Player Matchup

Cliodhna
Cliodhna
Dispirxxted
Cliodhna
Level 64
God Stats
33W - 26L
1,485 SR
Queue Stats
173W - 168L
1,451 Elo+
Solo
Ares
Ares
M_D_Ace212
Ares
Level 129
God Stats
14W - 22L
1,496 SR
Queue Stats
629W - 650L
1,401 Elo+
Solo
Mulan
Mulan
Rafael Schaffer
Mulan
Level 75
God Stats
13W - 12L
1,202 SR
Queue Stats
288W - 298L
1,400 Elo+
Solo
Merlin
Merlin
Sphynx Wise
Merlin
Level 147
God Stats
6W - 4L
1,516 SR
Queue Stats
238W - 265L
1,361 Elo+
Solo
Cernunnos
Cernunnos
xaolin969
Cernunnos
Level 102
God Stats
14W - 11L
1,481 SR
Queue Stats
68W - 54L
1,461 Elo+
Solo
Team Averages
Level 103
1,436 SR
1,415 Elo+

VS

Team Averages
Level 89
1,496 SR
1,397 Elo+
Cthulhu
Cthulhu
H3LbytheT0N
Cthulhu
Level 94
God Stats
103W - 128L
1,480 SR
Queue Stats
402W - 455L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
HELbytheTON
Danzaburou
Level 89
God Stats
40W - 29L
1,571 SR
Queue Stats
326W - 386L
1,413 Elo+
Party 2
Mulan
Mulan
KINGofSAIYANS69
Mulan
Level 77
God Stats
4W - 4L
1,562 SR
Queue Stats
238W - 266L
1,417 Elo+
Party 2
Loki
Loki
Mr iCappLot
Loki
Level 97
God Stats
11W - 18L
1,410 SR
Queue Stats
212W - 192L
1,390 Elo+
Party 1
Raijin
Raijin
velociraptor956
Raijin
Level 87
God Stats
17W - 27L
1,458 SR
Queue Stats
159W - 162L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dispirxxted
Cliodhna
18
6 / 2 / 3
10,763
566
7,806
10,725
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 8 / 7
10,090
531
7,609
16,448
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 5 / 6
11,873
625
13,064
20,308
12,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
15
2 / 4 / 6
9,685
510
9,121
8,905
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
xaolin969
Cernunnos
20
9 / 1 / 4
11,978
630
9,898
11,299
3,848
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H3LbytheT0N
Cthulhu
14
0 / 5 / 3
8,315
438
4,807
11,296
3,893
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
HELbytheTON
Danzaburou
14
3 / 7 / 2
8,712
459
5,523
11,996
3,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 5
9,572
504
10,029
17,012
7,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 9 / 3
8,881
467
9,890
14,382
7,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
9 / 7 / 3
9,670
509
13,259
13,620
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
31
Kills
20
20
Deaths
31
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Dispirxxted
Cliodhna
6
2
3
3.75
L
Cthulhu
H3LbytheT0N
Cthulhu
0
5
3
0.3
L
Danzaburou
HELbytheTON
Danzaburou
3
7
2
0.57
L
5
3
5
2.5
W
6
8
7
1.19
L
3
9
3
0.5
W
8
5
6
2.2
W
Merlin
2
4
6
1.25
L
9
7
3
1.5
W
Cernunnos
xaolin969
Cernunnos
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,498
Damage
43,508
67,685
Taken
68,306
37,022
Mitigated
26,883
23,522
Healing
18,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Dispirxxted
Cliodhna
7,806
900
0
4,482
10,725
3,953
775
1,587
9,000
0
79,311
L
Cthulhu
H3LbytheT0N
Cthulhu
4,807
120
114
1,972
11,296
3,893
570
1,242
10,033
46,054
0
L
Danzaburou
HELbytheTON
Danzaburou
5,523
2,307
280
3,186
11,996
3,854
999
3,767
8,095
0
47,511
L
10,029
1,751
0
7,992
17,012
7,660
0
3,966
12,952
0
57,765
W
7,609
905
0
1,100
16,448
14,384
0
4,534
11,610
33,779
0
L
9,890
2,441
0
2,314
14,382
7,038
0
1,083
13,271
0
45,977
W
13,064
2,683
0
9,124
20,308
12,262
0
1,691
18,517
4,553
69,650
W
Merlin
9,121
1,088
0
2,293
8,905
2,575
1,720
4,587
3,958
58,436
0
L
13,259
1,589
121
2,921
13,620
4,438
423
7,384
5,902
46,195
0
W
Cernunnos
xaolin969
Cernunnos
9,898
5,990
0
6,523
11,299
3,848
1,399
4,763
6,464
0
96,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
45,150
604
Minions Killed
428
0
Camps Cleared
0
1,709,604
Distance Traveled
1,532,129
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,763
566
127
7
0
424,116
4
L
Cthulhu
8,315
438
92
5
0
349,541
0
L
Danzaburou
8,712
459
88
5
0
319,999
0
L
Mulan
9,572
504
95
5
0
323,291
0
W
Ares
10,090
531
52
3
0
309,342
1
L
Loki
8,881
467
80
4
0
252,047
1
W
Mulan
11,873
625
145
8
0
316,365
6
W
Merlin
9,685
510
108
6
0
322,905
6
L
Raijin
9,670
509
73
4
0
287,251
2
W
Cernunnos
11,978
630
172
9
0
336,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role