2L
1,347 SR
Queue Stats
5W - 8L
1,062 Elo+
Party 1
Ymir
Ymir
nikobros
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,408 SR
1,210 Elo+

VS

Team Averages
Level 12
1,448 SR
1,199 Elo+
Cthulhu
Cthulhu
BigCttv
Cthulhu
Level 6
God Stats
1W - 1L
1,189 SR
Queue Stats
10W - 13L
961 Elo+
Solo
Hades
Hades
JuniorMajixDraco
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Neurotoxical
Bastet
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 27L
1,297 Elo+
Solo
Cupid
Cupid
Romezuii
Cupid
Level 25
God Stats
1W - 0L
1,684 SR
Queue Stats
58W - 67L
1,131 Elo+
Solo
Neith
Neith
shiny_trio95
Neith
Level 10
God Stats
6W - 5L
1,369 SR
Queue Stats
13W - 19L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeJay134
Danzaburou
20
9 / 9 / 2
14,991
517
15,809
28,881
11,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
DoosCJ
Tiamat
20
10 / 5 / 2
14,771
509
18,858
25,683
16,612
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Gorgon450
King Arthur
17
1 / 10 / 2
11,170
385
7,423
34,322
36,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
jJGOGETAJj
Morgan Le Fay
19
7 / 12 / 3
13,337
460
20,388
27,684
12,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
2 / 4 / 3
9,339
322
2,335
9,227
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigCttv
Cthulhu
20
6 / 6 / 7
15,583
537
18,138
29,526
35,215
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 3 / 1
10,472
361
1,267
5,426
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
20
18 / 1 / 6
19,419
670
28,953
26,477
10,557
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Romezuii
Cupid
20
4 / 6 / 11
15,451
533
15,481
26,488
9,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 15 / 6
17,424
601
27,703
29,655
11,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
29
Kills
39
40
Deaths
31
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigCttv
Cthulhu
6
6
7
1.58
L
Danzaburou
DeJay134
Danzaburou
9
9
2
1.11
L
Tiamat
DoosCJ
Tiamat
10
5
2
2.2
L
King Arthur
Gorgon450
King Arthur
1
10
2
0.2
W
0
3
1
0.17
W
Bastet
18
1
6
21
W
Cupid
Romezuii
Cupid
4
6
11
1.58
L
Morgan Le Fay
jJGOGETAJj
Morgan Le Fay
7
12
3
0.71
L
Ymir
2
4
3
0.88
W
11
15
6
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
91,542
125,797
Taken
117,572
82,951
Mitigated
69,016
20,359
Healing
50,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigCttv
Cthulhu
18,138
1,095
0
9,308
29,526
35,215
1,238
11,790
17,516
79,750
0
L
Danzaburou
DeJay134
Danzaburou
15,809
6,162
0
6,579
28,881
11,956
691
3,236
25,365
0
82,472
L
Tiamat
DoosCJ
Tiamat
18,858
1,592
157
6,715
25,683
16,612
2,470
5,544
19,646
88,706
0
L
King Arthur
Gorgon450
King Arthur
7,423
1,211
607
1,632
34,322
36,334
328
5,901
27,824
149
48,998
W
1,267
242
70
1,992
5,426
2,551
205
2,533
2,765
8,001
0
W
Bastet
28,953
10,075
0
17,746
26,477
10,557
3,498
10,946
15,371
0
179,580
W
Cupid
Romezuii
Cupid
15,481
7,787
500
9,613
26,488
9,627
2,319
9,569
16,689
0
98,245
L
Morgan Le Fay
jJGOGETAJj
Morgan Le Fay
20,388
4,458
0
3,994
27,684
12,731
1,670
2,629
24,756
95,713
0
L
Ymir
2,335
963
0
675
9,227
5,318
193
2,383
6,511
9,747
0
W
27,703
20,297
0
11,005
29,655
11,066
5,744
11,803
17,638
0
141,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,608
Gold Earned
78,349
470
Minions Killed
626
0
Camps Cleared
0
2,090,621
Distance Traveled
2,148,671
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,583
537
135
5
0
529,995
1
L
Danzaburou
14,991
517
118
4
0
476,163
2
L
Tiamat
14,771
509
140
5
0
482,198
5
L
King Arthur
11,170
385
69
2
0
530,318
1
W
Hades
10,472
361
16
1
0
142,499
3
W
Bastet
19,419
670
188
6
0
551,463
8
W
Cupid
15,451
533
113
4
0
489,508
4
L
Morgan Le Fay
13,337
460
134
5
0
447,428
0
L
Ymir
9,339
322
9
0
0
154,514
0
W
Neith
17,424
601
174
6
0
435,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role