Player Matchup

Jing Wei
Jing Wei
Faze Teeyara
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,093 Elo+
Solo
Ra
Ra
JUICEYBOII0318
Ra
Level 34
God Stats
10W - 13L
1,365 SR
Queue Stats
30W - 49L
1,238 Elo+
Party 1
Mulan
Mulan
pringleboy54
Mulan
Level 29
God Stats
22W - 34L
1,262 SR
Queue Stats
64W - 68L
1,267 Elo+
Party 1
Team Averages
Level 25
1,375 SR
1,199 Elo+

VS

Team Averages
Level 65
1,413 SR
1,280 Elo+
Zeus
Zeus
TruthBetold11
Zeus
Level 102
God Stats
9W - 11L
1,328 SR
Queue Stats
46W - 73L
1,260 Elo+
Solo
Jing Wei
Jing Wei
Whackmaster0713
Jing Wei
Level 66
God Stats
2W - 3L
1,394 SR
Queue Stats
62W - 95L
1,314 Elo+
Solo
Cthulhu
Cthulhu
sinfultoker
Cthulhu
Level 28
God Stats
13W - 9L
1,517 SR
Queue Stats
25W - 35L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Faze Teeyara
Jing Wei
4
0 / 4 / 0
4,446
635
633
3,022
833
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
5,028
718
1,693
5,584
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 3 / 0
5,142
735
2,943
7,734
3,250
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 2
7,457
1,065
7,036
754
215
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
10
2 / 1 / 7
6,377
911
2,644
3,310
975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
sinfultoker
Cthulhu
9
0 / 0 / 9
6,209
887
1,723
5,364
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
11
11
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Faze Teeyara
Jing Wei
0
4
0
0
L
0
4
0
0
W
9
0
2
10
W
Jing Wei
2
1
7
5.5
L
1
3
0
0.33
W
Cthulhu
sinfultoker
Cthulhu
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,269
Damage
11,403
16,340
Taken
9,428
6,028
Mitigated
5,245
2,079
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Faze Teeyara
Jing Wei
633
556
0
54
3,022
833
0
1,525
1,497
0
1,297
L
1,693
359
770
1,153
5,584
1,945
134
4,000
1,584
15,512
1,380
W
7,036
808
30
279
754
215
885
0
754
19,720
0
W
Jing Wei
2,644
2,352
0
715
3,310
975
1,234
896
2,414
0
21,368
L
2,943
305
0
102
7,734
3,250
0
3,840
3,894
0
9,842
W
Cthulhu
sinfultoker
Cthulhu
1,723
109
109
1,711
5,364
4,055
569
1,631
3,733
9,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,616
Gold Earned
20,043
55
Minions Killed
91
2
Camps Cleared
6
325,285
Distance Traveled
423,667
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,446
635
2
0
0
72,530
1
L
Ra
5,028
718
30
4
2
112,717
0
W
Zeus
7,457
1,065
29
4
1
140,237
0
W
Jing Wei
6,377
911
44
6
5
151,997
1
L
Mulan
5,142
735
23
3
0
140,038
1
W
Cthulhu
6,209
887
18
3
0
131,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role