Player Matchup

Thor
Thor
DeMk_21
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Lucho_kz
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
jmejiaass
Anhur
Level 28
God Stats
5W - 4L
1,487 SR
Queue Stats
83W - 79L
1,355 Elo+
Solo
Ra
Ra
mustiking2005
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
x_turk0o87
Izanami
Level 26
God Stats
40W - 29L
1,382 SR
Queue Stats
113W - 140L
1,296 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,430 Elo+

VS

Team Averages
Level 29
1,474 SR
1,361 Elo+
Fenrir
Fenrir
Afonsosmile
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,359 Elo+
Solo
Anubis
Anubis
erwad
Anubis
Level 29
God Stats
7W - 2L
1,562 SR
Queue Stats
136W - 147L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
papitacomunal
Gilgamesh
Level 32
God Stats
5W - 2L
1,467 SR
Queue Stats
166W - 216L
1,328 Elo+
Party 1
Neith
Neith
renkidz
Neith
Level 30
God Stats
11W - 13L
1,434 SR
Queue Stats
156W - 179L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
xuparacing207
Ao Kuang
Level 29
God Stats
7W - 6L
1,407 SR
Queue Stats
191W - 256L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DeMk_21
Thor
4
0 / 4 / 3
4,581
327
1,737
3,416
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Lucho_kz
Medusa
4
0 / 4 / 3
4,654
332
942
3,855
759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
jmejiaass
Anhur
4
1 / 1 / 3
4,763
340
575
1,163
145
Mace

Mace

+10
Physical Power

5
0 / 6 / 4
4,763
340
1,867
4,202
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
x_turk0o87
Izanami
8
0 / 4 / 3
5,655
404
2,257
4,796
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 1
8,287
592
1,129
6,784
1,630
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
erwad
Anubis
14
4 / 0 / 4
9,285
663
2,370
6,499
2,945
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
papitacomunal
Gilgamesh
11
3 / 1 / 6
7,780
556
2,785
5,838
2,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
renkidz
Neith
11
2 / 2 / 3
8,038
574
2,010
4,408
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
xuparacing207
Ao Kuang
12
6 / 2 / 2
8,393
600
3,329
9,616
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
1
Kills
19
19
Deaths
7
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
1
2.25
L
Thor
DeMk_21
Thor
0
4
3
0.38
L
Medusa
Lucho_kz
Medusa
0
4
3
0.38
W
Anubis
erwad
Anubis
4
0
4
6
L
Anhur
jmejiaass
Anhur
1
1
3
2.5
L
0
6
4
0.33
W
Gilgamesh
papitacomunal
Gilgamesh
3
1
6
6
W
Neith
renkidz
Neith
2
2
3
1.75
L
Izanami
x_turk0o87
Izanami
0
4
3
0.38
W
Ao Kuang
xuparacing207
Ao Kuang
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,378
Damage
11,623
17,432
Taken
33,145
3,918
Mitigated
11,620
1,321
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,129
318
0
772
6,784
1,630
3,025
461
5,378
0
25,131
L
Thor
DeMk_21
Thor
1,737
1,350
0
60
3,416
745
0
1,474
1,942
0
4,435
L
Medusa
Lucho_kz
Medusa
942
568
0
173
3,855
759
0
1,021
2,834
0
7,260
W
Anubis
erwad
Anubis
2,370
221
0
4,562
6,499
2,945
4,626
729
5,646
50,254
0
L
Anhur
jmejiaass
Anhur
575
293
0
335
1,163
145
0
391
772
0
4,167
L
1,867
481
0
232
4,202
933
0
1,906
2,296
6,452
0
W
Gilgamesh
papitacomunal
Gilgamesh
2,785
475
37
907
5,838
2,796
360
215
4,197
7,467
14,357
W
Neith
renkidz
Neith
2,010
567
0
490
4,408
1,571
2,325
780
3,548
0
30,027
L
Izanami
x_turk0o87
Izanami
2,257
1,387
0
521
4,796
1,336
767
1,322
3,474
0
21,679
W
Ao Kuang
xuparacing207
Ao Kuang
3,329
1,547
0
3,911
9,616
2,678
2,921
2,102
6,864
36,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
41,783
94
Minions Killed
322
0
Camps Cleared
0
634,912
Distance Traveled
1,155,149
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,287
592
51
4
0
240,530
0
L
Thor
4,581
327
12
1
0
148,469
0
L
Medusa
4,654
332
19
1
0
118,790
2
W
Anubis
9,285
663
100
7
0
210,930
3
L
Anhur
4,763
340
10
1
0
34,866
1
L
Ra
4,763
340
9
1
0
126,481
2
W
Gilgamesh
7,780
556
41
3
0
244,314
0
W
Neith
8,038
574
64
5
0
234,011
4
L
Izanami
5,655
404
44
3
0
206,306
0
W
Ao Kuang
8,393
600
66
5
0
225,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role