Player Matchup

Sylvanus
Sylvanus
CraZZeD CaZZ
Sylvanus
Level 120
God Stats
17W - 34L
1,477 SR
Queue Stats
1,006W - 673L
1,598 Elo+
Party 4
Nike
Nike
CrimsonFaeblade
Nike
Level 64
God Stats
100W - 73L
1,614 SR
Queue Stats
317W - 253L
1,532 Elo+
Party 4
Thoth
Thoth
Niogel
Thoth
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 96L
1,539 Elo+
Party 2
Skadi
Skadi
Shigeru-otorri
Skadi
Level 29
God Stats
2W - 1L
1,833 SR
Queue Stats
100W - 55L
1,564 Elo+
Party 2
Freya
Freya
triplebbb6
Freya
Level 28
God Stats
57W - 41L
1,533 SR
Queue Stats
66W - 53L
1,471 Elo+
Party 4
Team Averages
Level 56
1,591 SR
1,541 Elo+

VS

Team Averages
Level 55
1,599 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ArmouredUnicorn
King Arthur
Level 12
God Stats
11W - 14L
1,603 SR
Queue Stats
28W - 37L
1,378 Elo+
Party 1
Hades
Hades
Dylanmc29
Hades
Level 18
God Stats
20W - 8L
1,731 SR
Queue Stats
40W - 23L
1,576 Elo+
Party 3
Chaac
Chaac
MF_BRAWLER
Chaac
Level 42
God Stats
34W - 21L
1,661 SR
Queue Stats
52W - 35L
1,570 Elo+
Party 3
Da Ji
Da Ji
SoulSynergist
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CraZZeD CaZZ
Sylvanus
15
0 / 3 / 3
9,765
977
7,582
16,209
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 4 / 2
8,614
861
10,586
16,357
13,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Niogel
Thoth
15
0 / 7 / 3
8,487
849
6,619
10,711
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 1
9,238
924
14,388
10,291
3,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
15
2 / 5 / 0
9,374
937
8,126
18,762
8,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

155

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 2 / 10
10,301
1,030
9,618
5,892
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ArmouredUnicorn
King Arthur
17
0 / 0 / 11
9,256
926
6,186
10,798
12,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Dylanmc29
Hades
17
9 / 0 / 10
11,863
1,186
23,373
12,615
8,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
17
3 / 1 / 15
10,024
1,002
15,967
15,552
19,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 4
10,459
1,046
12,188
9,003
3,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
3
Kills
22
22
Deaths
3
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
10
4.5
W
King Arthur
ArmouredUnicorn
King Arthur
0
0
11
5.5
L
Sylvanus
CraZZeD CaZZ
Sylvanus
0
3
3
0.5
L
0
4
2
0.25
W
Hades
Dylanmc29
Hades
9
0
10
14
W
Chaac
3
1
15
10.5
L
Thoth
Niogel
Thoth
0
7
3
0.21
L
1
3
1
0.5
W
6
0
4
8
L
Freya
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,301
Damage
67,332
72,330
Taken
53,860
46,880
Mitigated
46,854
11,775
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,618
493
0
1,021
5,892
2,651
0
3,507
2,161
27,316
0
W
King Arthur
ArmouredUnicorn
King Arthur
6,186
690
0
0
10,798
12,658
0
5,437
5,181
1,513
11,962
L
Sylvanus
CraZZeD CaZZ
Sylvanus
7,582
1,509
3,661
4,177
16,209
16,983
0
9,515
6,516
18,674
0
L
10,586
672
0
775
16,357
13,692
0
7,577
8,498
8,916
15,322
W
Hades
Dylanmc29
Hades
23,373
1,708
1,301
6,229
12,615
8,245
0
7,683
4,932
40,186
0
W
Chaac
15,967
1,186
0
4,789
15,552
19,387
0
6,181
8,784
0
30,313
L
Thoth
Niogel
Thoth
6,619
754
0
20
10,711
4,068
0
4,142
6,351
12,408
0
L
14,388
6,044
0
0
10,291
3,815
0
3,430
6,681
0
39,809
W
12,188
2,595
0
0
9,003
3,913
0
3,064
5,490
0
37,339
L
Freya
8,126
3,006
0
3,142
18,762
8,322
0
9,132
9,341
26,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
51,903
177
Minions Killed
202
4
Camps Cleared
10
878,720
Distance Traveled
964,157
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,301
1,030
36
4
0
153,756
0
W
King Arthur
9,256
926
18
2
0
197,600
0
L
Sylvanus
9,765
977
28
3
0
174,038
0
L
Nike
8,614
861
39
4
2
199,344
1
W
Hades
11,863
1,186
56
6
1
211,011
1
W
Chaac
10,024
1,002
29
3
2
180,223
0
L
Thoth
8,487
849
8
1
0
160,471
0
L
Skadi
9,238
924
59
6
2
174,494
0
W
Da Ji
10,459
1,046
63
6
7
221,567
1
L
Freya
9,374
937
43
4
0
170,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role