Player Matchup

Neith
Neith
BiscIT83
Neith
Level 21
God Stats
12W - 11L
1,503 SR
Queue Stats
26W - 18L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
DShxck
Heimdallr
Level 48
God Stats
5W - 3L
1,473 SR
Queue Stats
22W - 16L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Scasy
Danzaburou
Level 80
God Stats
5W - 1L
1,558 SR
Queue Stats
54W - 52L
1,432 Elo+
Party 1
Chaac
Chaac
VolticImpulse
Chaac
Level 69
God Stats
12W - 3L
1,544 SR
Queue Stats
26W - 20L
1,472 Elo+
Party 1
Team Averages
Level 55
1,519 SR
1,461 Elo+

VS

Team Averages
Level 92
1,550 SR
1,326 Elo+
Artio
Artio
BlackMamba3OH3
Artio
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
5W - 8L
1,344 Elo+
Party 2
Merlin
Merlin
MR BANDIT 88
Merlin
Level 126
God Stats
1W - 2L
1,564 SR
Queue Stats
15W - 31L
1,264 Elo+
Solo
Danzaburou
Danzaburou
PilotHarp981381
Danzaburou
Level 87
God Stats
1W - 1L
1,478 SR
Queue Stats
3W - 8L
1,194 Elo+
Party 2
Rama
Rama
WiredDDP2016
Rama
Level 126
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BiscIT83
Neith
15
3 / 0 / 6
9,465
860
6,187
5,587
2,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
DShxck
Heimdallr
14
1 / 1 / 8
8,955
814
5,526
7,377
2,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Scasy
Danzaburou
16
6 / 0 / 9
10,223
929
11,052
11,314
4,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
10 / 2 / 5
11,062
1,006
16,074
14,492
13,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,378
671
2,353
14,306
16,578
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
1 / 1 / 0
7,747
704
8,845
6,868
2,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PilotHarp981381
Danzaburou
13
0 / 7 / 1
7,768
706
6,876
12,667
4,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 0
8,882
807
3,551
10,220
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
3
3
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
BiscIT83
Neith
3
0
6
6
L
0
6
2
0.17
W
Heimdallr
DShxck
Heimdallr
1
1
8
5
L
Merlin
1
1
0
1
L
Danzaburou
PilotHarp981381
Danzaburou
0
7
1
0.07
W
Danzaburou
Scasy
Danzaburou
6
0
9
10.5
W
10
2
5
6.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,839
Damage
21,625
38,770
Taken
44,061
23,073
Mitigated
26,471
17,565
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BiscIT83
Neith
6,187
2,184
0
2,715
5,587
2,290
1,141
1,565
4,022
0
28,244
L
2,353
61
77
2,061
14,306
16,578
0
0
14,306
8,799
0
W
Heimdallr
DShxck
Heimdallr
5,526
2,251
352
2,849
7,377
2,814
1,904
3,772
3,605
0
24,129
L
Merlin
8,845
383
396
2,879
6,868
2,477
0
160
6,708
32,976
0
L
Danzaburou
PilotHarp981381
Danzaburou
6,876
2,131
0
1,136
12,667
4,159
0
328
12,339
0
26,676
W
Danzaburou
Scasy
Danzaburou
11,052
4,215
199
5,581
11,314
4,761
1,983
3,473
7,841
0
40,033
W
16,074
2,950
269
5,600
14,492
13,208
814
2,899
11,593
0
53,920
L
3,551
1,797
0
598
10,220
3,257
0
123
10,097
0
27,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
31,775
238
Minions Killed
157
12
Camps Cleared
5
963,510
Distance Traveled
781,003
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,465
860
49
4
4
231,271
2
L
Artio
7,378
671
12
1
1
193,181
0
W
Heimdallr
8,955
814
48
4
1
216,073
1
L
Merlin
7,747
704
49
4
1
209,847
0
L
Danzaburou
7,768
706
45
4
1
192,171
0
W
Danzaburou
10,223
929
56
5
4
240,036
2
W
Chaac
11,062
1,006
85
8
3
276,130
2
L
Rama
8,882
807
51
5
2
185,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role