Player Matchup

Raijin
Raijin
Dingirus
Raijin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,603 Elo+
Solo
Mulan
Mulan
GringkoLST
Mulan
Level 106
God Stats
13W - 14L
1,461 SR
Queue Stats
424W - 405L
1,561 Elo+
Party 1
Thoth
Thoth
LuizinBR
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Solo
Heimdallr
Heimdallr
N1ghtWalk3r
Heimdallr
Level 12
God Stats
3W - 0L
1,826 SR
Queue Stats
4W - 3L
1,685 Elo+
Party 1
Loki
Loki
kingG9992
Loki
Level 8
God Stats
10W - 2L
1,943 SR
Queue Stats
18W - 7L
1,713 Elo+
Solo
Team Averages
Level 32
1,646 SR
1,621 Elo+

VS

Team Averages
Level 36
1,588 SR
1,547 Elo+
Danzaburou
Danzaburou
Crazyfive
Danzaburou
Level 18
God Stats
1W - 3L
1,479 SR
Queue Stats
23W - 22L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
DUSTINONICE
Gilgamesh
Level 18
God Stats
3W - 6L
1,677 SR
Queue Stats
23W - 21L
1,549 Elo+
Party 2
Da Ji
Da Ji
InfamousJackson
Da Ji
Level 103
God Stats
2W - 3L
1,785 SR
Queue Stats
46W - 42L
1,569 Elo+
Party 2
Tiamat
Tiamat
KailaVivi
Tiamat
Level 23
God Stats
11W - 8L
1,448 SR
Queue Stats
32W - 32L
1,581 Elo+
Party 2
Ares
Ares
Seavista
Ares
Level 18
God Stats
5W - 7L
1,550 SR
Queue Stats
19W - 22L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dingirus
Raijin
12
3 / 3 / 3
7,223
602
3,864
7,587
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
13
3 / 1 / 1
8,001
667
5,635
5,962
3,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
LuizinBR
Thoth
10
4 / 4 / 0
5,994
500
4,719
4,202
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
N1ghtWalk3r
Heimdallr
11
3 / 1 / 7
6,857
571
7,700
6,545
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
8 / 0 / 5
8,215
685
6,880
5,673
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crazyfive
Danzaburou
9
2 / 4 / 1
5,257
438
3,064
7,563
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
DUSTINONICE
Gilgamesh
10
0 / 3 / 1
5,604
467
2,190
7,874
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 5 / 1
6,743
562
6,489
9,401
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
KailaVivi
Tiamat
9
0 / 5 / 2
5,608
467
1,678
5,541
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
1 / 4 / 4
5,804
484
2,117
10,024
5,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
21
Kills
9
9
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crazyfive
Danzaburou
2
4
1
0.63
L
Gilgamesh
DUSTINONICE
Gilgamesh
0
3
1
0.17
W
Raijin
Dingirus
Raijin
3
3
3
1.5
W
Mulan
3
1
1
3.5
L
6
5
1
1.3
L
Tiamat
KailaVivi
Tiamat
0
5
2
0.2
W
Thoth
LuizinBR
Thoth
4
4
0
1
W
Heimdallr
N1ghtWalk3r
Heimdallr
3
1
7
6.5
L
Ares
1
4
4
0.75
W
Loki
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,798
Damage
15,538
29,969
Taken
40,403
11,277
Mitigated
16,542
10,416
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crazyfive
Danzaburou
3,064
989
0
1,055
7,563
1,667
666
1,388
6,053
0
24,801
L
Gilgamesh
DUSTINONICE
Gilgamesh
2,190
373
0
1,366
7,874
3,536
0
130
7,744
0
21,005
W
Raijin
Dingirus
Raijin
3,864
396
0
1,850
7,587
2,039
0
1,018
6,415
35,087
0
W
Mulan
5,635
664
0
2,690
5,962
3,942
0
0
5,484
3,446
41,894
L
6,489
2,655
0
2,228
9,401
3,314
0
1,860
7,425
0
29,645
L
Tiamat
KailaVivi
Tiamat
1,678
333
0
575
5,541
2,754
258
1,717
3,653
26,780
0
W
Thoth
LuizinBR
Thoth
4,719
309
0
150
4,202
1,058
713
567
3,635
17,639
0
W
Heimdallr
N1ghtWalk3r
Heimdallr
7,700
2,768
0
2,588
6,545
2,229
1,585
1,242
5,303
0
34,746
L
Ares
2,117
69
1,297
1,298
10,024
5,271
202
2,809
6,815
7,604
0
W
Loki
6,880
3,386
0
3,138
5,673
2,009
0
768
4,859
0
47,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
29,016
388
Minions Killed
230
0
Camps Cleared
0
1,083,140
Distance Traveled
1,176,002
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,257
438
50
4
0
195,246
4
L
Gilgamesh
5,604
467
53
4
0
248,184
4
W
Raijin
7,223
602
77
6
0
216,656
4
W
Mulan
8,001
667
105
9
0
208,305
1
L
Da Ji
6,743
562
58
5
0
229,537
5
L
Tiamat
5,608
467
62
5
0
244,287
3
W
Thoth
5,994
500
40
3
0
185,492
0
W
Heimdallr
6,857
571
67
6
0
200,044
2
L
Ares
5,804
484
7
1
0
258,748
2
W
Loki
8,215
685
99
8
0
272,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role