Player Matchup

Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BigA11
Cliodhna
Level 22
God Stats
0W - 1L
1,280 SR
Queue Stats
9W - 9L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Pinchblack644
Kukulkan
Level 12
God Stats
0W - 2L
1,280 SR
Queue Stats
13W - 12L
1,501 Elo+
Solo
Fafnir
Fafnir
TrevorWashington
Fafnir
Level 9
God Stats
2W - 8L
1,525 SR
Queue Stats
20W - 15L
1,660 Elo+
Party 1
Nike
Nike
xLSVx
Nike
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 78L
1,618 Elo+
Solo
Team Averages
Level 23
1,417 SR
1,562 Elo+

VS

Team Averages
Level 23
1,517 SR
1,527 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlbinoPrism9920
Izanami
Level 26
God Stats
4W - 3L
1,747 SR
Queue Stats
362W - 344L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Benhari
Cthulhu
Level 25
God Stats
1W - 1L
1,338 SR
Queue Stats
20W - 14L
1,562 Elo+
Solo
Chang'e
Chang'e
Voidfunk
Chang'e
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 94L
1,489 Elo+
Solo
Chaac
Chaac
WolfieJuiice
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 3 / 0
9,189
574
11,905
8,699
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
BigA11
Cliodhna
12
0 / 4 / 1
7,238
452
3,319
11,447
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Pinchblack644
Kukulkan
9
0 / 5 / 0
7,014
438
3,160
6,421
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 4
8,186
512
2,271
11,522
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
xLSVx
Nike
16
5 / 3 / 0
10,122
633
7,948
11,311
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
6 / 2 / 3
10,222
639
12,735
13,473
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 0
8,259
516
6,917
11,679
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Benhari
Cthulhu
12
0 / 0 / 5
7,606
475
6,347
10,517
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Voidfunk
Chang'e
16
5 / 2 / 2
9,585
599
5,896
11,222
4,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 3 / 0
5,123
320
1,100
4,639
1,199
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
15
15
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
3
0
1.67
W
Cliodhna
 
Cliodhna
6
2
3
3.75
W
4
4
0
1
W
Cthulhu
Benhari
Cthulhu
0
0
5
2.5
L
Cliodhna
BigA11
Cliodhna
0
4
1
0.13
L
Kukulkan
Pinchblack644
Kukulkan
0
5
0
0
L
0
0
4
2
W
Chang'e
Voidfunk
Chang'e
5
2
2
3
W
0
3
0
0
L
Nike
xLSVx
Nike
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
32,995
49,400
Taken
51,530
29,515
Mitigated
20,760
14,447
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,905
8,070
0
2,921
8,699
2,256
0
2,352
6,347
0
72,577
W
Cliodhna
 
Cliodhna
12,735
1,949
0
8,612
13,473
5,792
0
2,210
10,801
0
86,773
W
6,917
5,130
0
3,238
11,679
1,900
696
947
10,732
0
63,870
W
Cthulhu
Benhari
Cthulhu
6,347
885
257
2,696
10,517
7,522
0
1,846
8,519
25,327
0
L
Cliodhna
BigA11
Cliodhna
3,319
56
0
5,109
11,447
3,749
0
1,875
9,572
0
40,317
L
Kukulkan
Pinchblack644
Kukulkan
3,160
764
0
581
6,421
2,209
0
2,582
3,839
22,086
0
L
2,271
469
0
4,400
11,522
11,604
0
3,868
7,654
26,033
0
W
Chang'e
Voidfunk
Chang'e
5,896
551
832
6,646
11,222
4,347
0
2,040
9,041
61,929
0
W
1,100
80
0
1,518
4,639
1,199
0
0
4,286
0
9,187
L
Nike
xLSVx
Nike
7,948
901
0
1,436
11,311
9,697
399
1,643
9,668
6,466
55,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
40,795
428
Minions Killed
445
0
Camps Cleared
0
1,423,303
Distance Traveled
1,389,789
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,189
574
142
9
0
305,822
6
W
Cliodhna
10,222
639
153
10
0
357,615
0
W
Izanami
8,259
516
109
7
0
284,622
2
W
Cthulhu
7,606
475
48
3
0
355,390
0
L
Cliodhna
7,238
452
76
5
0
322,084
6
L
Kukulkan
7,014
438
61
4
0
183,651
0
L
Fafnir
8,186
512
27
2
0
313,939
5
W
Chang'e
9,585
599
119
7
0
289,918
4
W
Chaac
5,123
320
16
1
0
102,244
2
L
Nike
10,122
633
122
8
0
297,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role