Player Matchup

Zeus
Zeus
INFANTE BBT
Zeus
Level 27
God Stats
9W - 7L
1,618 SR
Queue Stats
10W - 11L
1,449 Elo+
Solo
Yemoja
Yemoja
NiaJ21
Yemoja
Level 6
God Stats
2W - 6L
1,379 SR
Queue Stats
7W - 19L
1,227 Elo+
Party 1
Olorun
Olorun
Niakoshi
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,237 Elo+
Party 1
Neith
Neith
Recklesz1274
Neith
Level 4
God Stats
1W - 1L
1,184 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
cinnabunuwu
Scylla
Level 64
God Stats
13W - 22L
1,437 SR
Queue Stats
484W - 556L
1,405 Elo+
Party 1
Team Averages
Level 21
1,424 SR
1,364 Elo+

VS

Team Averages
Level 26
1,369 SR
1,305 Elo+
Cliodhna
Cliodhna
Anju8070
Cliodhna
Level 11
God Stats
6W - 5L
1,368 SR
Queue Stats
95W - 117L
1,065 Elo+
Solo
Nox
Nox
KendraPizza1738
Nox
Level 16
God Stats
4W - 2L
1,522 SR
Queue Stats
22W - 22L
1,335 Elo+
Solo
Horus
Horus
Nanny-Vesta
Horus
Level 93
God Stats
11W - 12L
1,541 SR
Queue Stats
79W - 90L
1,489 Elo+
Party 2
Poseidon
Poseidon
SpacyLand659574
Poseidon
Level 5
God Stats
4W - 2L
1,390 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 2
Nemesis
Nemesis
kenpachi1640
Nemesis
Level 4
God Stats
14W - 17L
1,024 SR
Queue Stats
15W - 22L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 6
14,981
1,070
46,878
8,985
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
NiaJ21
Yemoja
20
0 / 7 / 17
14,048
1,003
7,700
32,374
41,294
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Niakoshi
Olorun
20
2 / 13 / 11
12,861
919
3,816
22,396
8,672
20
4 / 4 / 9
13,197
943
22,536
14,888
5,678
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
20
4 / 12 / 13
13,562
969
24,053
26,800
9,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anju8070
Cliodhna
20
1 / 9 / 9
12,185
870
9,935
19,582
6,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 7 / 17
13,760
983
14,484
15,107
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 25
15,006
1,072
27,323
38,880
37,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
20
12 / 4 / 17
15,909
1,136
34,194
21,869
7,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
kenpachi1640
Nemesis
20
13 / 1 / 13
14,251
1,018
14,408
18,678
6,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
118
22
Kills
37
37
Deaths
23
56
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Anju8070
Cliodhna
1
9
9
0.61
L
12
1
6
15
W
5
7
17
1.93
W
6
2
25
9.25
L
Yemoja
NiaJ21
Yemoja
0
7
17
1.21
L
Olorun
Niakoshi
Olorun
2
13
11
0.58
L
4
4
9
2.13
W
Poseidon
12
4
17
5.13
L
Scylla
4
12
13
0.88
W
Nemesis
kenpachi1640
Nemesis
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,983
Damage
100,344
105,443
Taken
114,116
67,887
Mitigated
62,894
8,046
Healing
32,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Anju8070
Cliodhna
9,935
925
0
0
19,582
6,246
0
15,024
4,558
0
36,355
L
46,878
2,800
0
604
8,985
3,048
0
2,731
6,145
77,325
0
W
14,484
2,823
0
190
15,107
5,338
0
11,116
3,991
32,906
0
W
27,323
13,032
4,803
18,621
38,880
37,515
0
26,307
12,573
0
40,025
L
Yemoja
NiaJ21
Yemoja
7,700
2,127
1,105
2,373
32,374
41,294
0
17,301
14,377
23,587
0
L
Olorun
Niakoshi
Olorun
3,816
2,438
413
928
22,396
8,672
0
9,813
12,137
9,312
0
L
22,536
10,696
0
1,380
14,888
5,678
0
6,162
8,400
0
44,059
W
Poseidon
34,194
6,477
946
6,759
21,869
7,414
0
16,759
5,110
73,123
0
L
Scylla
24,053
4,754
0
1,243
26,800
9,195
0
12,671
13,523
51,231
0
W
Nemesis
kenpachi1640
Nemesis
14,408
5,907
0
1,264
18,678
6,381
0
13,241
5,437
0
25,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,649
Gold Earned
71,111
251
Minions Killed
255
2
Camps Cleared
4
1,113,604
Distance Traveled
1,268,933
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,185
870
56
4
2
220,066
0
L
Zeus
14,981
1,070
78
6
2
240,608
0
W
Nox
13,760
983
49
4
0
235,404
0
W
Horus
15,006
1,072
28
2
0
277,881
0
L
Yemoja
14,048
1,003
32
2
0
220,710
0
L
Olorun
12,861
919
16
1
0
185,739
1
L
Neith
13,197
943
48
3
0
221,757
0
W
Poseidon
15,909
1,136
99
7
0
229,772
1
L
Scylla
13,562
969
77
6
0
244,790
0
W
Nemesis
14,251
1,018
23
2
2
305,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role