Player Matchup

Nu Wa
Nu Wa
DEANWINCHESTER88
Nu Wa
Level 18
God Stats
68W - 40L
1,626 SR
Queue Stats
95W - 72L
1,555 Elo+
Solo
Nemesis
Nemesis
LU4NTWITCHTV
Nemesis
Level 22
God Stats
3W - 13L
1,270 SR
Queue Stats
68W - 68L
1,395 Elo+
Solo
Artemis
Artemis
Pshiwin
Artemis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,484 Elo+
Solo
Chang'e
Chang'e
ToxiccDiamonds
Chang'e
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 32L
1,273 Elo+
Party 1
Fenrir
Fenrir
Zanaan
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,177 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,377 Elo+

VS

Team Averages
Level 16
1,539 SR
1,500 Elo+
Amaterasu
Amaterasu
BigdeckCooshie
Amaterasu
Level 16
God Stats
6W - 2L
1,722 SR
Queue Stats
22W - 18L
1,552 Elo+
Party 2
Merlin
Merlin
OctoBeast
Merlin
Level 12
God Stats
6W - 7L
1,278 SR
Queue Stats
19W - 21L
1,346 Elo+
Solo
Cerberus
Cerberus
PettyJoe
Cerberus
Level 20
God Stats
1W - 2L
1,328 SR
Queue Stats
26W - 26L
1,550 Elo+
Party 2
Apollo
Apollo
PickleLorde
Apollo
Level 29
God Stats
2W - 0L
1,869 SR
Queue Stats
111W - 85L
1,584 Elo+
Solo
Ah Puch
Ah Puch
Unorthodoxical
Ah Puch
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 7L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 14
16,603
1,186
40,830
9,263
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
LU4NTWITCHTV
Nemesis
20
5 / 15 / 15
14,291
1,021
19,563
35,495
13,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Pshiwin
Artemis
20
6 / 11 / 11
13,775
984
22,876
25,629
8,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 8
12,724
909
9,508
16,927
4,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Zanaan
Fenrir
20
5 / 14 / 17
14,610
1,044
19,927
30,702
27,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigdeckCooshie
Amaterasu
20
9 / 7 / 25
14,673
1,048
19,041
30,322
26,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
OctoBeast
Merlin
20
6 / 6 / 23
13,998
1,000
20,693
19,100
7,267
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
PettyJoe
Cerberus
20
9 / 4 / 27
16,565
1,183
18,503
29,001
44,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
20
16 / 6 / 18
16,023
1,145
27,124
22,287
8,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 8 / 25
13,635
974
25,413
19,050
7,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
162
31
Kills
44
44
Deaths
31
65
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigdeckCooshie
Amaterasu
9
7
25
3.07
L
11
0
14
18
L
Nemesis
LU4NTWITCHTV
Nemesis
5
15
15
0.83
W
Merlin
OctoBeast
Merlin
6
6
23
2.92
W
Cerberus
PettyJoe
Cerberus
9
4
27
5.63
W
Apollo
16
6
18
4.17
L
Artemis
Pshiwin
Artemis
6
11
11
1.05
L
4
4
8
2
W
4
8
25
2.06
L
Fenrir
Zanaan
Fenrir
5
14
17
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,704
Damage
110,774
118,016
Taken
119,760
58,116
Mitigated
94,164
19,540
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigdeckCooshie
Amaterasu
19,041
7,360
0
1,628
30,322
26,808
0
11,189
19,133
13,341
24,182
L
40,830
8,461
0
1,450
9,263
3,511
0
4,606
4,657
84,255
0
L
Nemesis
LU4NTWITCHTV
Nemesis
19,563
9,673
1,663
8,801
35,495
13,311
0
21,321
14,174
0
46,803
W
Merlin
OctoBeast
Merlin
20,693
4,172
354
2,098
19,100
7,267
0
8,126
10,974
41,246
0
W
Cerberus
PettyJoe
Cerberus
18,503
1,192
756
8,362
29,001
44,795
0
10,806
18,195
52,061
0
W
Apollo
27,124
14,231
0
4,953
22,287
8,292
0
11,035
11,252
0
75,971
L
Artemis
Pshiwin
Artemis
22,876
12,027
0
2,751
25,629
8,769
0
16,698
8,931
0
38,903
L
9,508
1,164
1,409
2,462
16,927
4,916
0
11,224
5,703
35,391
0
W
25,413
1,818
0
2,505
19,050
7,002
0
9,182
9,868
57,485
0
L
Fenrir
Zanaan
Fenrir
19,927
5,452
0
1,004
30,702
27,609
0
15,181
15,521
0
37,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,003
Gold Earned
74,894
260
Minions Killed
337
11
Camps Cleared
3
1,269,219
Distance Traveled
1,252,039
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,673
1,048
30
2
1
294,511
2
L
Nu Wa
16,603
1,186
77
6
6
270,306
3
L
Nemesis
14,291
1,021
38
3
4
290,103
3
W
Merlin
13,998
1,000
39
3
0
222,002
0
W
Cerberus
16,565
1,183
101
7
2
257,872
0
W
Apollo
16,023
1,145
102
7
0
256,325
1
L
Artemis
13,775
984
45
3
1
228,212
0
L
Chang'e
12,724
909
67
5
0
212,418
0
W
Ah Puch
13,635
974
65
5
0
221,329
0
L
Fenrir
14,610
1,044
33
2
0
268,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role