Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Nagasis3321
King Arthur
Level 28
God Stats
0W - 3L
1,200 SR
Queue Stats
94W - 78L
1,522 Elo+
Solo
Ra
Ra
felicarp12
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
pradom23
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Aphrodite
Aphrodite
umiushy
Aphrodite
Level 29
God Stats
21W - 21L
1,415 SR
Queue Stats
214W - 195L
1,478 Elo+
Solo
Team Averages
Level 20
1,423 SR
1,500 Elo+

VS

Team Averages
Level 21
1,594 SR
1,515 Elo+
Neith
Neith
JHON4TAN
Neith
Level 13
God Stats
16W - 10L
1,496 SR
Queue Stats
18W - 13L
1,433 Elo+
Solo
Aphrodite
Aphrodite
PãodeMeel
Aphrodite
Level 28
God Stats
41W - 18L
1,642 SR
Queue Stats
200W - 114L
1,585 Elo+
Party 1
Serqet
Serqet
Sentinel02
Serqet
Level 28
God Stats
7W - 1L
1,829 SR
Queue Stats
190W - 77L
1,687 Elo+
Solo
Raijin
Raijin
TravoMaitê
Raijin
Level 27
God Stats
3W - 7L
1,343 SR
Queue Stats
248W - 128L
1,580 Elo+
Party 1
Ares
Ares
Yumeko_Jaban
Ares
Level 8
God Stats
5W - 3L
1,660 SR
Queue Stats
9W - 14L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 2 / 8
10,097
1,010
17,998
12,033
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Nagasis3321
King Arthur
16
2 / 7 / 5
9,530
953
18,790
19,574
16,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
2 / 12 / 6
9,332
933
10,167
16,257
5,099
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
pradom23
Neith
16
3 / 5 / 5
10,172
1,017
8,032
11,129
3,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
umiushy
Aphrodite
16
3 / 5 / 6
9,872
987
10,554
8,588
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

119

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JHON4TAN
Neith
17
3 / 0 / 11
10,013
1,001
6,414
9,209
4,710
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
PãodeMeel
Aphrodite
18
6 / 0 / 20
11,544
1,154
11,461
10,153
11,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Sentinel02
Serqet
17
7 / 4 / 11
11,059
1,106
10,784
14,921
7,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
18
15 / 5 / 13
13,128
1,313
30,815
15,044
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 2 / 19
9,949
995
5,033
21,051
23,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
11
Kills
31
31
Deaths
11
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
8
2.5
W
Neith
JHON4TAN
Neith
3
0
11
8.5
L
King Arthur
Nagasis3321
King Arthur
2
7
5
0.64
W
Aphrodite
PãodeMeel
Aphrodite
6
0
20
16
W
Serqet
Sentinel02
Serqet
7
4
11
3.13
W
Raijin
15
5
13
4.3
W
0
2
19
4.75
L
2
12
6
0.42
L
Neith
pradom23
Neith
3
5
5
1.1
L
Aphrodite
umiushy
Aphrodite
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,541
Damage
64,507
67,581
Taken
70,378
33,041
Mitigated
54,053
10,070
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,998
1,812
0
1,931
12,033
3,811
0
8,341
3,068
42,928
0
W
Neith
JHON4TAN
Neith
6,414
1,975
0
2,206
9,209
4,710
0
5,712
3,497
0
37,290
L
King Arthur
Nagasis3321
King Arthur
18,790
692
0
68
19,574
16,534
0
12,343
7,120
10,097
27,160
W
Aphrodite
PãodeMeel
Aphrodite
11,461
782
7,810
7,112
10,153
11,227
0
6,502
3,651
31,349
0
W
Serqet
Sentinel02
Serqet
10,784
4,397
275
729
14,921
7,009
0
8,897
6,024
0
17,043
W
Raijin
30,815
2,965
0
1,042
15,044
8,087
0
7,957
7,087
49,723
0
W
5,033
792
472
1,209
21,051
23,020
0
14,710
6,341
10,032
0
L
10,167
2,226
168
752
16,257
5,099
0
10,772
5,485
21,861
0
L
Neith
pradom23
Neith
8,032
4,203
0
1,208
11,129
3,795
0
9,357
1,772
0
26,389
L
Aphrodite
umiushy
Aphrodite
10,554
1,257
3,652
2,291
8,588
3,802
0
6,496
2,016
27,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
55,693
195
Minions Killed
186
6
Camps Cleared
7
897,787
Distance Traveled
949,983
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,097
1,010
59
6
2
197,078
0
W
Neith
10,013
1,001
76
8
0
183,843
1
L
King Arthur
9,530
953
32
3
3
205,467
0
W
Aphrodite
11,544
1,154
42
4
0
214,864
2
W
Serqet
11,059
1,106
16
2
2
191,589
1
W
Raijin
13,128
1,313
40
4
4
180,007
0
W
Ares
9,949
995
12
1
1
179,680
0
L
Ra
9,332
933
24
2
0
134,720
0
L
Neith
10,172
1,017
38
4
1
170,972
0
L
Aphrodite
9,872
987
42
4
0
189,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role