Player Matchup

Sol
Sol
Boffem
Sol
Level 8
God Stats
11W - 2L
1,772 SR
Queue Stats
18W - 14L
1,385 Elo+
Party 1
Loki
Loki
GimmeMyBeans
Loki
Level 80
God Stats
8W - 6L
1,584 SR
Queue Stats
482W - 375L
1,572 Elo+
Party 1
Cerberus
Cerberus
The Kad Daddy
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,493 Elo+
Party 1
Team Averages
Level 32
1,619 SR
1,483 Elo+

VS

Team Averages
Level 45
1,537 SR
1,600 Elo+
Ra
Ra
Brebzy
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 45L
1,694 Elo+
Party 2
Apollo
Apollo
Manuelignacio33
Apollo
Level 80
God Stats
10W - 10L
1,617 SR
Queue Stats
282W - 326L
1,476 Elo+
Solo
King Arthur
King Arthur
itzzGabiMann
King Arthur
Level 28
God Stats
1W - 4L
1,495 SR
Queue Stats
72W - 47L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Boffem
Sol
15
9 / 2 / 14
10,949
842
16,065
10,530
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 2 / 10
10,990
845
13,076
9,706
3,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
The Kad Daddy
Cerberus
13
4 / 2 / 15
9,786
753
6,581
10,184
7,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 8 / 3
7,730
595
5,843
9,844
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 2
9,201
708
5,815
14,815
4,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
itzzGabiMann
King Arthur
12
2 / 8 / 1
8,265
636
6,454
16,412
11,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
23
Kills
6
6
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
Boffem
Sol
9
2
14
8
L
Ra
0
8
3
0.19
W
10
2
10
7.5
L
4
7
2
0.71
W
Cerberus
The Kad Daddy
Cerberus
4
2
15
5.75
L
King Arthur
itzzGabiMann
King Arthur
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,722
Damage
18,112
30,420
Taken
41,071
15,455
Mitigated
18,924
8,732
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Boffem
Sol
16,065
5,747
0
6,577
10,530
3,693
1,767
2,335
8,195
47,909
0
L
Ra
5,843
371
286
841
9,844
2,687
39
4,710
4,930
23,889
0
W
13,076
2,227
0
1,389
9,706
3,916
1,192
1,998
7,708
0
37,965
L
5,815
4,144
0
2,254
14,815
4,335
0
6,206
8,273
0
33,582
W
Cerberus
The Kad Daddy
Cerberus
6,581
289
0
766
10,184
7,846
61
1,838
8,346
16,436
0
L
King Arthur
itzzGabiMann
King Arthur
6,454
1,179
0
372
16,412
11,902
11
11,471
4,566
0
24,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
25,196
162
Minions Killed
146
5
Camps Cleared
6
767,915
Distance Traveled
676,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,949
842
76
6
3
238,622
0
L
Ra
7,730
595
36
3
1
239,372
0
W
Loki
10,990
845
50
4
2
269,471
0
L
Apollo
9,201
708
76
6
3
213,708
0
W
Cerberus
9,786
753
36
3
0
259,822
3
L
King Arthur
8,265
636
34
3
2
223,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role