Player Matchup

Geb
Geb
Die_The_Shisno
Geb
Level 61
God Stats
20W - 8L
1,667 SR
Queue Stats
87W - 75L
1,504 Elo+
Party 1
Ymir
Ymir
QGodsOfWar
Ymir
Level 120
God Stats
3W - 6L
1,283 SR
Queue Stats
317W - 306L
1,455 Elo+
Party 1
Achilles
Achilles
QPirateKing
Achilles
Level 109
God Stats
7W - 6L
1,637 SR
Queue Stats
167W - 162L
1,433 Elo+
Party 1
Team Averages
Level 97
1,529 SR
1,464 Elo+

VS

Team Averages
Level 73
1,605 SR
1,466 Elo+
Anubis
Anubis
DORITOS SAVAG3
Anubis
Level 33
God Stats
1W - 4L
1,664 SR
Queue Stats
120W - 116L
1,457 Elo+
Party 2
Cerberus
Cerberus
FrEaKmAsTsTa
Cerberus
Level 125
God Stats
4W - 6L
1,438 SR
Queue Stats
480W - 492L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
zachyboy877
Sun Wukong
Level 62
God Stats
18W - 16L
1,711 SR
Queue Stats
431W - 454L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
11,946
629
10,095
18,611
20,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 0 / 4
11,743
618
15,981
17,505
16,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
QPirateKing
Achilles
15
3 / 1 / 4
11,298
595
15,438
16,948
22,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
9,701
511
7,128
7,961
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FrEaKmAsTsTa
Cerberus
14
1 / 3 / 1
11,396
600
13,943
23,628
31,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
zachyboy877
Sun Wukong
15
2 / 2 / 0
10,951
576
20,031
20,061
22,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
2
5
2.25
L
Cerberus
FrEaKmAsTsTa
Cerberus
1
3
1
0.5
W
4
0
4
6
W
Achilles
QPirateKing
Achilles
3
1
4
5
L
Sun Wukong
zachyboy877
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
41,102
53,064
Taken
51,650
60,214
Mitigated
58,096
9,386
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,128
221
0
2,430
7,961
4,054
150
4,246
3,715
22,739
0
W
10,095
1,834
0
2,826
18,611
20,936
422
7,119
11,492
24,642
0
L
Cerberus
FrEaKmAsTsTa
Cerberus
13,943
1,644
322
8,233
23,628
31,544
352
12,866
10,762
50,139
0
W
15,981
5,000
0
3,184
17,505
16,331
389
7,454
10,051
54,975
0
W
Achilles
QPirateKing
Achilles
15,438
5,328
0
3,376
16,948
22,947
265
7,783
9,165
1,224
44,965
L
Sun Wukong
zachyboy877
Sun Wukong
20,031
4,213
306
5,831
20,061
22,498
0
9,967
10,094
0
55,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
32,048
187
Minions Killed
254
7
Camps Cleared
7
1,037,022
Distance Traveled
881,605
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,701
511
31
2
2
212,092
1
W
Geb
11,946
629
24
1
0
344,798
2
L
Cerberus
11,396
600
135
7
3
302,563
1
W
Ymir
11,743
618
107
6
4
340,445
5
W
Achilles
11,298
595
56
3
3
351,779
1
L
Sun Wukong
10,951
576
88
5
2
366,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role