Player Matchup

Cthulhu
Cthulhu
DazzDank
Cthulhu
Level 70
God Stats
12W - 11L
1,198 SR
Queue Stats
232W - 203L
1,482 Elo+
Party 4
Kukulkan
Kukulkan
Didkidler69420
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,527 Elo+
Party 1
Fenrir
Fenrir
Hildguard
Fenrir
Level 28
God Stats
4W - 5L
1,538 SR
Queue Stats
203W - 209L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
Ojbanter
Heimdallr
Level 10
God Stats
14W - 11L
1,579 SR
Queue Stats
27W - 35L
1,455 Elo+
Party 4
Hercules
Hercules
YouGotNoJuice
Hercules
Level 8
God Stats
7W - 8L
1,724 SR
Queue Stats
32W - 26L
1,452 Elo+
Solo
Team Averages
Level 28
1,508 SR
1,475 Elo+

VS

Team Averages
Level 14
1,406 SR
1,416 Elo+
Scylla
Scylla
 
Scylla
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GoldenOwO
Loki
Level 18
God Stats
7W - 4L
1,481 SR
Queue Stats
56W - 47L
1,493 Elo+
Party 2
Ares
Ares
Justiceianl
Ares
Level 5
God Stats
3W - 2L
1,107 SR
Queue Stats
4W - 3L
1,188 Elo+
Party 3
Apollo
Apollo
Perspective1334
Apollo
Level 24
God Stats
2W - 4L
1,443 SR
Queue Stats
55W - 82L
1,388 Elo+
Party 3
Nike
Nike
YiunTak
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DazzDank
Cthulhu
17
10 / 0 / 9
13,551
645
14,907
24,467
29,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
4 / 4 / 6
10,772
513
9,323
12,352
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Hildguard
Fenrir
17
5 / 3 / 2
11,152
531
5,673
14,854
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Ojbanter
Heimdallr
15
7 / 6 / 9
10,866
517
9,751
13,531
5,603
Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
YouGotNoJuice
Hercules
20
5 / 0 / 6
13,621
649
11,463
14,018
13,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 7 / 2
9,009
429
7,174
12,350
4,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
5 / 6 / 3
10,587
504
12,464
17,064
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 1
7,272
346
1,691
13,324
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 8 / 4
9,320
444
7,900
16,139
5,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
YiunTak
Nike
16
2 / 3 / 1
9,511
453
4,383
13,277
8,312
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
31
Kills
13
13
Deaths
31
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
7
2
0.43
W
Cthulhu
DazzDank
Cthulhu
10
0
9
14.5
W
Kukulkan
4
4
6
1.75
L
Loki
5
6
3
1.08
W
Fenrir
Hildguard
Fenrir
5
3
2
2
L
0
7
1
0.07
W
Heimdallr
Ojbanter
Heimdallr
7
6
9
1.92
L
4
8
4
0.75
L
Nike
YiunTak
Nike
2
3
1
0.83
W
Hercules
YouGotNoJuice
Hercules
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,117
Damage
33,612
79,222
Taken
72,154
60,005
Mitigated
34,646
26,816
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,174
2,197
0
1,378
12,350
4,076
0
6,942
5,408
34,640
0
W
Cthulhu
DazzDank
Cthulhu
14,907
1,582
4,320
7,847
24,467
29,533
1,223
3,375
20,656
61,765
0
W
Kukulkan
9,323
2,060
0
1,367
12,352
4,755
3,053
1,963
10,389
57,152
0
L
Loki
12,464
3,528
0
3,336
17,064
6,211
0
7,223
9,841
0
76,555
W
Fenrir
Hildguard
Fenrir
5,673
1,008
0
7,058
14,854
6,429
902
1,239
13,615
0
76,021
L
1,691
637
0
610
13,324
10,378
0
4,550
8,774
13,232
0
W
Heimdallr
Ojbanter
Heimdallr
9,751
5,487
0
1,409
13,531
5,603
3,967
1,681
11,850
0
38,979
L
7,900
4,970
0
1,250
16,139
5,669
0
6,280
9,859
0
43,228
L
Nike
YiunTak
Nike
4,383
562
0
0
13,277
8,312
237
1,434
11,843
0
59,584
W
Hercules
YouGotNoJuice
Hercules
11,463
2,072
0
4,815
14,018
13,685
3,157
607
13,411
12,543
86,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,962
Gold Earned
45,699
561
Minions Killed
391
0
Camps Cleared
0
1,983,086
Distance Traveled
1,789,539
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,009
429
60
3
0
256,305
2
W
Cthulhu
13,551
645
85
4
0
436,649
0
W
Kukulkan
10,772
513
100
5
0
361,354
2
L
Loki
10,587
504
126
6
0
446,952
0
W
Fenrir
11,152
531
103
5
0
408,867
0
L
Ares
7,272
346
11
1
0
285,284
0
W
Heimdallr
10,866
517
77
4
0
342,610
0
L
Apollo
9,320
444
75
4
0
372,766
3
L
Nike
9,511
453
119
6
0
428,232
8
W
Hercules
13,621
649
196
9
0
433,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role