Player Matchup

Ymir
Ymir
AbsoluteAxis113
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
AvantPalestra14
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,169 Elo+
Party 1
Izanami
Izanami
ThatWhiteFella2
Izanami
Level 17
God Stats
4W - 6L
1,462 SR
Queue Stats
9W - 14L
1,270 Elo+
Solo
Kumbhakarna
Kumbhakarna
grande_palmeiras
Kumbhakarna
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 24L
1,149 Elo+
Party 1
Baron Samedi
Baron Samedi
satiny_finish24
Baron Samedi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,015 Elo+
Solo
Team Averages
Level 7
1,492 SR
1,221 Elo+

VS

Team Averages
Level 7
1,474 SR
1,285 Elo+
King Arthur
King Arthur
El pepe3749
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,203 Elo+
Solo
Ratatoskr
Ratatoskr
Rican026027
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,229 Elo+
Solo
Nemesis
Nemesis
Shocker0373
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Party 2
Tiamat
Tiamat
heroic_band1
Tiamat
Level 11
God Stats
3W - 4L
1,692 SR
Queue Stats
11W - 27L
1,240 Elo+
Party 2
Hera
Hera
twigvision
Hera
Level 5
God Stats
0W - 1L
1,180 SR
Queue Stats
26W - 17L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 19
12,385
953
9,605
19,601
21,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 5 / 14
11,590
892
10,406
8,228
3,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
29 / 4 / 6
18,325
1,410
51,001
14,946
7,532
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
grande_palmeiras
Kumbhakarna
20
1 / 3 / 19
12,688
976
3,866
18,991
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
satiny_finish24
Baron Samedi
20
7 / 10 / 18
13,915
1,070
20,396
15,574
7,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El pepe3749
King Arthur
20
4 / 5 / 12
13,754
1,058
15,198
23,672
34,846
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Rican026027
Ratatoskr
19
1 / 8 / 9
11,601
892
3,318
19,181
9,228
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Nemesis
Shocker0373
Nemesis
18
3 / 9 / 4
11,260
866
10,072
15,025
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tiamat
19
2 / 11 / 13
12,523
963
7,011
24,902
16,167
20
17 / 5 / 6
16,302
1,254
34,075
22,612
10,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
71
38
Kills
27
27
Deaths
38
76
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
5
19
1.9
W
1
5
14
1.6
L
King Arthur
El pepe3749
King Arthur
4
5
12
2
L
Ratatoskr
Rican026027
Ratatoskr
1
8
9
0.69
L
Nemesis
Shocker0373
Nemesis
3
9
4
0.56
W
29
4
6
8
W
Kumbhakarna
grande_palmeiras
Kumbhakarna
1
3
19
3.5
L
Tiamat
2
11
13
0.77
W
Baron Samedi
satiny_finish24
Baron Samedi
7
10
18
1.6
L
17
5
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,274
Damage
69,674
77,340
Taken
105,392
52,077
Mitigated
77,875
13,619
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,605
2,407
0
881
19,601
21,995
0
9,640
9,961
26,624
0
W
10,406
5,931
0
966
8,228
3,425
0
3,543
4,685
0
27,003
L
King Arthur
El pepe3749
King Arthur
15,198
1,829
0
0
23,672
34,846
0
5,590
18,082
10,938
32,388
L
Ratatoskr
Rican026027
Ratatoskr
3,318
764
0
0
19,181
9,228
0
6,756
12,425
0
14,839
L
Nemesis
Shocker0373
Nemesis
10,072
4,462
0
1,139
15,025
7,238
0
4,359
10,666
0
21,837
W
51,001
45,965
0
2,969
14,946
7,532
0
8,484
6,462
0
88,406
W
Kumbhakarna
grande_palmeiras
Kumbhakarna
3,866
1,245
230
4,972
18,991
11,688
0
12,572
6,419
14,157
0
L
Tiamat
7,011
1,321
0
1,492
24,902
16,167
0
11,682
13,220
12,920
0
W
Baron Samedi
satiny_finish24
Baron Samedi
20,396
3,242
1,824
1,777
15,574
7,437
0
10,107
5,467
41,305
0
L
34,075
10,539
1,134
3,342
22,612
10,396
0
5,480
17,132
64,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,903
Gold Earned
65,440
235
Minions Killed
192
0
Camps Cleared
5
945,389
Distance Traveled
1,081,400
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,385
953
23
2
0
187,803
0
W
Neith
11,590
892
41
3
0
171,425
1
L
King Arthur
13,754
1,058
66
5
1
230,379
0
L
Ratatoskr
11,601
892
23
2
0
235,403
2
L
Nemesis
11,260
866
18
1
3
158,535
0
W
Izanami
18,325
1,410
101
8
0
214,453
0
W
Kumbhakarna
12,688
976
21
2
0
215,825
6
L
Tiamat
12,523
963
17
1
0
231,886
1
W
Baron Samedi
13,915
1,070
49
4
0
155,883
1
L
Hera
16,302
1,254
68
5
1
225,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role